Madden NFL 15 Connected Franchise Details, Trailer and Screenshots - Operation Sports Forums

Madden NFL 15 Connected Franchise Details, Trailer and Screenshots

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  • Bull_Dozer
    Rookie
    • Apr 2010
    • 247

    #511
    Re: Madden NFL 15 Connected Franchise Details, Trailer and Screenshots

    Originally posted by Cre8
    Never had my question answered on the broadcast. Does anyone know if the game prep/training of players will have different point gains depending on your difficulty settings?
    Basically, why bother playing the training sessions on All Madden if you can do it on Rookie for the same amount of XP?
    Because that's just cheating yourself.

    You could ask why bother playing CFM with default rosters when you can do custom rosters and have all your players 99 overall? You can do that, but who would find that fun?

    Comment

    • ColtsFan86
      Rookie
      • Aug 2014
      • 11

      #512
      Re: Madden NFL 15 Connected Franchise Details, Trailer and Screenshots

      Im not understanding some ppls reasons for wanting to edit players ratings. Because i feel if your raising the ratings your cheating yourself out of a challenge,an besides maybe beating the computer in CFM this in no way makes u a better Madden player nor in my opinion make the game better because u cant change a rating. Someone please help me understand .

      Comment

      • ColtsFan86
        Rookie
        • Aug 2014
        • 11

        #513
        Re: Madden NFL 15 Connected Franchise Details, Trailer and Screenshots

        Im not understanding some ppls reasons for wanting to edit players ratings. Because i feel if your raising the ratings your cheating yourself out of a challenge,an besides maybe beating the computer in CFM this in no way makes u a better Madden player nor in my opinion does it make the game better because u can change a rating. Someone please help me understand .

        Comment

        • Sheba2011
          MVP
          • Oct 2013
          • 2353

          #514
          Re: Madden NFL 15 Connected Franchise Details, Trailer and Screenshots

          Originally posted by Cre8
          Never had my question answered on the broadcast. Does anyone know if the game prep/training of players will have different point gains depending on your difficulty settings?
          Basically, why bother playing the training sessions on All Madden if you can do it on Rookie for the same amount of XP?
          All Madden and Rookie difficulty levels have to do with Gameplay not CFM features.

          Comment

          • Sheba2011
            MVP
            • Oct 2013
            • 2353

            #515
            Re: Madden NFL 15 Connected Franchise Details, Trailer and Screenshots

            Originally posted by ColtsFan86
            Im not understanding some ppls reasons for wanting to edit players ratings. Because i feel if your raising the ratings your cheating yourself out of a challenge,an besides maybe beating the computer in CFM this in no way makes u a better Madden player nor in my opinion does it make the game better because u can change a rating. Someone please help me understand .
            Some people just like full control over their franchise mode. Maybe an incoming rookie is rated too high or low they want to change his ratings. Some people like to try to create accurate busts/breakout stars. For instance after the season you see Johnny Manziel (just an example Browns fans I have no hate for Johnny) only passed for 2000 yards and threw 30 int's, they could drop his rating to reflect a draft bust instead of a rising young star. I like having control but it is no way a deal breaker for me especially if confidence actually works as advertised.

            Comment

            • jeremym480
              Speak it into existence
              • Oct 2008
              • 18197

              #516
              Re: Madden NFL 15 Connected Franchise Details, Trailer and Screenshots

              Originally posted by ColtsFan86
              Im not understanding some ppls reasons for wanting to edit players ratings. Because i feel if your raising the ratings your cheating yourself out of a challenge,an besides maybe beating the computer in CFM this in no way makes u a better Madden player nor in my opinion make the game better because u cant change a rating. Someone please help me understand .
              The reason you're not understanding it is because you are assuming that people want to edit ratings for the sole purpose of boosting our players. When in reality we want to edit ratings to create something closer to what we see on Sundays. That includes lowering some of our own players or raising the CPU players. It's not just to cheat the system, it's to make it better.
              My 2K17 Boston Celtics MyLeague

              Alabama Crimson Tide
              Green Bay Packers
              Boston Celtics

              New Orleans Pelicans

              Comment

              • SoxFan01605
                All Star
                • Jan 2008
                • 7982

                #517
                Re: Madden NFL 15 Connected Franchise Details, Trailer and Screenshots

                Originally posted by jeremym480
                The reason you're not understanding it is because you are assuming that people want to edit ratings for the sole purpose of boosting our players. When in reality we want to edit ratings to create something closer to what we see on Sundays. That includes lowering some of our own players or raising the CPU players. It's not just to cheat the system, it's to make it better.
                Exactly. I remember in Madden 10 (I think) when Foster broke out with the Texans. He was rated something like 69 in the original roster I was using for my franchise...needless to say, he never broke out. Meanwhile, the Cowboys (who I was using) had several players who needed reductions (beyond ones I had already incorporated...lol...that's how off they were).

                The simple truth is that, regardless of quality (meaning, it's not just some knock on Madden's AI), there is not a single AI setup for ANY game that can accurately mimic real life to the degree that some of us like to recreate. Games that allow editing in-season account for this.

                Comment

                • sabres32
                  Pro
                  • Nov 2009
                  • 921

                  #518
                  Re: Madden NFL 15 Connected Franchise Details, Trailer and Screenshots

                  This sounds pretty sweet. Thank god I went out today and bought an Xbox One because it ended up being broke as it would not play any discs. I would've been crushed if I bought Madden only to find out my new xbox was broken and couldn't start my franchise.

