NBA 2K16 Pro-Am's Gameplay Problems Need to Be Patched - Operation Sports Forums

NBA 2K16 Pro-Am's Gameplay Problems Need to Be Patched

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  • RaychelSnr
    Executive Editor
    • Jan 2007
    • 4845

    #1

    NBA 2K16 Pro-Am's Gameplay Problems Need to Be Patched


    The NBA 2K series' longstanding issues with floor spacing and player movement have become more exposed by this year's 10-player Pro-Am mode. In this mode, your 99-rated, 40-badge MyPlayers can sprint across the court quickly enough to double team a big man on the block, then swerve back out to the three-point line just in time to contest a kick-out jump shot.

    Read More - NBA 2K16 Pro-Am's Gameplay Problems Need to Be Patched
    OS Executive Editor
    Check out my blog here at OS. Add me on Twitter.
  • Rockie_Fresh88
    Lockdown Defender
    • Oct 2011
    • 9621

    #2
    Re: NBA 2K16 Pro-Am's Gameplay Problems Need to Be Patched

    Omg!! YESSS . Chris these have been my main complaints . That's why I don't see how I can take the road to the finals serious .
    #1 Laker fan
    First Team Defense !!!

    Comment

    • de5m0n
      Banned
      • Oct 2015
      • 996

      #3
      Re: NBA 2K16 Pro-Am's Gameplay Problems Need to Be Patched

      Also some people are able to dribble through my body and make passes that go through defender's body while I get stripped on 1st attempt with my 88 ball handling.

      Comment

      • Kingofthecouch
        Rookie
        • Sep 2005
        • 293

        #4
        I agree with every point you made but I wouldn't hold my breath on any of it being fixed.
        Dallas Mavericks Dallas Cowboys Texas Rangers Dallas Stars

        GT: King Kutta DTX
        Bio: 2K legend
        Follow me on twitter @ KINGOFTHECOUCH

        Comment

        • snyder2nyce
          Rookie
          • Sep 2012
          • 61

          #5
          Re: NBA 2K16 Pro-Am's Gameplay Problems Need to Be Patched

          They need to reduce strip on layups and buff the SF SG PF because they're obsolete. All the top ranked teams we've played so far had 3 PG 5'10 -6'2 and two 7'+ Cs. As a 6-9 SF going against 6'2 PG i get stripped on everything.
          Myteam
          Mark Price
          Doug Christie
          George Gervin
          James Worthy
          Larry Nance

          Greg Anthony
          Dell Curry
          Gerald Wallace(rookie)
          Tom Bullard
          Robert Parish
          Jeff Turner
          Robert PACKMAN

          Comment

          • Brandon698
            Just started!
            • Jan 2016
            • 3

            #6
            My friend and I have said they need to make badges harder to obtain. Maybe in order to get gold badges you have to play on Hall of Fame. Also, no fouling out in games or you're penalized by the coach and you get suspended or something for hurting the team. 2k has made it too easy to cheese. Also, there isn't many 7'2/7'3 Centers in the league. Why is that an option on 2k? Centers should not be able to strip point guards. They really have some work to do. Why in the heck would I want to play an e-sports version when the game isn't even fair?

            Comment

            • Brandon698
              Just started!
              • Jan 2016
              • 3

              #7
              Originally posted by snyder2nyce
              They need to reduce strip on layups and buff the SF SG PF because they're obsolete. All the top ranked teams we've played so far had 3 PG 5'10 -6'2 and two 7'+ Cs. As a 6-9 SF going against 6'2 PG i get stripped on everything.
              It's stupid as hell. In the NBA, only a few players are able to strip someone with a high success rate. Most players get a lot of wrist and get a foul. 2k has made the game for casual players that will pay to play.

