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Madden NFL 25 Next-Gen Presentation Trailer (Official)

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  • The_Balm
    Formerly simon48xbox
    • May 2009
    • 585

    #361
    Re: Madden NFL 25 Next-Gen Presentation Trailer (Official)

    Originally posted by infemous
    I really think the desire for independent ball physics should be next in line after an animation/tackling overhaul.

    Punts could finally bounce back on themselves or out of bounds and field position could be vital.

    It'd also revolutionise the passing game, if the ball is un-tethered from the receiver. Leading a pass could be effective if the WR is smart enough to react to the ball, but so can a DB. Tipped passes could make throwing over the middle a dangerous proposition, and short QBs a little less desirable than a 6,7 one.

    Releasing the ball from the character should open up small thing such as fumble recoveries too.

    I think that is something we need to see from EA now that we are on next gen. NBA live is doing it so I see no reason for Madden to not follow suit ASAP.
    This is the whole benefit of ignite, is it not? Sharing tech between sports titles.
    Hopefully this would make WRs run though the ball and dive correctly. Right now they sometimes speed up to purposely run through the ball or slowdown so the dive and doesn't overshoot the ball.

    Comment

    • infemous
      MVP
      • Nov 2009
      • 1568

      #362
      Originally posted by simon48xbox
      Hopefully this would make WRs run though the ball and dive correctly. Right now they sometimes speed up to purposely run through the ball or slowdown so the dive and doesn't overshoot the ball.
      Yup that would be the hope. Of course, in theory it may sound awesome but it's all in the execution.
      Blood in my mouth beats blood on the ground.

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      Comment

      • Cnyce86
        Rookie
        • Aug 2009
        • 7

        #363
        Is every blade of grass going to fix defense in this game? Im really upset with EA and the job they have done with Madden. All the money they make all these years and they still make a good football game

        Comment

        • dghustla
          Pro
          • Apr 2009
          • 721

          #364
          Re: Madden NFL 25 Next-Gen Presentation Trailer (Official)

          Just watched this trailer again for the first time after it released on monday night....is it November yet?

          Comment

          • Texas Ace
            Rookie
            • Jul 2009
            • 58

            #365
            Originally posted by ch46647
            Here we go again.... All about graphics just like 06. That gameplay looks identical to M25 current gen.
            Exactly.

            Looks like I'll be passing on next-gen Madden just like I did with current-gen.

            Comment

            • Texas Ace
              Rookie
              • Jul 2009
              • 58

              #366
              Originally posted by djordan
              That's it?...........

              Really.....

              Where are the smooth running and tackling animations?

              Once again, there touting "Viewing every blade of grass" as new..COME ON!!!!

              I could give a rats hairy *** about the helmets or jersey fidelity!

              "WOWWW...this game looks amazing"

              PSHHHHHHHH!!!!!!!!!!!

              EA loves these Slo-Mo videos.. Speed it up in real time and let's really see how the game plays!!!!
              That's exactly how I feel too. Graphics matter, but when it comes to Madden, I really couldn't care less about the visuals at this point.

              As long as they continue to keep making a bad on-the-field product, then I couldn't give two you-know-whats about what the jerseys do when the players move or how many extra blades of grass there are.

              EA just doesn't get it at all. GAMEPLAY is what we've been asking for, not accurate wristbands and tattoos.

              Comment

              • apollon42
                Pro
                • Jul 2013
                • 563

                #367
                Re: Madden NFL 25 Next-Gen Presentation Trailer (Official)

                Some of the decisions made by EA boggles my mind. For example, why did they have tattoos on mouthpieces on PS2 and then take them out on PS3? Moreover, it took them like 4 maddens to add clear visors on current Gen Madden. Most NFL players wear clear visors not those stupid jet black ones they used to put on everybody. It looks like the finally fixed the dreads although I hope they have different lenghts. Finally, all madden players play the same. I'm not trying to compare games, but in NBA 2k, every player feels different with their own moves and unique set of animations particular to that player. In Madden, you get into situations where Joe Flacco looks like Joe Montana and Darren Sproles looks like Adrian Peterson.

