Madden NFL 25 Lets Ball Carriers Run Free (ESPN) - Operation Sports Forums

Madden NFL 25 Lets Ball Carriers Run Free (ESPN)

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  • Steve_OS
    Editor-in-Chief
    • Jul 2002
    • 33372

    #1

    Madden NFL 25 Lets Ball Carriers Run Free (ESPN)


    ESPN's Jon Robinson has posted his Madden NFL 25 hands-on impressions of the Run Free mechanic.

    If my player has a 90-plus rating in that specific move category, then you’re able to pull off that highest-level move. For example: Marshawn Lynch can do the 90-plus stiff arm, but any back who isn’t rated as high, can’t do those same moves. We’re creating separation between the best runners and everybody else. Doug Martin is more of a precision runner, so he’ll have top-level precision spin and precision juke. LeGarrette Blount will have the highest level hurdle, truck, and stiff-arm ratings. We’re starting to develop the personalities of these players within our system. We’ve also added in combo moves with the right analog stick, almost like you’re playing ‘Street Fighter.’ So when you hit someone with the truck stick by pressing up, you can then hit half circle to spin. You can do back juke, spin combos, go left to right, right to left, and string together multiple moves with our fake-out system."
    Steve Noah
    Editor-in-Chief
    http://www.operationsports.com
    Follow me on Twitter
  • roadman
    *ll St*r
    • Aug 2003
    • 26338

    #2
    Re: Madden NFL 25 Lets Ball Carriers Run Free (ESPN)

    Much more in depth article.

    Comment

    • DeuceDouglas
      Madden Dev Team
      • Apr 2010
      • 4297

      #3
      Re: Madden NFL 25 Lets Ball Carriers Run Free (ESPN)

      One thing that I'm hoping for, but not expecting at all, is for this to apply to the route running. I remember seeing an NFL films clip of Todd Haley yelling at Dwayne Bowe about how "You can't take a damn half hour to run a sluggo, it's a fly by. Three steps! One step! WIN!".

      It's one of the frustrations I had with the passing game last year. The receivers shouldn't have to break all the way down, taking seven steps to run an out towards the sideline. It's how a lot of interceptions are created because any separation gained is lost as soon as the receiver breaks down to cut on his route rather than it being fluid.

      Comment

      • hanzsomehanz
        MVP
        • Oct 2009
        • 3275

        #4
        I am OK with the new run free highlights esp the brake / accelerate system but for novices this may be too much to intuit.

        I am happy to party away with m25 on the current gen consoles like the world is coming to an end but I am reluctant to appreciate this same build on NxGen.

        Sent from my SGH-I727R using Tapatalk 2
        Last edited by hanzsomehanz; 04-25-2013, 11:53 AM.
        how could I lose? im playing by my own rules..

        Comment

        • jmurphy31
          MVP
          • Jun 2008
          • 2797

          #5
          Re: Madden NFL 25 Lets Ball Carriers Run Free (ESPN)

          Probably a dumb quiestion but Does holding L trigger slow you down or does it put the game in Slow Motion?

          After watching the short trailer last night and they kept showing the backs in slow motion before they make their move...

          I am hoping it just slows your back down

          Comment

          • hanzsomehanz
            MVP
            • Oct 2009
            • 3275

            #6
            Originally posted by jmurphy31
            Probably a dumb quiestion but Does holding L trigger slow you down or does it put the game in Slow Motion?

            After watching the short trailer last night and they kept showing the backs in slow motion before they make their move...

            I am hoping it just slows your back down
            You pose a great Q.

            I would not overlook the chances in this becoming a claim as they have already conveyed the nerve to allude to street fighter and assasins creed as fundamental technologies for their run free build.

            *Slow down effects may very well be inspired by Max Payne himself - the ultimate deliverer of slowed-down pain -- no joke. See "bullet time".

            Sent from my SGH-I727R using Tapatalk 2
            how could I lose? im playing by my own rules..

