While I am not a madden player, I too appreciate the innovations to allow sim play in a time friendly fashion. I think it's important to provide good balance, so those younger fans who we older folk once were, the young guys who spend hours and hours, weekends and evenings growing the passion of sim gaming and realism, can continue doing so.
Gameflow and Responsibility Go Hand in Hand
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I feel you mate. I'm 32 with kids and find that time to properly invest in sports sims is slowly disappearing.
While I am not a madden player, I too appreciate the innovations to allow sim play in a time friendly fashion. I think it's important to provide good balance, so those younger fans who we older folk once were, the young guys who spend hours and hours, weekends and evenings growing the passion of sim gaming and realism, can continue doing so. -
Re: Gameflow and Responsibility Go Hand in Hand
I'm not expecting this to be in Madden 12, probably within the next three years they'll be able to incorporate it all...as long as they don't scrap Gameflow all together.Comment
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Re: Gameflow and Responsibility Go Hand in Hand
The other side of the coin......
I think Gameflow/Gameplan is a joke. The only difference between this and Ask Madden is that you pick the pool of plays that Maddens AI randomly selects from. Thats it. Nothing more complicated or revolutionary than that. And guess what? If you throw a draw play into your 3rd and long set then your as likely to get that play on 3rd and 7 at your 11 yard line(a realistic spot for it if you don't want to risk a turnover) as you are to get it on 3rd and ball game with :01 second left when your at your opponents 37 yard line and you need a TD to win. Your simply narrowing the ways in which Ask Madden could give you a random, and sometimes stupid, play.
I use 5-8 different playbooks and I know them well. I can pick my plays as fast or faster than Gameflow and they actually make sense. Am I 19 with nothing better to do with my time? No...I'm 39 with a job, a wife, and 3 kids. Am I some cheeser who uses 3 plays all game? No...Anyone on this site who has played me will tell you that I'm as sim as they come. I use my ENTIRE PB on both sides of the ball (I run a legit 3-4 defense).
Imo, this is nothing more than EA dressing up a feature that was never worth a flip and calling it innovative. If you enjoy it and it works for you....then great. There is no right or wrong here. But as for me.....the day I have to turn to a glorified Ask Madden is the day i put the game down.
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Where this feature has shined is not for us the user but in making the CPU play and call a much tighter game. In combination with the right slider set (I use my own tweaked version of Mike32Ownz set) I am getting the most realistic and challenging Franchise madden games I have ever had in this series. I don't know if EA intended this. But this is the awesome by-product that the feature spawned and I pray they do not drop it.
Games against the CPU are 100% better.Comment
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Re: Gameflow and Responsibility Go Hand in Hand
As a person who suffered a stroke and cannot use his right hand gameflow and game planning came along at the right time. I cannot look thru all those plays in .40 sec and the game takes less time to complete.
So for someone who is now slightly handicap it is a great feature.Comment
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Re: Gameflow and Responsibility Go Hand in Hand
One reason Gameflow works: audibles.After more than eight years on here, I finally figured out how to edit my time zone!Comment
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As usual the devs added gimmicks instead of fixing legacy issues... as someone else already posted, I do better calling my own plays. The computer is no better when you assign it a gameplan and gameflow, I really don't know how anyone could even suggest that these additions make the computer play any better. In every interview I have read, even the devs admit that this years game is more offensive, and that the game is easier.. anyone who can tell that by the ridiculous amount of scoring and broken tackles by mediocre player is delusional. I didn't buy Madden this year, it was given to me, and that is really the only way I will ever get the game again until they fix the game, add some type of physics in order to combat the canned animation controlled foolishness that happens.
Yes locomotion made the players move better, but even that wasn't implemented correctly, because the devs have indicated that this may be where the defensive problems lie...either way, Gameplan and Gameflow shold have been shelved until the rest of Maddens issues were resolved. My major concern has never been not having time enough to game... I only game when I have time, I don't start a game 20 minutes before I have to leave for work, anyone who has to schedule in some gaming time really just needs to grab a book or handheld, and take that with you. Your obviously busier that a doc on rotation, so that may e more suitable to your convoluted schedule.Proud Beta tester for NFL 2K Dreamcast
"Nothing in the world is more dangerous than sincere ignorance and conscientious stupidity."Comment
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Re: Gameflow and Responsibility Go Hand in Hand
As usual the devs added gimmicks instead of fixing legacy issues... as someone else already posted, I do better calling my own plays. The computer is no better when you assign it a gameplan and gameflow, I really don't know how anyone could even suggest that these additions make the computer play any better. In every interview I have read, even the devs admit that this years game is more offensive, and that the game is easier.. anyone who can tell that by the ridiculous amount of scoring and broken tackles by mediocre player is delusional. I didn't buy Madden this year, it was given to me, and that is really the only way I will ever get the game again until they fix the game, add some type of physics in order to combat the canned animation controlled foolishness that happens.
