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  • jimbo22
    Rookie
    • Feb 2008
    • 117

    #31
    Re: NBA Live 14 Hands-On Accounts from Around the Web

    Originally posted by lynkraid
    Its graphics don't bother me so much, gameplay should always come first. Ever wonder why so many like playing old games? Its cause of the gameplay, not the graphics. Graphics never last over time, but gameplay does. Even great as NBA2k14 next gen is going to look, by NBA2k17 the graphics will look out dated, and if NBA Live is still going head to head by then, it will mostly likely look just as good.

    Also people need to remember, the more you hate on NBA Live the more likely we wont see a 2nd NBA game on the market, the best thing for NBA2k is competition, cause it makes every game better.

    I'm no fanboy, and I been with NBA2k since NBA2k on the DC, I was never a NBA Live guy at least since the great NBA Live 99 game on PS1, but I so want to see NBA Live be a success. I don't understand how 2k fanboys want Live to fail so badly, go away and never come back, when at the same time they wish and dream NFL 2k would come back.

    Back to topic, if NBA Live was below $60 people would look at it as being a cheap game, yet the same time people will complain that its $60, but also if the game were only $20 many would buy it, but also many would wonder why they should buy a $20 or even $40 game that might not be a full blown next gen game. Remember Live has a full demo for the launch day, so it wont take much to make up your mind if its good or not.
    When you have a rival out there, that on the face of it looks amazing, then graphics are a huge part of it. We were told that games had reached their limit with current gen and that for them to take the next step then they needed these new systems.

    Personally I am/was a Live player. Have done so since the Mega Drive/Genesis days. I want nothing more than Live to come back over teh next few years with a solid, fun game. As it stands, the footage we've seen has done nothing to "wow" people. 2k's trailers have done exactly that. Live needed to get peoples attention from the firs trailer and so far has failed to do so. We should be seeing video after video roll out now showing us what EA has to offer this year.

    Comment

    • Sundown
      MVP
      • Oct 2010
      • 3270

      #32
      Re: NBA Live 14: Hands-On Accounts from Around the Web

      Originally posted by fluent2332
      I personally think people become brainwashed by other people into thinking Live is going to suck, it's not going to be good, etc. And that in turn influences what they see when they spend time with the game. Just my theory but I've seen it happen time and time again. It's like the hivemind concept.
      Not really, if anything it's the opposite. Lowered expectations allow for a bigger splash if a game was really good-- unless the product's just mediocre. Then it's influenced by preconceived notions.

      Live is probably just mediocre. Which is fine to build on.

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      • yaboythecib
        Rookie
        • Jul 2012
        • 51

        #33
        wow the in denial are really showing........ the case that nba live 14 would suck is out the window know fans are trying to convince themselves that the game is mediocre. Nobody is asking 2kfans to buy live.... just at less give it a try....from what these comment i'm reading... it sounds like everybody don't want to play live cuz not that they think it goin to be bad... but they're afraid it's goin to be gd.... and that just pathetic......

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        • BizDevConglomerate
          Banned
          • Apr 2012
          • 284

          #34
          I'm looking forward to Live, but with that said, why can't the game look and feel great? It's just a game. Made by game developers, it's not a NBA team owned and operated by humans, with ticket costs and concessions way over priced. Why can't they say to themselves- this game isn't great, lets lower the price and build trust in our consumers for the future?

          Logic is logic, and greed and capitalism us the way of our land live may have devs who care but if tgeir not given the means to go big, then it's an EA Sports issue in which they need to fail and be forgotten.

          Comment

          • Boilerbuzz
            D* B**rs!
            • Jul 2002
            • 5154

            #35
            Re: NBA Live 14 Hands-On Accounts from Around the Web

            Originally posted by rtkiii
            I wasn't planning on getting Live anyway.
            No offense, but why are you here then? Just asking...

            Comment

            • Boilerbuzz
              D* B**rs!
              • Jul 2002
              • 5154

              #36
              NBA Live 14 Hands-On Accounts from Around the Web

              Originally posted by yaboythecib
              wow the in denial are really showing........ the case that nba live 14 would suck is out the window know fans are trying to convince themselves that the game is mediocre. Nobody is asking 2kfans to buy live.... just at less give it a try....from what these comment i'm reading... it sounds like everybody don't want to play live cuz not that they think it goin to be bad... but they're afraid it's goin to be gd.... and that just pathetic......


