NBA 2K16 Screenshots - Steph Curry, James Harden & Anthony Davis
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Re: NBA 2K16 Screenshots - Steph Curry, James Harden & Anthony Davis
You really could tell from that low quality video tho that he doesn't have a full Mohawk tho ? Lol And that picture I posted was from this year . Some Mohawks look like flat tops because of your hair might be straight and not Curly or wavy . Howard has rocked different versions of it [ATTACH]103869[/ATTACH]
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@King dont disagree... i just abhor 2k15s arena lighting. I didnt have issue with the models as i said when i was posting early release pics that 2k15 seems more detailed.
Money its not that serious to keep going on about because its nit picky unless you are into artComment
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Re: NBA 2K16 Screenshots - Steph Curry, James Harden & Anthony Davis
Honestly, 2k just needs to hire someone (preferably me) to pour over countless hours of broadcasts and photos for arenas and players to get it all right.Comment
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Re: NBA 2K16 Screenshots - Steph Curry, James Harden & Anthony Davis
When people exaggerate a position to substantiate their opposition to it, or to undermine its intentions, its usually because their position doesn't hold water on its own. I dont think a single person has said that 2k14s graphics or lighting were perfect but that narrative is being preached from any soapbox 'Mack' can find.
2k14s flaws aside, its lighting was done miles better than 15 and based upon screens, 16 as well. Hopefully it isnt too late to brighten things up.Comment
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Re: NBA 2K16 Screenshots - Steph Curry, James Harden & Anthony Davis
When people exaggerate a position to substantiate their opposition to it, or to undermine its intentions, its usually because their position doesn't hold water on its own.I dont think a single person has said that 2k14s graphics or lighting were perfect but that narrative is being preached from any soapbox 'Mack' can find.
2k14s flaws aside, its lighting was done miles better than 15 and based upon screens, 16 as well. Hopefully it isnt too late to brighten things up.
Yet this is exactly what has been happening over the last 5 pages in regards to the state of 2k's graphics...which is exactly what 'Mack' is saying...
I've seen the word 'lighting' enough in a day to last me the rest of the year...Comment
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Re: NBA 2K16 Screenshots - Steph Curry, James Harden & Anthony Davis
As for the lighting goes, 2K14's lighting tended to be a bit too shiny and make the players' skin look almost watery. The initial shots of 2K15 had rim lighting played up too high and players looked nearly waxy-- but that was later toned down so while the players sometimes looked more realistic, they also tended to have subdued specular lighting all around compared to 2K14. Arena reflections were also turned down, which is actually a bit more realistic compared to some video caps but they might have gone a bit too far in that direction as well. A good balance would be something between 2K15 and 14.
It does feel that the Fresnel and specular effects of sweat and oily skin need to be boosted. I'm going to nerd out a bit-- but I'm certain that 2K uses physically based rendering and the sweat and oil/base skin roughness/gloss texture channels either need a tweak to their F0 and roughness values, or the BRDF visibility term could use an adjustment. I just spent the last few days poring over papers on physically based rendering and implementing our own PBR shaders, and one of the best (and most readable) papers I've been reading are by Naty Hoffman. He goes into detail on picking and optimizing the visibility term.
Then I find out that Naty is the VP of technology at 2K. In all likelihood I'm guessing he was primarily responsible for how amazing 2K14's lighting and shaders looked launching us into the next gen era.Last edited by Sundown; 08-06-2015, 06:19 AM.Comment
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Re: NBA 2K16 Screenshots - Steph Curry, James Harden & Anthony Davis
I was gonna mention the shoulders but figured I'd let it go. But since you mentioned it, yeah, the 2K shot makes him look a little wide.Comment
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Re: NBA 2K16 Screenshots - Steph Curry, James Harden & Anthony Davis
Idk 23, Schroder is pretty broad. He's sorts built like Rondo, I really don't see how 2k messed up there.
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Re: NBA 2K16 Screenshots - Steph Curry, James Harden & Anthony Davis
cant wait for vids to drop.Comment
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Re: NBA 2K16 Screenshots - Steph Curry, James Harden & Anthony Davis
Rondo is the perfect comparison exactly as i was thinkingComment
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Re: NBA 2K16 Screenshots - Steph Curry, James Harden & Anthony Davis
I think some people are getting too touchy about other people's opinions..no one's acting like 16 is graphically worse than 14 or 15, they're just saying if you mixed in aspects of other games with the scans and animations now, that you'd have a nearly perfect thing.
No one's acting like 14's lighting compared to the little we've seen now makes the game look like a PS1 game lol what. They're just saying if they focused on the little details a bit more this game could really push the boundaries of what consoles can do...
"Complaining" and constructive criticism are very different. Most people here are 2K fans, and we just wanna see the game play and look the best it can.
And I don't really wanna analyse the body scans yet...we barely seen any full body shots. I wanna see guys like Tayshaun Prince and Giannis...and I really really really hope we can actually have different bodies in my career but I'm not holding out too much hope.
If anything about these shots can be truly picked out, I'd say that hair on Steph Curry is the one main thing they gotta fix...idk what that's all about.I don't wanna be Jordan, I don't wanna be Bird or Isiah, I don't wanna be any of those guys.
I want to look in the mirror and say I did it my way.
-Allen IversonComment
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