                Comment

                • Pared
                  Legen - WAIT FOR IT
                  • Feb 2003
                  • 39337

                  #368
                  Re: Madden NFL 25 Next-Gen Presentation Trailer (Official)

                  Ya know, as much as I hate how they handle this game in how it plays... They have built some BEAUTIFUL stadium models.

                  Seems to be something EA always does extremely well across the board.
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                  Comment

                  • ch46647
                    MVP
                    • Aug 2006
                    • 3512

                    #369
                    Re: Madden NFL 25 Next-Gen Presentation Trailer (Official)

                    I dont play NBA 2K or even FIFA for that matter. However, I just watched the ign video review for NBA 2K 14 and just watching that game in motion makes me shake my head at Madden.

                    It would be amazing to pop a football game in that looked and animated the way NBA 2K does. Madden just looks horrendous in motion. (Robotic, no player differentiation, wonky animations, sliding, morphing, warping, etc, etc, etc, etc)

                    Comment

                    • Cowboy008
                      MVP
                      • Mar 2012
                      • 4574

                      #370
                      Re: Madden NFL 25 Next-Gen Presentation Trailer (Official)

                      Originally posted by apollon42
                      Some of the decisions made by EA boggles my mind. For example, why did they have tattoos on mouthpieces on PS2 and then take them out on PS3? Moreover, it took them like 4 maddens to add clear visors on current Gen Madden. Most NFL players wear clear visors not those stupid jet black ones they used to put on everybody. It looks like the finally fixed the dreads although I hope they have different lenghts. Finally, all madden players play the same. I'm not trying to compare games, but in NBA 2k, every player feels different with their own moves and unique set of animations particular to that player. In Madden, you get into situations where Joe Flacco looks like Joe Montana and Darren Sproles looks like Adrian Peterson.
                      I heard that the NFL told them that they didn't want any tattoos on the players so thats why they removed it. As far as the mouthpieces I don't know why they would take them out of the game.

                      Comment

                      • Skopin
                        Banned
                        • Aug 2010
                        • 307

                        #371
                        Re: Madden NFL 25 Next-Gen Presentation Trailer (Official)

                        Originally posted by ch46647
                        I dont play NBA 2K or even FIFA for that matter. However, I just watched the ign video review for NBA 2K 14 and just watching that game in motion makes me shake my head at Madden.

                        It would be amazing to pop a football game in that looked and animated the way NBA 2K does. Madden just looks horrendous in motion. (Robotic, no player differentiation, wonky animations, sliding, morphing, warping, etc, etc, etc, etc)
                        I'm not saying that Madden is excused for how bad players look in motion, but 2k's player movement comes at a price. It looks awesome when you're just watching, but those animations cause a lot of loss in control when you're actually playing the game.

                        Comment

                        • SageInfinite
                          Stop The GOAT Talk
                          • Jul 2002
                          • 11896

                          #372
                          Re: Madden NFL 25 Next-Gen Presentation Trailer (Official)

                          Originally posted by Skopin
                          I'm not saying that Madden is excused for how bad players look in motion, but 2k's player movement comes at a price. It looks awesome when you're just watching, but those animations cause a lot of loss in control when you're actually playing the game.
                          I guess it's different for everybody and what they expect to feel while playing because I never have a problem doing what I want to do when playing. There are times when the interactions take control away from you, but for the most part I have no trouble moving around. Guess I'm just accustomed to it. I actually feel less control when I play Madden than when I play NBA 2k.
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                          • Big FN Deal
                            Banned
                            • Aug 2011
                            • 5993

                            #373
                            Re: Madden NFL 25 Next-Gen Presentation Trailer (Official)