            Comment

            • rudyjuly2
              Cade Cunningham
              • Aug 2002
              • 14803

              #7
              Re: Madden NFL 25 Lets Ball Carriers Run Free (ESPN)

              I'm very happy the zig zag running is gone and the stiff arm is back. I don't believe the game uses L2 for slow motion, it just slows you down which makes sense if you want to pull off some sweet moves. You can't juke and spin without losing speed.

              Comment

              • SageInfinite
                Stop The GOAT Talk
                • Jul 2002
                • 11896

                #8
                Re: Madden NFL 25 Lets Ball Carriers Run Free (ESPN)

                Lol @ The assassins creed comparison. I hope it's similar to how 2k did it. Also like 2k I hope you're able to push your line forward, but knowing Tiburon, I doubt they thought about that.
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                Comment

                • kingsofthevalley
                  MVP
                  • May 2011
                  • 1953

                  #9
                  The L2/left trigger button doesn't slow the whole game down, it slows your runner down. It makes the runner chop his steps. These stutter steps simply should have been mapped to the sensitivity of the left analog stick. On another note, I'm glad they finally are giving access to certain moves to players with higher ratings and locking these moves from lower rated players. This is a good base for player personalities and I expect for the team to continue to flesh this out.

                  Comment

                  • MrJCOreo
                    Rookie
                    • Feb 2013
                    • 71

                    #10
                    Re: Madden NFL 25 Lets Ball Carriers Run Free (ESPN)

                    You can cut 45 degrees, 90 degrees, and even 180 degrees, and it’s a much-improved way to move your players around the field. And this isn’t just for running backs.
                    This has piqued my curiosity. I'd like to see a gameplay trailer to verify but if true...

                    Comment

                    • mestevo
                      Gooney Goo Goo
                      • Apr 2010
                      • 19556

                      #11
                      Re: Madden NFL 25 Lets Ball Carriers Run Free (ESPN)

                      I'd expect it applies to anyone who has the ball.

                      Comment

                      • ghettogeeksta
                        Banned
                        • Sep 2011
                        • 2632

                        #12
                        Re: Madden NFL 25 Lets Ball Carriers Run Free (ESPN)

                        Looks like they finally fixed the stiff arm and truck stick back to how it was in the PS2 days and maybe even better than it was. Took them 8 years, wonder what took so long!
                        Last edited by ghettogeeksta; 04-26-2013, 02:46 AM.

                        Comment

                        • roadman
                          *ll St*r
                          • Aug 2003
                          • 26338

                          #13
                          Re: Madden NFL 25 Lets Ball Carriers Run Free (ESPN)

                          Originally posted by ghettogeeksta
                          Looks like they finally fixed the stiff arm after 8 years, wonder what took them so long! Im not a programmer but it seems like the stiff arm should have been a simple fix.
                          Might be a simple fix not high on the priority list in the past.

                          Comment

                          • rootofalleli
                            Rookie
                            • Feb 2010
                            • 272

                            #14
                            Re: Madden NFL 25 Lets Ball Carriers Run Free (ESPN)

                            Some choice words from Rex Dickson, creative director at EA:

                            “It was just unrealistic player movement...”

                            “As everyone knows, interaction between the offensive and defensive lines has been a sore spot, a weak spot for the franchise for years...”

                            “In ‘Madden 13’ there were plays where you would run into a crowd and just fall down and it looked terrible...”

                            “Another big problem last year was how you would constantly trip over someone on the ground, then you would stumble and fall..."

                            I love this time of year, when the makers of Madden finally come out of the bunker to say exactly what we've been saying.

                            Comment

                            • BLVXK_RVIDXR
                              Banned
                              • Apr 2013
                              • 0

                              #15
                              I LOVE HOW THE PACKERS SECONDARY JUST GOT ABUSED THROUGH THE WHOLE VIDEO.

                              I like the way everything looks though.

                              Comment

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