                  Comment

                  • taity96
                    Just started!
                    • Aug 2014
                    • 5

                    #519
                    Re: Madden NFL 15 Connected Franchise Details, Trailer and Screenshots

                    Hi people, does anyone know if you can do a 32 team co-op franchise. I want to control all 32 teams with my brother and play like the real season

                    Comment

                    • taity96
                      Just started!
                      • Aug 2014
                      • 5

                      #520
                      Re: Madden NFL 15 Connected Franchise Details, Trailer and Screenshots

                      Hi people, does anyone know if you can do a 32 team co-op franchise. I want to control all 32 teams with my brother and play like the real season. The last one didn't have it, and I don't know if I would Like to get a new one cause that is one of the best parts.

                      Comment

                      • lopey986
                        Rookie
                        • Apr 2010
                        • 229

                        #521
                        Re: Madden NFL 15 Connected Franchise Details, Trailer and Screenshots

                        Originally posted by taity96
                        Hi people, does anyone know if you can do a 32 team co-op franchise. I want to control all 32 teams with my brother and play like the real season. The last one didn't have it, and I don't know if I would Like to get a new one cause that is one of the best parts.
                        It was posted somewhere else in here with full detail but yes, 32 team control is back this year.

                        Comment

                        • taity96
                          Just started!
                          • Aug 2014
                          • 5

                          #522
                          Re: Madden NFL 15 Connected Franchise Details, Trailer and Screenshots

                          Hey could you copy it and post it in this message

                          Comment

                          • taity96
                            Just started!
                            • Aug 2014
                            • 5

                            #523
                            Re: Madden NFL 15 Connected Franchise Details, Trailer and Screenshots

                            Originally posted by lopey986
                            It was posted somewhere else in here with full detail but yes, 32 team control is back this year.
                            Could you send it cause I'm having trouble findng any info on it anywhere

                            Comment

                            • Primo80
                              Rookie
                              • Aug 2014
                              • 105

                              #524
                              Re: Madden NFL 15 Connected Franchise Details, Trailer and Screenshots

                              Have Tiburon ever talked about a subscription, update-based form of Madden development? Kind of similar to WoW where you buy the base game, then download their update every season. I mean if we are going to have a base Madden engine that will have incremental changes every season, wouldnt this give the devs the maximum amount of development time per cycle? Im sure they can drum up just as much hype every time an update arrives as they could a physical copy.

                              They seem to have settled on the CFM structure and the UI for this generation of consoles so I could see it working. I remember playing Counter Strike back in the day and getting just as excited for their patches to arrive, and they were free! Things you miss about games like that is how the gameplay issues were addressed steadily, seemingly as quickly as they could be fixed. And how all aspects were addressed: netcode, player models, gun models, map geometry, bugs, exploits.

                              It must be intrinsic to consoles that these updates are more complicated to get through that keeps bugs from being fixed. But lingering bugs like the white sleeve glitch are rediculous.

                              You would think with such a strong and loyal fanbase, that Madden would exist on a higher level than most games. Use the hard drive for something! Mandatory installs for added animations, or player portraits, or new celebrations, or stadium sounds. Nothing should be taken out of successive games because they needed to compromise on storage space.

                              Cant they literally build upon previous Maddens? Every August we would pay for the roster, patches, and the right to the online functionality, but the improvements/patches/updates should be granted throughout the season. We shouldnt have to suffer something small being broken for an entire year because the correction of the problem doesnt make the company money.

                              Comment

                              • frankwest718
                                Banned
                                • Aug 2014
                                • 155

                                #525
                                Re: Madden NFL 15 Connected Franchise Details, Trailer and Screenshots

                                Originally posted by Primo80
                                Have Tiburon ever talked about a subscription, update-based form of Madden development? Kind of similar to WoW where you buy the base game, then download their update every season. I mean if we are going to have a base Madden engine that will have incremental changes every season, wouldnt this give the devs the maximum amount of development time per cycle? Im sure they can drum up just as much hype every time an update arrives as they could a physical copy.

                                They seem to have settled on the CFM structure and the UI for this generation of consoles so I could see it working. I remember playing Counter Strike back in the day and getting just as excited for their patches to arrive, and they were free! Things you miss about games like that is how the gameplay issues were addressed steadily, seemingly as quickly as they could be fixed. And how all aspects were addressed: netcode, player models, gun models, map geometry, bugs, exploits.

                                It must be intrinsic to consoles that these updates are more complicated to get through that keeps bugs from being fixed. But lingering bugs like the white sleeve glitch are rediculous.

                                You would think with such a strong and loyal fanbase, that Madden would exist on a higher level than most games. Use the hard drive for something! Mandatory installs for added animations, or player portraits, or new celebrations, or stadium sounds. Nothing should be taken out of successive games because they needed to compromise on storage space.

                                Cant they literally build upon previous Maddens? Every August we would pay for the roster, patches, and the right to the online functionality, but the improvements/patches/updates should be granted throughout the season. We shouldnt have to suffer something small being broken for an entire year because the correction of the problem doesnt make the company money.
                                Why give you some type of subscription when I can take $60 from you on a yearly basis?

                                Comment

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