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The Official NBA 2K12 OS Mega Roster Project with REDitor Edits (360)

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Old 05-06-2012, 08:33 PM   #249
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Re: The Official NBA 2K12 OS Mega Roster Project with REDitor Edits (360)

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Originally Posted by NFCastle
Question about hokupguy's settings file

what exactly does it give?

Is it just the jerseys that you can get with the codes? miami heat back in black, raptors militiary etc etc.?
Unlocks All Jerseys, Classic Teams and ABA Ball. Oh and it also allows multi player on the classic teams or the greatest legends games.
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Old 05-06-2012, 08:35 PM   #250
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Re: The Official NBA 2K12 OS Mega Roster Project with REDitor Edits (360)

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Originally Posted by B Edwards 17
Are these on 2K Share? I typed in the gamertag and they don't seem to be uploaded.
2kshare is down right now when it comes back up it will be uploaded for now please download the offline file if you know how to.
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Old 05-06-2012, 08:40 PM   #251
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Re: The Official NBA 2K12 OS Mega Roster Project with REDitor Edits (360)

First off i like this roster just wondering what time setting to have t on i like playing 12 minute quarters is there a way I could adjust the slider to get realistic scores. I did play a game and it went to the 105-115 mark?
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Old 05-06-2012, 08:45 PM   #252
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Re: The Official NBA 2K12 OS Mega Roster Project with REDitor Edits (360)

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Originally Posted by Liam_93
First off i like this roster just wondering what time setting to have t on i like playing 12 minute quarters is there a way I could adjust the slider to get realistic scores. I did play a game and it went to the 105-115 mark?
I thin NF said 9 min try that.
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Old 05-06-2012, 08:55 PM   #253
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Re: The Official NBA 2K12 OS Mega Roster Project with REDitor Edits (360)

Ok i will thanks. Keep up the good work.
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Old 05-06-2012, 09:33 PM   #254
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Re: The Official NBA 2K12 OS Mega Roster Project with REDitor Edits (360)

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Originally Posted by Paul Pierce
I thin NF said 9 min try that.
Yea man, 9 minute quarters for games I play ( 12 minute sim games) work well for me at least... I usually use about 10-20 seconds of the play clock so it's not like my game tempo is super fast or anything...all depends on if i can create a shot or not.

Whether this matters or not...idk...I use real player % because I don't like shooting 80% with some players and then 20% with guys who should be hitting shots, but I suck with their release...

Scores usually end up between 80-110 unless it hits overtime.

Played a few games with this roster, and I've used 9 min quarters on other rosters as well with similar results
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Old 05-06-2012, 09:59 PM   #255
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Re: The Official NBA 2K12 OS Mega Roster Project with REDitor Edits (360)

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Originally Posted by AnnihilusLivius
I noticed one thing. Kobe's driving to the lane tendency is 100... He rarely attacks the basket these days lol
On 6 of Kobe's first 8 touches in tonight's Game 4 vs Den (IRL) he had drove to the lane
1 3pt shot, another he tried to drive but was forced to pick up his dribble due to double team.

He drives always until they take it away or he decides he want to bust a jumper. I think the 100 will better the CPU Kobe. He is gonna get to the rack and do what he does in real life. His game has no thought droughts he knows the next move if one thing gets taken away. NBA Mastermind
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Old 05-06-2012, 10:10 PM   #256
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Re: The Official NBA 2K12 OS Mega Roster Project with REDitor Edits (360)

What are people using for the foul sliders?
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