Yes locomotion made the players move better, but even that wasn't implemented correctly, because the devs have indicated that this may be where the defensive problems lie...either way, Gameplan and Gameflow shold have been shelved until the rest of Maddens issues were resolved. My major concern has never been not having time enough to game... I only game when I have time, I don't start a game 20 minutes before I have to leave for work, anyone who has to schedule in some gaming time really just needs to grab a book or handheld, and take that with you. Your obviously busier that a doc on rotation, so that may e more suitable to your convoluted schedule.
The CPU plays a much better game with the gameplanning feature and sliders. No question.
Out of the box the game is really easy and not realistic. If you take the time and read some of the great threads around here (slider sub forum and gameplanning subforum) you can use a ton of great advice on how to enhance this game.
To each his/her own. I think this is the best Madden since 2005/07 (gameplay wise). It has some legacy flaws. I am not going to sit here and say it is a perfect game. And Locomotion has caused some problems on defense big time. But the game is very playable offline with the adjustments I made.
Online - it is a trainwreck. And quite frankly I am going to give up playing online because I have found it near impossible to find a great true sim league and guys who don't exploit and cheese.Comment
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Re: Gameflow and Responsibility Go Hand in Hand
As usual the devs added gimmicks instead of fixing legacy issues... as someone else already posted, I do better calling my own plays. The computer is no better when you assign it a gameplan and gameflow, I really don't know how anyone could even suggest that these additions make the computer play any better. In every interview I have read, even the devs admit that this years game is more offensive, and that the game is easier.. anyone who can tell that by the ridiculous amount of scoring and broken tackles by mediocre player is delusional. I didn't buy Madden this year, it was given to me, and that is really the only way I will ever get the game again until they fix the game, add some type of physics in order to combat the canned animation controlled foolishness that happens.
Yes locomotion made the players move better, but even that wasn't implemented correctly, because the devs have indicated that this may be where the defensive problems lie...either way, Gameplan and Gameflow shold have been shelved until the rest of Maddens issues were resolved. My major concern has never been not having time enough to game... I only game when I have time, I don't start a game 20 minutes before I have to leave for work, anyone who has to schedule in some gaming time really just needs to grab a book or handheld, and take that with you. Your obviously busier that a doc on rotation, so that may e more suitable to your convoluted schedule.Comment
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Re: Gameflow and Responsibility Go Hand in Hand
The other side of the coin......
I think Gameflow/Gameplan is a joke. The only difference between this and Ask Madden is that you pick the pool of plays that Maddens AI randomly selects from. Thats it. Nothing more complicated or revolutionary than that. And guess what? If you throw a draw play into your 3rd and long set then your as likely to get that play on 3rd and 7 at your 11 yard line(a realistic spot for it if you don't want to risk a turnover) as you are to get it on 3rd and ball game with :01 second left when your at your opponents 37 yard line and you need a TD to win. Your simply narrowing the ways in which Ask Madden could give you a random, and sometimes stupid, play.
I use 5-8 different playbooks and I know them well. I can pick my plays as fast or faster than Gameflow and they actually make sense. Am I 19 with nothing better to do with my time? No...I'm 39 with a job, a wife, and 3 kids. Am I some cheeser who uses 3 plays all game? No...Anyone on this site who has played me will tell you that I'm as sim as they come. I use my ENTIRE PB on both sides of the ball (I run a legit 3-4 defense).
Imo, this is nothing more than EA dressing up a feature that was never worth a flip and calling it innovative. If you enjoy it and it works for you....then great. There is no right or wrong here. But as for me.....the day I have to turn to a glorified Ask Madden is the day i put the game down.
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You can also use gameflow to create playbooks for the cpu to use when you play against them....Or even have someone else do it and play against their gameplan...Comment
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Re: Gameflow and Responsibility Go Hand in Hand
I am glad that everybody has fallen for the gimmick.The best advertisement that ea could put out is "play games in half the time" thats just pathetic, what about franchise, and other career modes? I dont care how much gameplanning go hand in hand with gameflow, regardless, the AI is still picking plays for you. Sound familar?Comment
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Re: Gameflow and Responsibility Go Hand in Hand
Where this feature has shined is not for us the user but in making the CPU play and call a much tighter game. In combination with the right slider set (I use my own tweaked version of Mike32Ownz set) I am getting the most realistic and challenging Franchise madden games I have ever had in this series. I don't know if EA intended this. But this is the awesome by-product that the feature spawned and I pray they do not drop it.
Games against the CPU are 100% better.Comment
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