              I think folks need to just take a deep breath. I think the point of the OP is that as you read each preview, you are waiting for any of them to really start gushing over the game. But that never happens. All you get is the sense that it's no more than promising. Considering previews normally do this, you have to wonder. I don't think there some agenda here. Why is that always assumed when they don't fawn over something?
              Last edited by Boilerbuzz; 11-08-2013, 12:09 AM.

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              • yaboythecib
                Rookie
                • Jul 2012
                • 51

                #37
                Originally posted by BizDevConglomerate
                I'm looking forward to Live, but with that said, why can't the game look and feel great? It's just a game. Made by game developers, it's not a NBA team owned and operated by humans, with ticket costs and concessions way over priced. Why can't they say to themselves- this game isn't great, lets lower the price and build trust in our consumers for the future?

                Logic is logic, and greed and capitalism us the way of our land live may have devs who care but if tgeir not given the means to go big, then it's an EA Sports issue in which they need to fail and be forgotten.
                because development cost.....anyone with 2eyes and a brain can tell 2k dump alot of resources in the graphic's...i really think 2k ignored Core Gameplay. and is goin for a graphical sell because i believe 2k is satisfied with the gameplay so why change anything....EA is goin for a Core Gameplay/Real time NBA Connection Sell.. my point is In a Development Process something always get ignored rather it Graphic's,Gameplay or Playable Mode. it about what the community is asking for. But Asking 4 a full feature length game to be 10,20 bucks cheaper is a inappropriate request cuz a Development Cycle isn't cheap.

                Comment

                • El_Poopador
                  MVP
                  • Oct 2013
                  • 2624

                  #38
                  Re: NBA Live 14 Hands-On Accounts from Around the Web

                  Originally posted by BizDevConglomerate
                  I'm looking forward to Live, but with that said, why can't the game look and feel great? It's just a game. Made by game developers, it's not a NBA team owned and operated by humans, with ticket costs and concessions way over priced. Why can't they say to themselves- this game isn't great, lets lower the price and build trust in our consumers for the future?

                  Logic is logic, and greed and capitalism us the way of our land live may have devs who care but if tgeir not given the means to go big, then it's an EA Sports issue in which they need to fail and be forgotten.
                  because the nba wont allow a reduced price game on disc.

                  Comment

                  • jaychitown312
                    Rookie
                    • Nov 2013
                    • 24

                    #39
                    Re: NBA Live 14 Hands-On Accounts from Around the Web

                    Originally posted by bumpyface
                    I don't want the game to fail, I would much rather it succeed. I think a lot of gamers are more into presentation, than gameplay. 2k is a wonderful basketball franchise, but they take sim way too far IMO. I don't want to play a simulated game, I want to play basketball sim. The comeback, rubber-band, streak system, or whatever they hell they call it in 2k is annoying to me. I play sports games for competition. If I'm better and have a superior basketball IQ than my opponent then I should prevail. If I'm playing in a match and I want to set a handicap for myself or opponent, that should be up to the players, not pre-coded in the game. I'm looking for the best experience, with the best gameplay first, and then visuals. Hell, if I want to watch basketball and have no influence whatsoever in the outcome of the game I can turn on TNT, or ESPN.

                    I have been reluctant to say anything about the 2K vs Live. This is what I would have said though. Deny it all you like but this is exactly what happens every game on 2k. I've only been playing 2k since 2k11 on ps3, I have played a couple on ps2. Nba Live has to do nothing more than be controllable because it's next gen and there is no doubt the game will look fine. Now some people are acting narrow minded about graphics. No two games look alike. Look at 2k baseball and mlb the show. They both had there own styles. What gets me the most is the denial about the game play on 2k. If live had a feature saying you can block shots all he11 would break lose. 2k had that as a feature. Nobody has played either game so until then people need to make there comments sound like they never played em. Ok I'm done ranting now people can feel free to go back to your ignorant comments now.

