EA Sports MMA Video: Jacare vs. Miller (Creative Director Vs. Lead Tester) - Operation Sports Forums

EA Sports MMA Video: Jacare vs. Miller (Creative Director Vs. Lead Tester)

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  • milin
    Rookie
    • Jun 2003
    • 106

    #16
    The game looks great!! Just one question:

    Does it have gameplay sliders?

    Comment

    • Dazraz
      Pro
      • Mar 2009
      • 794

      #17
      Re: EA Sports MMA Video: Jacare vs. Miller (Creative Director Vs. Lead Tester)

      Originally posted by Mike Smoove
      This looks awesome, definitely looks better than the other game. However I dont like how they move so fast, but everything else looks great.
      I agree. It crazy fast. That said this is the first video of MMA that I've been really impressed by. Look forward to the demo.

      Comment

      • milin
        Rookie
        • Jun 2003
        • 106

        #18
        Also I forgot to say that the only think I didn't like is the slide forward when striking from a distance. Other than that, I'm really pumped up for this.

        Comment

        • NINJAK2
          *S *dd*ct
          • Jan 2003
          • 6185

          #19
          Very impressed by this video. Looks good.
          EA and 2k have the unfortunate task of trying to balance on a tightrope of fun and sim while trying not to fall 10,000 feet to their death. Instead of a safety net waiting down below there will just be angry customers quick to move out of the way and talk of their failure.

          Comment

          • Anim8or
            EA Sports MMA Animation Director
            • May 2008
            • 88

            #20
            Re: Jacare Vs. Miller (Creative Director Vs. Lead Tester)

            1. Can we check leg kicks ? - Yes, the basic block looks like a check, but the parry is a more powerful "active" check (like cranking your shin into your opponent's calf or hooking his leg to throw him off balance)

            2. If landed enough, can a fight be stopped via TKO from leg kicks ? Kind of how Crocop use to do guys in Pride ?
            No, we don't have the ref stop the fight (I think there would be an exploit there), but if your legs are gone you probably won't survive long, you really get to a point where you can barely move.

            3. Can you slam escape out of certain submissions like triangles and arm bars ?
            -sort of. The escapes for certain submissions (like triangle) is a slam, and the denial for some, is a slam, but it's context sensitive not something you decide to do manually.

            4. Is the standing kimura submission in the game ?
            -No, I haven't seen fights end with that submission. I am sure it's happened at some point but it wasn't common enough to add (at least on this first iteration).

            5. Can use the kimura from the bottom as a sweep move ? Speaking of sweep moves, are there sweep moves from the bottom ? Lets say you have a butterfly guard, can you use it to sweep the guy that is on top of you ?
            -There are sweep moves in the game, but like real life (at least with someone who as trained) to get a sweep your opponent has to be doing something wrong, so since we didn't want the game to become a "Sweep fest" we used sweeps as "counters" in order to balance the risk of aggressive transition attempts (like trying to move from half guard to straight to mount).
            -I like doing the Kimura sweep from full guard in real life it's actually probably the easiest sweep to do against guys who don't know any jujitsu, but it's taught so early in BJJ that everyone sees it coming these days, and if he sees it coming you are basically setting up an arm triangle for him when you let him get his head under your arm (and these days arm triangles are pretty common, so you put a guys head in your armpit to free your arm to lock the Kimura in, and he is going to just say "OK" and as soon as you lock your elbow around his head in that direction he'll free up his wrist lock it around your neck, use the leverage you are applying to sweep him to swing out into side control and choke you out)... It was talked about and debated on the team, but in the end the jujitsu guys sorta said "no one tries it anymore, it's too risky". It's totally debatable though, because it is such a basic BJJ sweep.
            -------------------------------------------
            Simon Sherr
            Animation Director
            Electronic Arts Tiburon
            -------------------------------------------

            Comment

            • EarvGotti
              MVP
              • Nov 2009
              • 2248

              #21
              Re: EA Sports MMA Video: Jacare vs. Miller (Creative Director Vs. Lead Tester)

