Five Things That Will Make or Break NHL 13 - Operation Sports Forums

Five Things That Will Make or Break NHL 13

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  • ManiacMatt1782
    Who? Giroux!
    • Jul 2006
    • 3982

    #16
    Re: Five Things That Will Make or Break NHL 13

    For GM Connected to not be a colossal failure, it needs to avoid the horrid mistakes that NBA 2k12 and Madden 13 made. No option for a reset or commissioner to assign a winner in the event of a network drop. This cannot happen in NHL 13.
    www.twitch.tv/maniacmatt1228
    www.youtube.com/maniacmatt1782

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    • Flyermania
      MVP
      • Jun 2004
      • 2182

      #17
      Re: Five Things That Will Make or Break NHL 13

      All good points, but for me one of the top items is penalties. In the past couple iterations, penalties were flat out broken. If the sliders truly work, this game could be something great. The lack of penalties/PP/PK is not realistic and is flat out not a true representation of the sport.

      Fingers crossed!
      "And by the way, you know, when you're telling these little stories? Here's a good idea - have a POINT. It makes it SO much more interesting for the listener!"

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      • piffbernd
        Rookie
        • Sep 2009
        • 397

        #18
        Very good read !

        Most imported is that the freezing issue is gone. I hope for a balance GM AI, sometimes EA make it to tough, u can't trade what happened in reality.

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        • Therion7
          Rookie
          • Aug 2010
          • 376

          #19
          Re: Five Things That Will Make or Break NHL 13

          Originally posted by Flyermania
          All good points, but for me one of the top items is penalties. In the past couple iterations, penalties were flat out broken. If the sliders truly work, this game could be something great. The lack of penalties/PP/PK is not realistic and is flat out not a true representation of the sport.

          Fingers crossed!
          Agreed, I think things were slightly better in the demo, but they still had to be drawn by some stick dangling.

          With the penalty slider and AI aggressive at max in 13 then the CPU should be boarding, charging and crosschecking the hell out of my players. I personally wouldn't play it that way, but that's how sliders should function!

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          • canucksss
            MVP
            • Jan 2003
            • 2956

            #20
            Re: Five Things That Will Make or Break NHL 13

            Originally posted by Flyermania
            All good points, but for me one of the top items is penalties. In the past couple iterations, penalties were flat out broken. If the sliders truly work, this game could be something great. The lack of penalties/PP/PK is not realistic and is flat out not a true representation of the sport.

            Fingers crossed!
            Originally posted by Therion7
            Agreed, I think things were slightly better in the demo, but they still had to be drawn by some stick dangling.

            With the penalty slider and AI aggressive at max in 13 then the CPU should be boarding, charging and crosschecking the hell out of my players. I personally wouldn't play it that way, but that's how sliders should function!
            in 9 min per period in BaGM i would at least expect 4-6 penalties total for the entire game. i'll be happy and satisfied with that. i will be strongly disappointed if i see another back-to-back games with no penalties in AS hardcore setting.

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            • BaylorBearBryant
              Sic 'em Bears!
              • Jun 2004
              • 1536

              #21
              It's all about the EASHL and VGHL for me. That means stable connectivity is at the top of my list.




              Baylor Bears - Texans - Astros - Rockets - Avalanche


              Follow me on Twitch: twitch.tv/osovideo

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              • SlyBelle
                MVP
                • Jul 2004
                • 1127

                #22
                Re: Five Things That Will Make or Break NHL 13

                Originally posted by Flyermania
                All good points, but for me one of the top items is penalties. In the past couple iterations, penalties were flat out broken. If the sliders truly work, this game could be something great. The lack of penalties/PP/PK is not realistic and is flat out not a true representation of the sport.

                Fingers crossed!
                Exactly my thoughts too....to me this is the only concern for the game.

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