NBA 2K16: Some Ideas On How to Improve the Series - Operation Sports Forums

NBA 2K16: Some Ideas On How to Improve the Series

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  • woshihuxingtan
    Rookie
    • Nov 2013
    • 217

    #61
    Re: NBA 2K16: Some Ideas On How to Improve the Series

    Originally posted by zrohman
    I agree with these things but you missed some critical elements. Yes everyone will gripe about what you said buy:

    1: defensive sliding. Enough said.

    2: online lag. Enough said.

    I won't nitpick outside of that. Yes it's frustrating that could are called at random in the post... But with the lag and defensive sliding playing d online, in the park, or even offline, is extremely difficult.. It's not just hard to PLAY defense, but to even move where you want to move.. That, random fouls and online lag are by far the biggest problems...

    Crowd atmosphere is huge too. One category Live dod GREAT in this year. ( no live debates please)
    That's the point! That's should be priority!

    Comment

    • durantmi12
      Just started!
      • Oct 2014
      • 2

      #62
      I would like to see longer defensive rebounds. for example, when a player shoots a 3 pointer, the odds are that the rebound will go further than just inside the paint

      Comment

      • thedream2k16
        Banned
        • Apr 2015
        • 651

        #63
        Re: NBA 2K16: Some Ideas On How to Improve the Series

        1. Remove all CPU assist when it comes to on ball defense .

        2. tone down the "glue" feeling when defenders feel magnetic to ballhandlers

        3. Remove auto shot contesting its overpowered all someone has to do is put it on "always" and the shooter is handicapped even when defender isn't in good position to contest

        Comment

        • Ford74
          Rookie
          • May 2013
          • 8

          #64
          Re: NBA 2K16: Some Ideas On How to Improve the Series

          Originally posted by dsnyder336
          Here is another idea.. The game comes out in October.. How about some new game play comments in Janruary with an update. So a game play in Janruary would get some added commentary during the game. That way the game stays fresh with commentary.

          Great idea.
          If there isn't a descent online league where my friends and I can play against each other as well as the cpu, I will not buy 2K16.

          Comment

          • joosegoose
            Pro
            • Oct 2014
            • 889

            #65
            Re: NBA 2K16: Some Ideas On How to Improve the Series

            Originally posted by thedream2k16
            1. Remove all CPU assist when it comes to on ball defense .

            2. tone down the "glue" feeling when defenders feel magnetic to ballhandlers

            3. Remove auto shot contesting its overpowered all someone has to do is put it on "always" and the shooter is handicapped even when defender isn't in good position to contest
            I'm not sure I understand the difference between 1 and 3. Anyways regarding 3, why would you want an option completely removed? That sounds horrible, like if they were to remove a bunch of camera options because some are easier than others.

            If you dislike the feature because it can be used/exploited at will online (no idea if this is true, just guessing) then I think you should be suggesting change in that department, e.g. restrictions on settings changes or "house rules" that can be agreed upon. I remember a thread where someone wanted to see the "who to guard" arrow completely removed, this complaint sounds very similar to that one.

            Comment

            • artgamer72
              Banned
              • Mar 2015
              • 82

              #66
              I would like to play a game in my franchise and feel that I am watching the real thing. Not this AI junk of bringing the ball up the court and standing at the top of the key and dribbling until the shot clock has a few seconds left on it. The AI won't run any plays unless you try to steal the ball from the PG at the top of the key. And then it still doesn't run plays. It just passes the ball back and forth around the perimeter.

              Comment

              • dubplate
                MVP
                • Dec 2002
                • 3777

                #67
                Originally posted by redsox4evur
                This has never been a feature in the game. Beluba (one of the devs) has to into these forums many a time and said that this so called comeback is NOT in the game.
                That's odd, because myself and others have witnessed it on pretty much every game we've played. Starts toward the end of the third quarter and runs into the fourth. Suddenly your team struggles to make shots (missed layups abound) and the CPU goes on a ridiculous run.

                Completely kills the game.

                Comment

                • PhiPsi1
                  MVP
                  • Feb 2003
                  • 1039

                  #68
                  Re: NBA 2K16: Some Ideas On How to Improve the Series

                  TENDENCIES....TENDENCIES....TENDENCIES....

                  I would like for the AI to utilize their star players in a more realistic way...

                  It is EXTREMELY frustrating to see the CPU absolutely ignore players like AD23 in favor of running the offense CONSTANTLY through Tyreke, Gordon, and Holiday! The AI seems to favor perimeter players MUCH more than the interior stars! Other examples I have seen where interior stars are ignored would be "Boogie" Cousins and Gasol...It is frustrating b/c I see the Grizzlies, who run their offense superbly through Gasol and Z-Bo...So I know this dev team can make it happen...

