Apart of the problem with NBA2K is how the animations and momentum take you OUT OF CONTROL of the player. What it really comes down to is KNOWING the animations and how they play out. This game doesn't balance the fast twitch aspect of playing a video game very well. Not to mention, the control scheme can feel very un-intuitive and convoluted.
U add these things together and many a time a person is doing moves that they don't feel they actually did themselves. NBA 2K has had this feeling for a long time, now, seemingly since 2KSports took over the brand and I remember saying this to one of my friends while playing 2K6. I got fed up and left 2K7, and Live 07, for that matter, lol, in the stores not even bothering to buy a basketball game that year.
Now, after more and more play of this demo, I really believe there was a placebo effect that got to the NBA2K diehards. And what's funny is how if someone tried to speak on how this demo doesn't feel much different than 2K11, they'd get "textually" beat down on here but THEN you have someone in this roundtable who mentions how they've played the actual retail version and they basically confirm that this demo is not as tight, control wise, as the final version. Who deserves that beatdown, now? Brainwashing is very pervasive in this world and this site is not immune to it. Some of us see much clearer than others but popular thought blinds many...