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Madden 25 Next-Gen Living Worlds Trailer

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Old 11-07-2013, 09:15 PM   #105
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Re: Madden 25 Next-Gen Living Worlds Trailer

Finally a lively crowd, been waiting for this in a football game. Looking forward to this game.
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Old 11-07-2013, 09:19 PM   #106
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Re: Madden 25 Next-Gen Living Worlds Trailer

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Originally Posted by djordan
Like I've said before... EA needs to fire everyone at EA Tiburon who is directly involved with making Madden because clearly they aren't capable of making a solid football game which includes solid gameplay and presentation elements.
Does basic troubleshooting not tell us the problem doesn't lie with the devs?

How many times have devs moved on since the game was good? Don't you think that maybe, just maybe the problem may well rest with people well above the devs who have a false perception of what might make a good game?
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Old 11-07-2013, 09:21 PM   #107
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Re: Madden 25 Next-Gen Living Worlds Trailer

I highly doubt the out of bounds sidelines interactions are cutscenes. If they were Tiburon would've used the high res models like they do on current gen.
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Old 11-07-2013, 09:25 PM   #108
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Re: Madden 25 Next-Gen Living Worlds Trailer

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Originally Posted by kehlis
Does basic troubleshooting not tell us the problem doesn't lie with the devs?

How many times have devs moved on since the game was good? Don't you think that maybe, just maybe the problem may well rest with people well above the devs who have a false perception of what might make a good game?
I agree somewhat, but it still doesn't explain the bad implementation and the numerous silly bugs. Or the head scratching omissions, like no head sets on the head coaches for current gen. I highly doubt a suit said "Hey no headsets on coaches! Save that for next gen......".
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Old 11-07-2013, 09:27 PM   #109
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Re: Madden 25 next gen Living Worlds

Thought that looked really good, actually.
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Old 11-07-2013, 09:30 PM   #110
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Re: Madden 25 Next-Gen Living Worlds Trailer

I understand how some can be disappointed or upset, IMO the gameplay on the field is the only thing that matters to me.

Even with flaws on CG, I had fun with madden. With a real QB pocket, pass rush, and more player animations them I'm set.
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Old 11-07-2013, 09:32 PM   #111
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Re: Madden 25 Next-Gen Living Worlds Trailer

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Originally Posted by kehlis
Does basic troubleshooting not tell us the problem doesn't lie with the devs?

How many times have devs moved on since the game was good? Don't you think that maybe, just maybe the problem may well rest with people well above the devs who have a false perception of what might make a good game?
So you're saying if the 2k devs/programmers who code the game who worked on the 2K series came to EA, the same issues will still persist such as silly bugs, lacking of fluid animations, lackluster presentation, and other features? You're saying if the programmers were different, we would have the same results?

I don't think so...
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Old 11-07-2013, 09:33 PM   #112
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Re: Madden 25 Next-Gen Living Worlds Trailer

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Originally Posted by SageInfinite
I agree somewhat, but it still doesn't explain the bad implementation and the numerous silly bugs. Or the head scratching omissions, like no head sets on the head coaches for current gen. I highly doubt a suit said "Hey no headsets on coaches! Save that for next gen......".
Now, on the other hand, I wouldn't put it past marketing.
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