The colors are only there as a guide and for identification. In the editor, they do not exist.
Editing All-Pro Football 2K8 for Dummies
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Re: Editing All-Pro Football 2K8 for Dummies
The colors are only there as a guide and for identification. In the editor, they do not exist.Bears | Bulls | Cubs | Illinois | #Team3Some
@CDonkey26
Originally posted by baumy300Yeah, she may be a bit of a beotch, but you get back to me when you find out a way to motorboat personality... -
I guess I have all weekend to try and figure this stuff out. Great stuff too all the guys involved, I know this took alot of time, much appreciated. Quick question, the editor thats being worked on, how is that going to work once its done?SimComment
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Re: Editing All-Pro Football 2K8 for Dummies
Does anyone know the hex code for the receiving ability "Magic Feet?" I think the author completely forgot about it, otherwise he would have listed it with an "unknown" label like a few of his others.
Edit: I think it might be 6th slot / 08
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Also, is having more than five abilities on a player fine? I assume APF would only show five, but hide the 6th, but even so, would the 6th ability still register?Last edited by ReMeDy; 01-15-2011, 07:00 PM.Comment
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Re: Editing All-Pro Football 2K8 for Dummies
couldn't this be abused? Like giving a player all the best abilitiesComment
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Bears | Bulls | Cubs | Illinois | #Team3Some
@CDonkey26
Originally posted by baumy300Yeah, she may be a bit of a beotch, but you get back to me when you find out a way to motorboat personality...Comment
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Re: Editing All-Pro Football 2K8 for Dummies
Does anyone know the hex code for the receiving ability "Magic Feet?" I think the author completely forgot about it, otherwise he would have listed it with an "unknown" label like a few of his others.
Also, is having more than five abilities on a player fine? I assume APF would only show five, but hide the 6th, but even so, would the 6th ability still register?Comment
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Re: Editing All-Pro Football 2K8 for Dummies
Awesome, and just to clarify, I believe the Return Specialist ability does not work, at least for HB's. It doesn't register on 2nd slot / 08. Otherwise, everything else I've tested works.
Also, does anyone know the slot that adjusts a player's height? I want to make an EXTREMELY short player. My guess is it's a green number perhaps?Last edited by ReMeDy; 01-16-2011, 08:00 AM.Comment
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Re: Editing All-Pro Football 2K8 for Dummies
Sorry for double post.
Has anyone tried copying the facial structure of an existing legend over the facial structure of a created CAP? Could I make my created CAP's look like legends?
Finally, it seems some teams are not in the roster file, such as M.u.s.t.a.n.g.s. I guess if the team has that name, they cant be changed?Last edited by ReMeDy; 01-16-2011, 09:58 AM.Comment
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I must say this was very well done and I used the list of ability codes listed here many of which I did not have the time or did not give the effort to find. I was able to find the QB Evade ability code (took me forever) and the return specialist code. These codes are listed and hidden outside (before the player number code) of the 13 byte gray strip. I will post an updated diagram similar to ones I posted before.Comment
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Re: Editing All-Pro Football 2K8 for Dummies
Ultra noob question, but how do I actually download these...I have a USB but what goes in it...http://casualadultgamers.com/viewtopic.php?f=190&t=8852 so for example if I select the Dolphins what do I place in the USB, How do you open a .fxg file? Please helpComment
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Re: Editing All-Pro Football 2K8 for Dummies
Ultra noob question, but how do I actually download these...I have a USB but what goes in it...http://casualadultgamers.com/viewtopic.php?f=190&t=8852 so for example if I select the Dolphins what do I place in the USB, How do you open a .fxg file? Please helpComment
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