              Comment

              • ILLSmak
                MVP
                • Sep 2008
                • 2397

                #8
                Re: NBA 2K16 Pro-Am's Gameplay Problems Need to Be Patched

                Originally posted by Brandon698
                My friend and I have said they need to make badges harder to obtain. Maybe in order to get gold badges you have to play on Hall of Fame. Also, no fouling out in games or you're penalized by the coach and you get suspended or something for hurting the team. 2k has made it too easy to cheese. Also, there isn't many 7'2/7'3 Centers in the league. Why is that an option on 2k? Centers should not be able to strip point guards. They really have some work to do. Why in the heck would I want to play an e-sports version when the game isn't even fair?
                Basically, they need to make it so that you choose a type of player and it allows you to get certain badges. They try to do this with attribute caps, but remember when you could only have a few badges equipped?

                They basically need to make more types of players and make each one valuable thru attributes/badges. And make it so that there can be different team builds.

                Making a game look realistic, making the computer run semi-complex plays, improving trade-logic, etc is all pretty advanced stuff, but actual game balance is so much beyond that. I think they need awhile more to figure it out. Also, I kind of believe that they might think if they tone down the ability of players that people will want to play less... which is completely wrong, I think.

                I *hope* with them calling this an e-sport that they will balance it. I will probably play it, but if it gets that bad near the top, I will stop. Should also have an attribute penalty for playing out of position.

                O well.

                -Smak

                Comment

                • Rob. D
                  PC/PS4 Gamer
                  • Oct 2006
                  • 676

                  #9
                  Great Post

                  Comment

                  • jagswag21
                    Banned
                    • Nov 2014
                    • 37

                    #10
                    Originally posted by snyder2nyce
                    They need to reduce strip on layups and buff the SF SG PF because they're obsolete. All the top ranked teams we've played so far had 3 PG 5'10 -6'2 and two 7'+ Cs. As a 6-9 SF going against 6'2 PG i get stripped on everything.
                    Yea bro this game makes no sense whatsoever. Everything about this game is unrealistic. And then they got the nerve to take away wide open excellent releases as long as you had a decent shooter 😒

                    Comment

                    • A6_Foul_Out
                      Banned
                      • Jan 2016
                      • 525

                      #11
                      Re: NBA 2K16 Pro-Am's Gameplay Problems Need to Be Patched

                      Originally posted by jagswag21
                      Yea bro this game makes no sense whatsoever. Everything about this game is unrealistic. And then they got the nerve to take away wide open excellent releases as long as you had a decent shooter 😒
                      Trust me. You thought the people in the video were cheesy? Remember patch 4? You don't want patch 4.

                      Comment

                      • JKSportsGamer1984
                        MVP
                        • May 2014
                        • 1401

                        #12
                        Originally posted by de5m0n
                        Also some people are able to dribble through my body and make passes that go through defender's body while I get stripped on 1st attempt with my 88 ball handling.
                        This ^^! Player clipping & ball tangibility is horrible in this game.

                        Comment

                        • barond57
                          Rookie
                          • Nov 2012
                          • 385

                          #13
                          Re: NBA 2K16 Pro-Am's Gameplay Problems Need to Be Patched

                          Great article! There is nothing more infuriating to me then to see a game reward cheaters. One major thing that was left out was jumping for rebounds before the ball even hits the rim. I can' tell you how many times I'm boxing out my guy, have great position then getting ready to jump only to see guys flying in from no where to take the rebound.

                          Comment

                          • JMart14
                            Rookie
                            • Aug 2014
                            • 51

                            #14
                            Re: NBA 2K16 Pro-Am's Gameplay Problems Need to Be Patched

                            I disagree with #2.
                            If it wasnt for that, people would be running straight to basket every trip down the floor.

                            Comment

                            • 2_headedmonster
                              MVP
                              • Oct 2011
                              • 2251

                              #15
                              Re: NBA 2K16 Pro-Am's Gameplay Problems Need to Be Patched

                              Randomized rating caps and much harder to obtain GOLD badges would be my suggestion. Also badges in general need to be scaled back to only represent nuances that are hard to capture with ratings like the "gravity" of Klay and Steph off screens or the second jump ability some athletic players have.

                              Comment

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