NHL 13 Video - Goalie Anticipation - Operation Sports Forums

NHL 13 Video - Goalie Anticipation

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  • drewst18
    Pro
    • Jan 2007
    • 761

    #1

    NHL 13 Video - Goalie Anticipation

    This video is also available on the OS Youtube channel, please subscribe while you're there.

    Software Engineer James Banting gives you a behind the scenes look at goalies in NHL 13. Goalies are powered by the all-new EA Sports Hockey IQ and feature goalie anticipation, complete limb movement and enhanced user goalie control.
    Go Lions, Wings and Wolverines!
  • RealmK
    Banned
    • Sep 2003
    • 4198

    #2
    Re: NHL Quick Clip:Inside look at Goalies in NHL 13

    Originally posted by drewst18
    http://www.gametrailers.com/videos/u...-clip--goalies

    Flippin hate that diving animation, once and a while is fine but not every game. Otherwise looks good
    I'm sure it won't be perfect, but overall? I think this is a huge improvement.

    Comment

    • Weapon X
      Relentless
      • Apr 2005
      • 212

      #3
      Re: NHL Quick Clip:Inside look at Goalies in NHL 13

      Yeah, I'm hoping that the sick new animation they showed Rinne doing at 1:31 is the the more common desperation save animation, with the dive being for goalies with a certain floppiness rating or once every blue moon in the appropriate situation.

      WX
      One man's perfect slider set is another man's rage quit.

      Comment

      • bwiggy33
        MVP
        • Jul 2006
        • 2003

        #4
        Re: NHL Quick Clip:Inside look at Goalies in NHL 13

        I'm sorry but that looks kind of pathetic. I'm sure they were just trying to show off the fact that goalies can make a variety of saves even when they're out of position but it just looks so unnatural. This is really getting out of control. I mean watch Quick, he slides back door to stop the one timer and his slide basically takes him way out of his crease (because of no momentum or control from the movement of the goalie) yet he can just dive completely across the crease to try and make a save. It truly looks terrible. I'm sorry I'm bashing this but to me it just doesn't look good at all. The actual controlled saves that a cool calm and collected goalie would make do look good though. Desperation just looks ridiculous. Plus the guy in the video says the goalies don't have to fully complete an animation anymore. Well what freaking goalie in the NHL is able to stop his save and at the same time fly across the crease? I'm pretty sure the answer is zero. Those goalies look like they should be tearing their ACL every time they go from a slide to a dive across the crease.

        I know I've made it clear in some of the other threads but the goalies just move, react, and slide in hyperspeed. Obviously I know goalies are supposed to react fast but something about them has just always looked off. There is just such a lack of momentum that the goalies just look so bad at moving. I honestly don't know if I can handle that anymore. It really may be the deciding factor on whether or not I get this game.
        Last edited by bwiggy33; 07-06-2012, 08:34 PM.
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        • gopher_guy
          The Kaptain
          • Jul 2011
          • 7389

          #5
          Re: NHL Quick Clip:Inside look at Goalies in NHL 13

          The dives do look warp speed, but I think they look more ridiculous when they are shown over and over again, while there are only a couple people on the ice.

          Hopefully they get slowed down a bit, because I agree they look too fast.
          University of Minnesota Golden Gopher Hockey
          Minnesota's Pride on Ice: 1974, 1976, 1979, 2002 & 2003 NCAA National Champions

          "The name on the front of the jersey is a hell of a lot more important than the one on the back."
          -Herb Brooks

          Comment

          • Weapon X
            Relentless
            • Apr 2005
            • 212

            #6
            Re: NHL Quick Clip:Inside look at Goalies in NHL 13

            ^I starting thinking that perhaps the devs programmed it so that the Goalie Reaction Speed slider could curb this in the retail build...

            WX
            One man's perfect slider set is another man's rage quit.

            Comment

            • AllJuicedUp
              Rookie
              • Apr 2011
              • 349

              #7
              Re: NHL Quick Clip:Inside look at Goalies in NHL 13

              I just want to hear more about user controlled goalies. The goalie control in NHL 12 is an abomination for the user compared to the moves the cpu can pull off. Why users still don't have more control and access to animations the cpu has had for years now is ridiculous.

              I'm afraid if there isn't a serious upgrade to user goalies, the trend away from 6 v 6 online is going to continue as less and less people want to play net. That is literally the only thing that keeps me coming back to this game. After playing quality 6 v 6 games, there's really no comparison to playing with the AI (online or off). Nothing beats an intense 6's game.

