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Madden 25 Next-Gen Living Worlds Trailer

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Old 11-08-2013, 12:57 AM   #153
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Re: Madden 25 Next-Gen Living Worlds Trailer

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Originally Posted by Papa D
They only thing bothering me about all this is, this sideline stuff was done almost 7 years ago and was done even better with older console technology??? hmm.. What took them so long??
Obviously it wasn't planned for when the current gen started, and without planning to have interactive sidelines, they couldn't achieve it without cuts to the on-field graphic fidelity.

If you look at 2K8, they clearly planned for it, so they prioritized things they wanted to do with the tech to achieve it. A little bit to the on-field stuff, some for the stadiums, some love for the crowds and then interactive sidelines. Madden put heavy emphasis on the graphic quality of the on-field action, so there were few resources to spread out to the others areas.
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Old 11-08-2013, 01:48 AM   #154
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Re: Madden 25 Next-Gen Living Worlds Trailer

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Originally Posted by jpdavis82
I disagree, but even if that was the case for this year, that certainly does not mean Madden failed in next gen. This one year is not going to speak for the entire generation.
And not only that but, we haven't even played the game yet. lol. I'm not saying I like everything I'm seeing but, some guys on here are jumping the gun a little. Almost like they can't wait for Madden to fail. Those are the guys I just don't get.
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Old 11-08-2013, 01:50 AM   #155
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Re: Madden 25 Next-Gen Living Worlds Trailer

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Originally Posted by hawley088
was just watching videos of Madden 06, this Madden is leaps and bounds better. The series has come along way since then. Just think if this Madden 25 is the "06" of this generation, what will madden 5 years from now be like? Madden 06 to the Madden of today is a completely different game
Hmm... Madden 05? If we're lucky?

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Originally Posted by kehlis
Does basic troubleshooting not tell us the problem doesn't lie with the devs?

How many times have devs moved on since the game was good? Don't you think that maybe, just maybe the problem may well rest with people well above the devs who have a false perception of what might make a good game?
Yep. In fact they don't seem to be after a good game - just a good product. They've let different teams try over the years to make good games. But they've always been constrained by the product needs: low cost and new marketing features.
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Originally Posted by djordan
So you're saying if the 2k devs/programmers who code the game who worked on the 2K series came to EA, the same issues will still persist such as silly bugs, lacking of fluid animations, lackluster presentation, and other features? You're saying if the programmers were different, we would have the same results?

I don't think so...
If those guys came to EA, maybe 1/4 of them would be let go on day one to save money. The rest would be handed a bunch of online user data, focus group surveys, and internet poll results to help determine priorities. When they found a way to fix something, they'd be told, "It's fine - we worked on that for years, and most users have different priorities." When they came up with changes to implement a few cycles down the line, they'd get less manpower than they needed and be told to deliver a "working" feature a cycle or two early. Marketing would then come up with buzzwords for every feature and describe it as revolutionary. After release, when customers started finding nasty, nasty bugs or just started begging for fine-tuning, nearly everyone would be working on other projects or next year's game. No point in working on something you already sold, right? That's how you screw over your people.

I've never worked for EA, but I have worked for companies that took advantage of very distorted markets. It's easy to work 70+ hour weeks and still leave your job half done. Luckily my work required me to be face to face with clients, so they could see me at the office all day every day totally mobbed until late at night. That bought me some forgiveness (and the occasional sandwich). We can't see the EA devs, but almost everyone in software development works like a slave anyway, so let's assume EA isn't sending these guys home at 5:00 with a pat on the back.

Look at Josh Looman. He put so many awesomely detailed, realistic ideas into the Head Coach games. Some people are begging to have the options from Head Coach in Madden. Now he gives us Madden's awful practice mode that is like a regular game minus any trace of personality. He gives us no assistant coaches, no scouting combine, unrealistic scouting, and player development based on, idk, Final Fantasy. Maybe he'll have the freedom to innovate again soon, and maybe he'll have the support to actually complete his innovative ideas. But right now EA just wants a damn product.
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Old 11-08-2013, 01:51 AM   #156
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Re: Madden 25 Next-Gen Living Worlds Trailer

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Originally Posted by StormsWarning
not long to go now, you mark my words... all these people that have been downgrading people for wanting to have the game, all the people that having been dogging this game, you watch when videos start coming out and people see madden in 1080p @ 60 fps on ps4! they gone be running to the store i promise you, but they aint gone have the heart to come back and apologize for all that craziness, you watch.... im amped up for madden, I like what i see, ive said this from the jump! they are trying, next year version will be even better.

Real Sim Madden Fans Stand Up!
I don't know about all that but, your excitement is good. I'm ready to play the game to. Some things have me a little concerned but, I'm still ready to see this game in action.
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Old 11-08-2013, 02:27 AM   #157
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Re: Madden 25 Next-Gen Living Worlds Trailer

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Originally Posted by StormsWarning
not long to go now, you mark my words... all these people that have been downgrading people for wanting to have the game, all the people that having been dogging this game, you watch when videos start coming out and people see madden in 1080p @ 60 fps on ps4! they gone be running to the store i promise you, but they aint gone have the heart to come back and apologize for all that craziness, you watch.... im amped up for madden, I like what i see, ive said this from the jump! they are trying, next year version will be even better.

Real Sim Madden Fans Stand Up!
We only dog the game because we want it to be better and great. Sort of like a parent who knows a child is smart enough to get As but keeps getting Bs and Cs. You love the kid but you want the child to apply themselves and stop making the same mistakes. Thats all. There is nothing to apologize for. They are making money from us the consumer so why would we apologize? Just make a better game
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Old 11-08-2013, 02:35 AM   #158
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Re: Madden 25 Next-Gen Living Worlds Trailer

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Originally Posted by StormsWarning
they are trying




TIME TO GO TO Dairy Queen GUYS!
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Old 11-08-2013, 02:43 AM   #159
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Re: Madden 25 Next-Gen Living Worlds Trailer

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Originally Posted by Afrikan
check out the fans....try not to get distracted by the on field animations.


this was in realtime... we have to wait and see to make sure Madden's version is in real time as well...and not a cut scene.



either way, better late than never I guess... all they can do is improve on what they started.

the most important part is its there now.
Wow this is just a thing of beauty. Can people really not see why people give this game such a hard time after looking at animations like this? From a damn near 10 year old game at that.
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Old 11-08-2013, 03:26 AM   #160
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so basically they added everything all pro football 2k5 does smh
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