Editing All-Pro Football 2K8 for Dummies - Operation Sports Forums

Editing All-Pro Football 2K8 for Dummies

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  • mKoz26
    In case you forgot...
    • Jan 2009
    • 4685

    #16
    Re: Editing All-Pro Football 2K8 for Dummies

    The colors are only there as a guide and for identification. In the editor, they do not exist.
    Bears | Bulls | Cubs | Illinois | #Team3Some

    @CDonkey26

    Originally posted by baumy300
    Yeah, she may be a bit of a beotch, but you get back to me when you find out a way to motorboat personality...

    Comment

    • simfballcritic
      EA Game Changer
      • Jul 2009
      • 187

      #17
      I guess I have all weekend to try and figure this stuff out. Great stuff too all the guys involved, I know this took alot of time, much appreciated. Quick question, the editor thats being worked on, how is that going to work once its done?
      Sim

      Comment

      • Uncle Stumpy
        Rookie
        • May 2007
        • 73

        #18
        I tried to like this game, just couldn't.

        Comment

        • rickmitchell22
          Banned
          • Feb 2010
          • 757

          #19
          what do all of the FF's mean?

          Comment

          • ReMeDy
            Rookie
            • Jun 2010
            • 124

            #20
            Re: Editing All-Pro Football 2K8 for Dummies

            Does anyone know the hex code for the receiving ability "Magic Feet?" I think the author completely forgot about it, otherwise he would have listed it with an "unknown" label like a few of his others.

            Edit: I think it might be 6th slot / 08

            ------
            Also, is having more than five abilities on a player fine? I assume APF would only show five, but hide the 6th, but even so, would the 6th ability still register?
            Last edited by ReMeDy; 01-15-2011, 07:00 PM.

            Comment

            • BleedingGreen710
              Banned
              • Jan 2011
              • 84

              #21
              Re: Editing All-Pro Football 2K8 for Dummies

              couldn't this be abused? Like giving a player all the best abilities

              Comment

              • mKoz26
                In case you forgot...
                • Jan 2009
                • 4685

                #22
                Re: Editing All-Pro Football 2K8 for Dummies

                Originally posted by BleedingGreen710
                couldn't this be abused? Like giving a player all the best abilities
                Yes and it already has ruined lobby play for the most part.

                Leagues on 360 are going to be incredibly difficult to run now too.
                Bears | Bulls | Cubs | Illinois | #Team3Some

                @CDonkey26

                Originally posted by baumy300
                Yeah, she may be a bit of a beotch, but you get back to me when you find out a way to motorboat personality...

                Comment

                • jyoung
                  Hall Of Fame
                  • Dec 2006
                  • 11132

                  #23
                  Re: Editing All-Pro Football 2K8 for Dummies

                  We have a roster inspector who's downloading everyone's team build and joining for them in CAF NFL.

                  Comment

                  • theDude47
                    Rookie
                    • Jan 2010
                    • 300

                    #24
                    Re: Editing All-Pro Football 2K8 for Dummies

                    Originally posted by ReMeDy
                    Does anyone know the hex code for the receiving ability "Magic Feet?" I think the author completely forgot about it, otherwise he would have listed it with an "unknown" label like a few of his others.

                    Also, is having more than five abilities on a player fine? I assume APF would only show five, but hide the 6th, but even so, would the 6th ability still register?
                    The 6th one registers as does every ability you give the player. Technically you could give a player every ability and you would still only see 5.

                    Comment

                    • ReMeDy
                      Rookie
                      • Jun 2010
                      • 124

                      #25
                      Re: Editing All-Pro Football 2K8 for Dummies

                      Awesome, and just to clarify, I believe the Return Specialist ability does not work, at least for HB's. It doesn't register on 2nd slot / 08. Otherwise, everything else I've tested works.

                      Also, does anyone know the slot that adjusts a player's height? I want to make an EXTREMELY short player. My guess is it's a green number perhaps?
                      Last edited by ReMeDy; 01-16-2011, 08:00 AM.

                      Comment

                      • ReMeDy
                        Rookie
                        • Jun 2010
                        • 124

                        #26
                        Re: Editing All-Pro Football 2K8 for Dummies

                        Sorry for double post.

                        Has anyone tried copying the facial structure of an existing legend over the facial structure of a created CAP? Could I make my created CAP's look like legends?

                        Finally, it seems some teams are not in the roster file, such as M.u.s.t.a.n.g.s. I guess if the team has that name, they cant be changed?
                        Last edited by ReMeDy; 01-16-2011, 09:58 AM.

                        Comment

                        • AVONFTW
                          Rookie
                          • Jan 2004
                          • 335

                          #27
                          Re: Editing All-Pro Football 2K8 for Dummies

                          Legends don't have a facial structure code.

                          Comment

                          • catcatch22
                            Or should I
                            • Sep 2003
                            • 3378

                            #28
                            I must say this was very well done and I used the list of ability codes listed here many of which I did not have the time or did not give the effort to find. I was able to find the QB Evade ability code (took me forever) and the return specialist code. These codes are listed and hidden outside (before the player number code) of the 13 byte gray strip. I will post an updated diagram similar to ones I posted before.

                            Comment

                            • Rayp
                              Rookie
                              • Jan 2008
                              • 218

                              #29
                              Re: Editing All-Pro Football 2K8 for Dummies

                              Ultra noob question, but how do I actually download these...I have a USB but what goes in it...http://casualadultgamers.com/viewtopic.php?f=190&t=8852 so for example if I select the Dolphins what do I place in the USB, How do you open a .fxg file? Please help

                              Comment

                              • tjspeaks
                                Banned
                                • Jun 2007
                                • 407

                                #30
                                Re: Editing All-Pro Football 2K8 for Dummies

                                Originally posted by Rayp
                                Ultra noob question, but how do I actually download these...I have a USB but what goes in it...http://casualadultgamers.com/viewtopic.php?f=190&t=8852 so for example if I select the Dolphins what do I place in the USB, How do you open a .fxg file? Please help
                                First put your USB in the xbox360 and download a current saved season. This will give you the correct folder structure. When you download the .fxg file to your PC, you will need to drag the file to the correct folder (see photo in link).

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