              Comment

              • CupCrazyManiac
                Banned
                • Mar 2008
                • 775

                #8
                Damn it! I cant understand why EA wont copy NHL2K8' s Golies!???! Still the best Goalies of all NHL Games ever! Hey, its 2012 and 2k8 is from 2007!...Think bout it EA. ;-)

                Comment

                • RealmK
                  Banned
                  • Sep 2003
                  • 4198

                  #9
                  Re: NHL Quick Clip:Inside look at Goalies in NHL 13

                  Originally posted by CupCrazyManiac
                  Damn it! I cant understand why EA wont copy NHL2K8' s Golies!???! Still the best Goalies of all NHL Games ever! Hey, its 2012 and 2k8 is from 2007!...Think bout it EA. ;-)
                  Yeah, 2k8's goalies are for the most part pretty darned good I have to admit at least animations wise, the AI isn't quite there in 2k8 imo But they nailed the "feel" when it came to how tenders move and react.

                  Comment

                  • Rogie Vachon
                    Banned
                    • Sep 2010
                    • 775

                    #10
                    Re: NHL Quick Clip:Inside look at Goalies in NHL 13

                    Originally posted by AllJuicedUp
                    I just want to hear more about user controlled goalies. The goalie control in NHL 12 is an abomination for the user compared to the moves the cpu can pull off. Why users still don't have more control and access to animations the cpu has had for years now is ridiculous.

                    I'm afraid if there isn't a serious upgrade to user goalies, the trend away from 6 v 6 online is going to continue as less and less people want to play net. That is literally the only thing that keeps me coming back to this game. After playing quality 6 v 6 games, there's really no comparison to playing with the AI (online or off). Nothing beats an intense 6's game.
                    Yes,
                    Here`s what the controls should look like,with the corresponding manual saves developed into the game.

                    LS - Move

                    LT - Butterfly

                    RT - Modern Standing Post Hug

                    LT+RT - Paddle Down Post Hug
                    ***(use X button to cycle between Paddle Down and VH stance)

                    LB - Precision LS Movement - change to Free Skate?
                    A - Free Skate - change to Shove/Slash or use for something else?
                    Y - Cover Puck

                    (when passing puck)
                    RT - normal pass (glove pass,exquisitly tuned to please)
                    RB + RT - flip pass/dump

                    ........................Right Stick Moves (when in normal stance or butterfly stance)

                    Up - Pokecheck - out and hold out on ice for a second or two ( and this needs to function much better )
                    Down - go down to make butterfly save or kick save,then recover back into normal crouch

                    Top left - Glove/Stick High Left
                    Middle left - Glove/Stick Middle Left
                    Bottom Left - Leg Save Left

                    Top Right - Glove/Stick High Right
                    Middle Right - Glove/Stick Middle Right
                    Bottom Right - Leg Save Right

                    -Right Stick Moves while in Paddle Down or VH ( LT+RT ) example below is when the puck is on the right side,in the corner or behind the net
                    (for the left side, controls are flipped)

                    Top left - glove high
                    Middle Left - glove middle
                    Bottom Left - pad/glove low left
                    Up - lift left shoulder/glove high

                    Top Right - lift right shoulder/blocker high
                    Middle Right - lean against post in paddle down,close down the 5 hole in VH
                    Bottom Right - poke check
                    Down - poke check/block pass from behind or side of net

                    .......................Desperation Saves
                    RB - modifier for RS desperation moves

                    RB+Up - Diving desperation save,while in free skate can do the diving-head first poke check
                    RB+Left - Stack pads to the left
                    RB+Right - Stack pads to the right
                    RB+Down - Spread Eagle

                    .................................................. ...................................

                    I`m not sure if I`ve missed anything,..but this covers a lot,...and there`s still room to do more stuff.

                    The important thing to note is,...ergonomically,....this layout is about as perfect as it can get.

                    Comment

                    • jesushaxyou
                      Rookie
                      • Jun 2012
                      • 24

                      #11
                      Re: NHL Quick Clip:Inside look at Goalies in NHL 13

                      I honestly don't think this is that bad. Sure the animations for diving look kind of unrealistic. But I didn't really pay attention to it, usually I just look at how bad it's going to screw me in net, and it doesn't look horrible. It looks now like I'm not just going to get cross-crease after cross-crease thrown at me for goal after goal. In NHL 12 even if I'm cheating and anticipating the play and pass perfectly it still doesn't matter, I get locked into an auto-save and can't move all the way across the crease. It looks like it may be fixed in '13. Kind of excited for it.