              Very Nice man, this game is looking great. Before, I only had my eyes set on NBA 2K11....but now i cant wait for this game!!!
              Lineup:
              PG) Gary Payton
              SG) '95-'96 Michael Jordan
              SF) Sapphire Scottie Pippen
              PF) '95-'96 Dennis Rodman
              C) Hakeem Olajuwon

              Comment

              • yellowboy91
                Rookie
                • Sep 2010
                • 25

                #22
                can u download created players like on fight night

                Comment

                • Mossfan8480
                  MVP
                  • Jul 2002
                  • 1169

                  #23
                  Re: EA Sports MMA Video: Jacare vs. Miller (Creative Director Vs. Lead Tester)

                  Originally posted by yellowboy91
                  can u download created players like on fight night
                  Yep, it has "Fighter Share."

                  Comment

                  • SgtDillznick
                    Rookie
                    • Jul 2004
                    • 108

                    #24
                    Re: EA Sports MMA Video: Jacare vs. Miller (Creative Director Vs. Lead Tester)

                    Here's something:

                    At 10:07 in the video... is that Miller blocking a kimura attempt?

                    The game looks like it's going to atone for my day 1 purchase of UFC 2010. It looks like so much fun. Can't wait to get my hands on it.

                    Comment

                    • DaveDQ
                      13
                      • Sep 2003
                      • 7664

                      #25
                      Re: EA Sports MMA Video: Jacare vs. Miller (Creative Director Vs. Lead Tester)

                      I still have to play the demo but that video shows a lot of positives. It was so nice to see stamina working like that. I'm very content with how that plays out.
                      Being kind, one to another, never disappoints.

                      Comment

                      • Phobia
                        Hall Of Fame
                        • Jan 2008
                        • 11623

                        #26
                        Re: EA Sports MMA Video: Jacare vs. Miller (Creative Director Vs. Lead Tester)

                        Everyone get yo asses ready because it looks like we have a great MMA game for our OS league. After you try the demo if you are planning on getting the game hit me up or the thread up in the MMA online section. This is going to be a kick *** experience

                        Comment

                        • russwg1970
                          Rookie
                          • Apr 2009
                          • 39

                          #27
                          This game is looking better and better. I'm not digging the speed much either, but I really want to try the demo. The video commentary was great, thanks.

                          Comment

                          • bmgoff11
                            Rookie
                            • Sep 2009
                            • 108

                            #28
                            man this game looks good cant wait for the demo

                            Comment

                            • ceeejay
                              Rookie
                              • Sep 2010
                              • 52

                              #29
                              Re: EA Sports MMA Video: Jacare vs. Miller (Creative Director Vs. Lead Tester)

                              This video does look awsome. I have a question about Jacare's stamina
                              though......

                              When Miller starts the triangle Jacare has 0 stamina. Then as soon as the battle begins it fills up to almost full. What is happening here?

                              Also, does the AI fight reasonably smart? Are we able to have good back
                              and forth battles like in this vid?

                              Comment

                              • DaveDQ
                                13
                                • Sep 2003
                                • 7664

                                #30
                                Re: EA Sports MMA Video: Jacare vs. Miller (Creative Director Vs. Lead Tester)

                                Originally posted by ceeejay
                                This video does look awsome. I have a question about Jacare's stamina
                                though......

                                When Miller starts the triangle Jacare has 0 stamina. Then as soon as the battle begins it fills up to almost full. What is happening here?

                                Also, does the AI fight reasonably smart? Are we able to have good back
                                and forth battles like in this vid?
                                I was concerned about this too but if you notice, throughout the fight, the bar that holds his stamina decreases in size. I think they referred to it as "permanent stamina." The more stamina you use, the smaller the container for stamina gets. So, it may increase back to its peak but through the fight that peak decreases.
                                Being kind, one to another, never disappoints.

                                Comment

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