                  So...make it happen...

                  And of course (as mentioned in earlier posts)...the Highlights package at the end of the game...PLEASE make it work for games that have longer than 6 minute quarters!

                  Halftime show needs to return....

                  Momentum needs to be looked at...For some reason, I feel like without necessary slider adjustments, HUM players slide all over the place and feel like they are on skates...

                  Would be great to do a commentary overhaul (specifically, getting rid of Kellogg!)...

                  But seriously...if the dev team can get tendencies on point specifically running the offense through the stars of the team and not putting a bias in AI playcalling to solely focus on the perimeter...it will truly bring the game to another level!

                  Comment

                  • redsox4evur
                    Hall Of Fame
                    • Jul 2013
                    • 18169

                    #69
                    Re: NBA 2K16: Some Ideas On How to Improve the Series

                    Originally posted by dubplate
                    That's odd, because myself and others have witnessed it on pretty much every game we've played. Starts toward the end of the third quarter and runs into the fourth. Suddenly your team struggles to make shots (missed layups abound) and the CPU goes on a ridiculous run.

                    Completely kills the game.
                    Yep not in the game...
                    Follow me on Twitter

                    Comment

                    • thedream2k16
                      Banned
                      • Apr 2015
                      • 651

                      #70
                      Re: NBA 2K16: Some Ideas On How to Improve the Series

                      Originally posted by joosegoose
                      I'm not sure I understand the difference between 1 and 3. Anyways regarding 3, why would you want an option completely removed? That sounds horrible, like if they were to remove a bunch of camera options because some are easier than others.

                      If you dislike the feature because it can be used/exploited at will online (no idea if this is true, just guessing) then I think you should be suggesting change in that department, e.g. restrictions on settings changes or "house rules" that can be agreed upon. I remember a thread where someone wanted to see the "who to guard" arrow completely removed, this complaint sounds very similar to that one.
                      It affects gameplay to much to where I can miss almost all my shots even with a guy like KD just because the CPU is assisting to much on shot defense for user controlled player. This is the complete opposite if a worthless arrow that has no effect on gameplay

                      Skill and anticipation should determine effectivness of on ball defense. Auto shot contesting and defenses assist need to be removed .

                      Comment

                      • Saix12345
                        Rookie
                        • May 2015
                        • 9

                        #71
                        The most important thing to me is to improve simulation and gameplay. One of the things that bothers me the most is that almost no player can average above 12 rebounds and 2 blocks.

                        In Nba History, over 250 players have averaged more than 12 rebounds in a season. DeAndre Jordan this year averaged 15.

                        Since the nba started awarding block titles, only 5 players have averaged less than 3 blocks and had the most blocks per game during a season. Part of the problem is the AI. Shot Blockers like Anthony Davis, Serge Ibaka and DeAndre Jordan often come from the weak side and soar in for blocks. The AI is not that smart and that is why no player can average more than 2.2 blocks.

                        Also bigmen need to have better shooting percentages. There are only a few that shot above 50% from the field in the game over the course of a season. In the real NBA most bigmen shoot higher than 50% because of the high percentage shots they get. But what bothers me the most is that some guards that shot 42% from the field in real life often shoot 50%+ in this game. Russell Westbrook and Damian Lillard come to mind. Bigmen don't get enough touches and when they do, they blow easy layups because they get bumped or blocked by someone one foot shorter than them.

                        Making NBA2K16 more realistic simulation wise would be great.

                        Comment

                        • itsVURN
                          Rookie
                          • Dec 2014
                          • 175

                          #72
                          Re: NBA 2K16: Some Ideas On How to Improve the Series

                          Improve sound (annoucers, music, crowd, effects etc), baseline abuse, zig zag cheese, My Team content, eliminate PD's, bald rookies with sideburns in MyGM, and make defense a priority.

                          Comment

                          • DonWuan
                            MVP
                            • Oct 2010
                            • 1756

                            #73
                            Re: NBA 2K16: Some Ideas On How to Improve the Series

                            Game needs to be built from the ground up. To many core issues with bandaid fixes.

                            Comment

                            • artgamer72
                              Banned
                              • Mar 2015
                              • 82

                              #74
                              Originally posted by DonWuan
                              Game needs to be built from the ground up. To many core issues with bandaid fixes.
                              DonWuan, completely agree But then we would just buy them 3 more years of excuses.

                              Comment

                              • JayBall
                                Just started!
                                • Oct 2014
                                • 2

                                #75
                                I just want to be able see what the roster looks like before i join them in free agency

                                Comment

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