Fight Night Champion Blog: Gameplay & Legacy - Operation Sports Forums

Fight Night Champion Blog: Gameplay & Legacy

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  • Phobia
    Hall Of Fame
    • Jan 2008
    • 11623

    #31
    Re: Fight Night Champion Blog: Gameplay & Legacy

    Originally posted by JBH3
    Phobia...thanks for the info thus far.

    I too would like to know more on the 'career' modes.

    Also, knock downs...has the control scheme changed for getting back up, or is it the same from FN4? If it is the same, any improvements to the current system? It was extremely hard to get up a 3rd time, sometimes even a 2nd in FN4.
    Np JB

    I will get to your question on Friday's blog

    Comment

    • Vast
      MVP
      • Sep 2003
      • 4015

      #32
      Re: Fight Night Champion Blog: Gameplay & Legacy

      Thanks Phobia!

      How does this game compare to EA MMA in terms of footwork and punching and stamina?
      "I'm addicted to Video Games, and i chase it with a little OS." -Winston Churchill

      Comment

      • The Visualizer
        Rookie
        • Jul 2009
        • 419

        #33
        Re: Fight Night Champion Blog: Gameplay & Legacy

        Phobia, one question I haven't seen mentioned anywhere: Are punch feigns in the game?

        This would be a pretty big oversight IMO if they are left out especially with how the new blocking scheme works as it doesn't sound as though its gonna be very difficult to parry in FNC. I really enjoy the strategy that punch feigns add to this year's UFC game which I still play from time to time with my buddy.



        Comment

        • phillyfan23
          MVP
          • Feb 2005
          • 2301

          #34
          Re: Fight Night Champion Blog: Gameplay & Legacy

          phobia....good write up..enjoyed reading it.

          But how are the cross punches represented?

          For example, a fighter like wlad klitschko or pacquiao's most powerful punch are their crosses. But in FNR4, their hooks and uppercuts were the strongest . Will the crosses have more oomph this year round and is is possible to have a cross be a fighters MOST powerful punch like in real life? Or is it like FNR4 or EA MMA...where EVERY fighters most powerful punch is their hooks/upercuts?

          AN punch ratings? like for jabs, UC, hooks, straights? or is it like before where their is just a power rating?

          thanks

          Comment

          • Money99
            Hall Of Fame
            • Sep 2002
            • 12694

            #35
            Re: Fight Night Champion Blog: Gameplay & Legacy

            Originally posted by phillyfan23
            phobia....good write up..enjoyed reading it.

            But how are the cross punches represented?

            For example, a fighter like wlad klitschko or pacquiao's most powerful punch are their crosses. But in FNR4, their hooks and uppercuts were the strongest . Will the crosses have more oomph this year round and is is possible to have a cross be a fighters MOST powerful punch like in real life? Or is it like FNR4 or EA MMA...where EVERY fighters most powerful punch is their hooks/upercuts?

            AN punch ratings? like for jabs, UC, hooks, straights? or is it like before where their is just a power rating?

            thanks


            To better emulate the tendencies of real-world boxers and give the Legacy mode a boost, EA went to the drawing board and completely revamped the ratings system. Now each distinct punch has its own rating on a scale of 1 to 20, and created players can upgrade ratings for stamina, movement, reflexes, chin, and heart as well. Super high ratings for specific punches allow you to land those extremely rare one-punch knockouts if the opportunity presents itself.

            Comment

            • Hova57
              MVP
              • Mar 2008
              • 3754

              #36
              Re: Fight Night Champion Blog: Gameplay & Legacy

              this will prove who knows boxing and who don't nothing worse than playing some one who has a lefty and they go the wrong direction and spam punches with the wrong hand

              Comment

              • Hova57
                MVP
                • Mar 2008
                • 3754

                #37
                Re: Fight Night Champion Blog: Gameplay & Legacy

                Wiggin out i can't wait for your next blog

                Comment

                • Phobia
                  Hall Of Fame
                  • Jan 2008
                  • 11623

                  #38
                  Re: Fight Night Champion Blog: Gameplay & Legacy

                  Originally posted by Hova57
                  Wiggin out i can't wait for your next blog
                  Wig no longer LMAO

                  Comment

                  • wyrm187
                    Rookie
                    • Feb 2009
                    • 393

                    #39
                    Re: Fight Night Champion Blog: Gameplay & Legacy

                    Originally posted by JBH3
                    Phobia...thanks for the info thus far.

                    I too would like to know more on the 'career' modes.

                    Also, knock downs...has the control scheme changed for getting back up, or is it the same from FN4? If it is the same, any improvements to the current system? It was extremely hard to get up a 3rd time, sometimes even a 2nd in FN4.
                    yes please tell me you have the option to even turn it off - I hate the knockdown game

                    Comment

                    • Phobia
                      Hall Of Fame
                      • Jan 2008
                      • 11623

                      #40
                      Re: Fight Night Champion Blog: Gameplay & Legacy

                      Originally posted by wyrm187
                      yes please tell me you have the option to even turn it off - I hate the knockdown game
                      Same system and no you can't turn it off

                      Comment

                      • JayBee74
                        Hall Of Fame
                        • Jul 2002
                        • 22989

                        #41
                        Re: Fight Night Champion Blog: Gameplay & Legacy

                        Originally posted by Phobia
                        Same system and no you can't turn it off
                        I can't understand that.

                        Comment

                        • BezO
                          MVP
                          • Jul 2004
                          • 4414

                          #42
                          Re: Fight Night Champion Blog: Gameplay & Legacy

                          Originally posted by Phobia
                          Same system and no you can't turn it off
                          For every piece of good news, there's bad news.
                          Shout out to The Watcher! Where you at bruh?

                          Comment

                          • Chef Matt
                            True.
                            • Apr 2008
                            • 7832

                            #43
                            Re: Fight Night Champion Blog: Gameplay & Legacy

                            Late to the party as always but good read. Very pumped up for this one.
                            Originally posted by Anthony Bourdain
                            The celebrity chef culture is a remarkable and admittedly annoying phenomenon. Of all the professions, after all, few people are less suited to be suddenly thrown into the public eye than chefs. We're used to doing what we do in private, behind closed doors.

                            Comment

                            • acarrero
                              Pro
                              • Nov 2004
                              • 432

                              #44
                              Re: Fight Night Champion Blog: Gameplay & Legacy

                              Don't know if this has been answered: from one of the screens of the Legacy Mode, it appears body and head toughness are no longer attributes. Does this mean that every boxer has the same body "chin"?

                              Comment

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