                      Comment

                      • MizzouRah
                        All Star
                        • Jul 2002
                        • 8497

                        #12
                        Re: NHL Quick Clip:Inside look at Goalies in NHL 13

                        I will say, skating looks PHENOMENAL!!!

                        Really looking forward to seeing a game in motion with the new skating engine, it really looks realistic.

                        Comment

                        • FBeaule04
                          MVP
                          • Apr 2005
                          • 1119

                          #13
                          Re: NHL Quick Clip:Inside look at Goalies in NHL 13

                          What I saw just amazed me. On a 2 on 0, the goalies chance of making a save is around 10% max. Most 2 on 0 will end up in the net simply because it's impossible for a goalie at most level of covering all the bases. You don't know if it's going to be pass-shoot, pass-pass-shoot or shoot. Add to this the fake pass then shoot, fake shoot then pass then boom shot.

                          On the other side, what I'm seeing is that they have Jonathan Quick play like the real one. Far outside the crease, covering bottom part of the net like anyone. Quick might be the quickest goalie with his legs covering the lowest part, so guys have to aim high. I like that the goalie is going far outside to challenge shot, but...and there's a but, if the AI is good at keeping it's position outside the crease to play the angles and get back in position, it's much more tougher for the human to do the same!

                          I think that on SuperStar level, the goalies will be a tough challenge for casual players because if they can anticipate the coming options for shots, what are we left with, curve shots and money shots? I'm just hoping there's a fine line here between goalie greatness and some chances given to guys who are creative on the ice.

                          Not to rub in it to EA guys, but the goalies and AI last year we're so bad, it wasn't tough to improve them. So far, from what I'm seeing, there's an nice improvement. We'll see when the demo is available how it plays out.
                          "Ice hockey is a form of disorderly conduct in which the score is kept." - Doug Larson

                          Comment

                          • Rogie Vachon
                            Banned
                            • Sep 2010
                            • 775

                            #14
                            Re: NHL Quick Clip:Inside look at Goalies in NHL 13

                            Here is another comment that makes the point very well.


                            Studleythedrago...


                            Joined: 09/14/2010 08:46:55
                            Messages: 3033
                            Offline
                            <cite>Santini3 wrote:</cite>They're not "dumbing" goalies down... they're taking out an admittedly useless feature (manual saves).
                            How is "making a save" a useless feature as a goaltender?
                            If EA said "Too many people are struggling with pokechecks, so we removed the manual pokecheck and it will all be done by the computer for you" or "We've got rid of manual shot aim, all shots will be aimed by the computer for you" or "We've removed manual passing, the CPU will now determine when your player passes and will make the pass for you" would you be whistling the same tune about "admittedly useless features".

                            You're playing as a goalie, your only jobs is to make saves, and they remove them from the game and you don't see a problem with that?
                            I'm sure a lot of people find being 6'4" or 6'9" and sitting on their goal line while sipping iced tea and watching TV and letting the computer play for them fun, but a lot of us don't and that's why we play goalie to... you know.... Make saves, not have the computer do it for us.

                            Comment

                            • gopher_guy
                              The Kaptain
                              • Jul 2011
                              • 7389

                              #15
                              Re: NHL Quick Clip:Inside look at Goalies in NHL 13

                              Originally posted by FBeaule04
                              I think that on SuperStar level, the goalies will be a tough challenge for casual players because if they can anticipate the coming options for shots, what are we left with, curve shots and money shots? I'm just hoping there's a fine line here between goalie greatness and some chances given to guys who are creative on the ice.
                              I really hope that goalies will be a challenge!

                              It seems like we will actually have to read the goalie this year. I can't wait to try it out, I hope it works like I think it will in my head. Have to try and see if the goalie is cheating, if he is fire one short side corner, if not go for the one timer.

                              I can't wait to get robbed of an easy one-timer goal by one of those diving saves lol
                              University of Minnesota Golden Gopher Hockey
                              Minnesota's Pride on Ice: 1974, 1976, 1979, 2002 & 2003 NCAA National Champions

                              "The name on the front of the jersey is a hell of a lot more important than the one on the back."
                              -Herb Brooks

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