                            Originally posted by Skopin
                            I'm not saying that Madden is excused for how bad players look in motion, but 2k's player movement comes at a price. It looks awesome when you're just watching, but those animations cause a lot of loss in control when you're actually playing the game.
                            Common sense consistently takes a back seat when discussing EA Tiburion's priorities with Madden and while varying opinions are respected, they are not all equal. Case in point, Only1LT and I had a difference of opinion about the new "engine" powering next gen EA Sports games before it was officially announced and turns out his opinion was right, mine was wrong. It would be silly and inaccurate at that point for me to continue to claim my opinion is equal to his in light of the facts. I state all that to say, likewise given the fact that Madden is allegedly trying to simulate real football game play and that when given a direct choice between more realistic animations in NBA2k versus max User control of NBA Live the later was eventually cancelled, it's evident which one is the "right" approach.

                            EA marketing amazes me at how it sells people on the most bizarre concepts and how people well repeat them back as if they make all the sense in the world. Again, seeing as longer animations make for more fluid realistic game play than max User control instantaneous branching animations, but not to a level of lack of control tantamount to watching a laserdisc game like Dragon's Lair or Star Wars play itself, it's common sense which is "right" for creating a simulation sports game. Only in the bizarro world of Madden and EA Tiburon is this even debatable. smh

                            I mean no disrespect to anyone's opinion and there is nothing wrong or nonsensical about preferring max User control over longer animations. However, personal preference does NOT change the fact that one makes for a more realistic video game than the other and ergo is the "right" choice for a simulation video game.

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                            • Skopin
                              Banned
                              • Aug 2010
                              • 307

                              #374
                              Re: Madden NFL 25 Next-Gen Presentation Trailer (Official)

                              Originally posted by Big FN Deal
                              Common sense consistently takes a back seat when discussing EA Tiburion's priorities with Madden and while varying opinions are respected, they are not all equal. Case in point, Only1LT and I had a difference of opinion about the new "engine" powering next gen EA Sports games before it was officially announced and turns out his opinion was right, mine was wrong. It would be silly and inaccurate at that point for me to continue to claim my opinion is equal to his in light of the facts. I state all that to say, likewise given the fact that Madden is allegedly trying to simulate real football game play and that when given a direct choice between more realistic animations in NBA2k versus max User control of NBA Live the later was eventually cancelled, it's evident which one is the "right" approach.

                              EA marketing amazes me at how it sells people on the most bizarre concepts and how people well repeat them back as if they make all the sense in the world. Again, seeing as longer animations make for more fluid realistic game play than max User control instantaneous branching animations, but not to a level of lack of control tantamount to watching a laserdisc game like Dragon's Lair or Star Wars play itself, it's common sense which is "right" for creating a simulation sports game. Only in the bizarro world of Madden and EA Tiburon is this even debatable. smh

                              I mean no disrespect to anyone's opinion and there is nothing wrong or nonsensical about preferring max User control over longer animations. However, personal preference does NOT change the fact that one makes for a more realistic video game than the other and ergo is the "right" choice for a simulation video game.
                              I don't think there is a right way to do it. I just think there needs to be a better balance. I liked EA's ideas for NBA Elite 11, but they were not able to implement it well. If they were, it may have very well dethroned 2k. It is very possible to make a game that both looks and controls well, but it would take a great deal of time, money, and talent to do well.

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                              • royounggoku
                                Banned
                                • Sep 2013
                                • 753

                                #375
                                Re: Madden NFL 25 Next-Gen Presentation Trailer (Official)

                                Originally posted by SageInfinite
                                I guess it's different for everybody and what they expect to feel while playing because I never have a problem doing what I want to do when playing. There are times when the interactions take control away from you, but for the most part I have no trouble moving around. Guess I'm just accustomed to it. I actually feel less control when I play Madden than when I play NBA 2k.
                                Word I don't get it when people constantly say they feel out of control playing 2k. I guess the way I see it is if you want the game to be realistic there has to be some lack of control at some time or else you end up with things like twitchy turning.
                                Last edited by royounggoku; 10-05-2013, 01:43 PM.

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