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Old 03-06-2014, 07:58 AM   #113
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Re: MLB 14 The Show Blog - Online Franchise

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Originally Posted by goplen5
My question would be along the same lines as some of the things asked before that haven't been answered.

I'm not one that plays online franchise at all (combination of friends not having a ps4 and the fact that I only play once the wife goes to bed), so I love offline.

But, so far I like the changes that have been made for online more with trade logic, etc. If that kind of stuff is not in offline, are there limitations to online franchises if I were to have the computer control all of the other teams?

I'm wondering about things such as having to wait a certain period of time to advance days, games lagging due to connection to the server even though it's just playing a CPU opponent, or just anything else important that wouldn't be in online but would be in offline?

I absolutely love this series, had it since the beginning. I can't wait to see it. It's pretty sweet that they allow user created rosters online too...although the only one I ever use is OSFM
Youre the commish and have free reign over scheduling so set to open and play any game at any time unlike offline, no lag playing CPU/AI is same as playing offline and rosters pretty sure you can take control of any team at any time and adjust as needed or add a friend down the road
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Old 03-06-2014, 07:59 AM   #114
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Re: MLB 14 The Show Blog - Online Franchise

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Originally Posted by JoeCoolMan24
Ok, am I reading this correctly....you need to have AT LEAST 6 players to do a fantasy draft for an online franchise? Why? My buddy and I want to do an Online Franchise together, but only with fantasy rosters because we don't want to be playing two franchises (Our online and our offline one) with the same team/rosters. A Fantasy draft would make it more interesting.
Think when they say 6 players meaning there needs to be a minimum of 6 teams in the draft whether its AI or Human controlled, so no 12345 team fantasy drafts.
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Old 03-06-2014, 08:06 AM   #115
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Re: MLB 14 The Show Blog - Online Franchise

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Originally Posted by Russell_SCEA
We see there have been lots of questions regarding what is and isn’t included in the offline portion of Franchise mode. While the majority of what’s posted in the blog is exclusive to online Franchise, we were able to make a good amount of improvements to the offline portion as well.
Sorry to keep beating on the offline vs online feature set, but these changes that didn't have time to get into the offline franchise, will they also be out of it on the PS4 version? Or is that still up in the air?
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Old 03-06-2014, 08:07 AM   #116
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Re: MLB 14 The Show Blog - Online Franchise

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Originally Posted by HustlinOwl
Get your PS Plus and play online franchise
Quote:
Originally Posted by kehlis
I understand that option but I'm just not interested in that.
Im sorry, but there is no way Im going to pay $400+ for a system, $60+ for a game and then ANOTHER $50 just to play it online. Thats almost $550 just to play a game online. The one and only game I play.

For that amount of money, those servers damn well better be perfect with no lag and they better start banning idiots who quit, cheat, cheese, lag, glitch and act a fool.

And we know that aint happening.

Im happy with this game the way it is and I dont need the "online experience" to enjoy it.
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Old 03-06-2014, 08:41 AM   #117
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Re: MLB 14 The Show Blog - Online Franchise

A lot of interesting decision making strategy by people in this thread.
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Old 03-06-2014, 08:56 AM   #118
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Re: MLB 14 The Show Blog - Online Franchise

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Originally Posted by HustlinOwl
Nope a lot of info hard to remember
Quote:
Originally Posted by Knight165
Groan......
I thought maybe an online pitching franchise.

Moses?......he's busy parting the Red Sea....isn't he?...
No wonder!

M.K.
Knight165
Hopefully Ramone can confirm, but I believe Player Lock is available in Online Franchise, but only against CPU opponents?

Edit: still laughing at Moses. Moses? Malone?
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Old 03-06-2014, 08:57 AM   #119
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I agree with many people on here, I don't like how online is being giving priority over offline. If I can do an online franchise with me controlling one team and the rest being CPU, then this isn't much of an issue. Also, if I am able to do this, why are they developing online and offline when combining them is much more efficient? Seems like a waste of time, money, and resources.

I wonder what the age group breakdown is that plays this game. Baseball fans tend to be older, that's just a fact. The kids who grew up with video games are now in their 20s and 30s, so they now have full-time jobs, spouses, and children of their own. The push for online gaming (online franchises) I would think would come from people in high school and college. They have the free time and got used to online because of games like COD and Halo. It seems like those of us who work and have a family (even more so for those with kids) prefer offline because of time constraints and erratic schedules. The industry still targets, and rightfully so, the younger generation; however, there is an ever growing base of older gamers.

I may be wrong about older gamers preferring offline gaming, but it's just the vibe I'm gathering. If I have an hour to fit in a game, I don't want to chance playing someone who will cheat, glitch, and drop curse words/slurs all game. I also don't want to spend what little time I have looking for people who aren't like that. Plus with baseball predicated heavily on timing, online lag will ruin the game (even if happens only a few times during a game, that's the difference between a K and a HR).

So while I understand why there's a move in the industry to focus on online, I just think there's an ever growing base of older gamers who have the money to buy games but may not because the offline experience is forgotten about. I use gaming as time to myself to unwind, not social time. I want to relax while playing, not become more frustrated because of how my opponent is acting.
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Old 03-06-2014, 08:57 AM   #120
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Re: MLB 14 The Show Blog - Online Franchise

Quote:
Originally Posted by thaSLAB
Hopefully Ramone can confirm, but I believe Player Lock is available in Online Franchise, but only against CPU opponents?
According to what he wrote it is in the above scenario. I feel like I am in the Bizarro world of Comprehension in this forum.
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