                    Comment

                    • RIZDRAVER
                      Rookie
                      • Oct 2008
                      • 327

                      #40
                      Re: NBA Live 14 Hands-On Accounts from Around the Web

                      My primary concern is that the purpose of the cancellations was to provide ample time for Live 14 to close "a portion" of the gap between 2K and EA.

                      Live will only be a success if they can chip away each proceeding year.

                      From what we've seen of this year's offering and comparing the gap between 2K10 & Live 10, it appears that the gap may have actually grown. We can make better judgements with the demos; but these journalist impressions are not painting the picture I was hoping for.

                      Comment

                      • El_Poopador
                        MVP
                        • Oct 2013
                        • 2624

                        #41
                        Re: NBA Live 14 Hands-On Accounts from Around the Web

                        Originally posted by RIZDRAVER
                        My primary concern is that the purpose of the cancellations was to provide ample time for Live 14 to close "a portion" of the gap between 2K and EA.
                        not sure where you got that idea. elite 11 was a completely different game than live 10. live 13 was a completely different game than live 10. they stated that live 14 is a completely different game than live 13. each game had a different team and different leaders so they werent doing the same things.

                        it would have been nice if all that time and money was spent on a single iteration, but they said that live 14 was done in a single dev cycle.

                        Comment

                        • AlreseH
                          Rookie
                          • May 2012
                          • 1

                          #42
                          NBA LIVE ALL DAY CANT WAIT!!!!!!!!!!!!!!!! ALREADY PREORDERED!

                          Comment

                          • Boilerbuzz
                            D* B**rs!
                            • Jul 2002
                            • 5154

                            #43
                            Re: NBA Live 14 Hands-On Accounts from Around the Web

                            Originally posted by El_Poopador
                            not sure where you got that idea. elite 11 was a completely different game than live 10. live 13 was a completely different game than live 10. they stated that live 14 is a completely different game than live 13. each game had a different team and different leaders so they werent doing the same things.

                            it would have been nice if all that time and money was spent on a single iteration, but they said that live 14 was done in a single dev cycle.
                            They said so, man. When they announced the cancelations, they pretty much said that they needed more time to make the games better. What they have said sense was to complement that directive.

                            Comment

                            • Championships
                              Rookie
                              • Feb 2011
                              • 205

                              #44
                              Re: NBA Live 14 Hands-On Accounts from Around the Web

                              They've got the tools now to do more with the game than ever, the goal was to get the game out and they've pretty much achieved that goal. The feedback positive or negative can only help them for future basketball games they put out.
                              death to molly

                              Comment

                              • Sundown
                                MVP
                                • Oct 2010
                                • 3270

                                #45
                                Re: NBA Live 14 Hands-On Accounts from Around the Web

                                Originally posted by yaboythecib
                                because development cost.....anyone with 2eyes and a brain can tell 2k dump alot of resources in the graphic's...i really think 2k ignored Core Gameplay. and is goin for a graphical sell because i believe 2k is satisfied with the gameplay so why change anything....EA is goin for a Core Gameplay/Real time NBA Connection Sell.. my point is In a Development Process something always get ignored rather it Graphic's,Gameplay or Playable Mode. it about what the community is asking for. But Asking 4 a full feature length game to be 10,20 bucks cheaper is a inappropriate request cuz a Development Cycle isn't cheap.
                                How do you even know half of this?

                                All we know is Live ignored having players actually look human and dribbling outside of static size up animations. If you want to speculate about anything that Live seems to have ignored, it's everything outside of dribbling at the perimeter.

                                Not to mention that 2K was built upon a much more playable core game than Live's unreleasable messes.

                                Anyone with "two eyes and a brain cell" can tell that 2K worked extensively on a core gameplay that looks good and plays good. They just didn't have as much work to do as Live did, which anyone with two eyes and a brain cell can tell looks terrible and will probably play mediocre at best but as a best case scenario might be something to build on.

                                Some of you guys are nuts. Don't assume your baby's a genius just because he's ugly.
                                Last edited by Sundown; 11-09-2013, 08:04 PM.

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