Madden NFL 11: Ian Cummings Interview - Operation Sports Forums

Madden NFL 11: Ian Cummings Interview

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  • RaychelSnr
    Executive Editor
    • Jan 2007
    • 4845

    #1

    Madden NFL 11: Ian Cummings Interview


    OS recently had the chance to speak with Madden NFL 11’s creative director Ian Cummings during a conference call. Check out the interview below.

    Operation Sports: How does the "shoulders squared locomotion" feature function? Can you comment on the philosophy behind it? It would appear that players naturally want to turn it up field -- when was this idea brought to the table?

    Ian Cummings: The locomotion system for us was about really getting back to the core of the game, you know? We just had so many problems that we couldn’t really solve with the old system, and so one of the big facets of locomotion is actually layered animation. And, typically a run cycle is a small clip of animation, but what we have been able to do with layers (we implemented a little bit of it in Madden NFL 10 with quarterbacks being able to throw out of sacks early) is really the ability to separate the parts of upper body from the lower body.

    Read More - Madden NFL 11: Ian Cummings Interview
    OS Executive Editor
    Check out my blog here at OS. Add me on Twitter.
  • Logic Doctor
    Banned
    • Jul 2009
    • 45

    #2
    Interesting...

    Comment

    • EarvGotti
      MVP
      • Nov 2009
      • 2248

      #3
      Good read. Wish Madden 11 franchises' had slider adjustments. Hope they fix that online quitting bug soon!
      Lineup:
      PG) Gary Payton
      SG) '95-'96 Michael Jordan
      SF) Sapphire Scottie Pippen
      PF) '95-'96 Dennis Rodman
      C) Hakeem Olajuwon

      Comment

      • DocHolliday
        Farewell and 'ado
        • Oct 2002
        • 4695

        #4
        Kid skated and danced alot there.
        GT: Event Horizon 0

        Comment

        • jim316
          Rookie
          • Jun 2003
          • 41

          #5
          yea, hopefully madden gets patched soon with the season right around the corner....thanks for the interview Steve.....

          Comment

          • LuGer33
            EA Game Changer
            • May 2009
            • 313

            #6
            Good questions and liked the responses. Glad they are looking into many of the issues the community is having w/ the game. Here's hoping most of it can be adjusted soon enough.
            EA SPORTS Game Changer
            www.twitter.com/Bobrovsky33

            Comment

            • ChicagoChris
              60526
              • Jul 2002
              • 1521

              #7
              Re: Madden NFL 11: Ian Cummings Interview

              Ian: [Laughs] I’ve played our game, yeah. I use the play-action plays. I mean it’s something we’re looking at. You know a lot of people are complaining about it. I think it’s always kind of a balancing act in blocking, especially in locomotion -- we are trying to get everything solid. You know it’s something we’ll look at. Typically when I run play action, I run just a couple play-action plays that I like a lot and most of them have the fullback running out to the flat. I get rid of it really quickly. But yeah, play action is dangerous right now. I mean there’s no doubt about it -- you got to keep an extra guy in if you want to have a little extra time. We’re definitely looking at it. It’s something that people are complaining about. Same with the kick return blocking.


              Good. At least they are aware of the PA and kick return blocking.

              Comment

              • Senator Palmer
                MVP
                • Jul 2008
                • 3314

                #8
                Re: Madden NFL 11: Ian Cummings Interview

                OS
                : Yeah, I noticed in the open field that guys are breaking tackles and wide receivers are breaking tackles more often than not. And not only that, they are breaking them to the house after they wiggle free.

                Ian: Yeah, a lot of that comes from the ratings differentiation that we have. We make our guys spread out a lot more so that defensive backs tackling ratings are pretty low. They are not good tacklers for the most part so you’ve got to kind of try and swarm around the ball. Again, that is something we are trying to tune and see if we can make it any better -- if it warrants it. We are just always listening to the community and the hot-button issues, and we go from there.
                The "if it warrants it" response to the tackle issue kinda has me scratching my head? If it warrants it?

                And it's not just defensive backs that are getting shook off. I've seen smaller finesse back hit square in the hole by defensive linemen and 250lb linebackers who get brushed aside.
                "A man can only be beaten in two ways: if he gives up, or if he dies."

                Comment

                • Gotmadskillzson
                  Live your life
                  • Apr 2008
                  • 23413

                  #9
                  Should have asked him when they going to put a QB scramble slider or tendancy in Madden and NCAA. Because as it stands now, mobile QB's don't take off like they should.

                  Comment

                  • raguel
                    Rookie
                    • Jun 2009
                    • 485

                    #10
                    Re: Madden NFL 11: Ian Cummings Interview

                    This addressed most of my concerns with Madden 11. I hope that they realize though it's not just that defenders are slow to react, but sometimes take a step away from the receiver when the ball is in the air. This sometimes turn 4th and shorts into 1st and 10s. It's really annoying.

                    RE: AI snap. Ideally what they should do is give the user the control, like a slider. If I want the AI to snap the ball with only 1 sec left every time (sans no huddle) then I should have that ability.

                    I honestly hope that with any change to KO returns, one will think twice about running it out of the endzone. I kind of like that now, but if I get it at the 5 I should be able to get further than the 20.

                    Comment

                    • Flamehead
                      Banned
                      • Dec 2002
                      • 1501

                      #11
                      Re: Madden NFL 11: Ian Cummings Interview

                      There seems to be some implication that they don't see where the game needs to be "balanced" until after its release. Some issues, however, are so significant that I find this hard to believe.

                      Comment

                      • mr_president
                        MVP
                        • Oct 2002
                        • 1167

                        #12
                        1. i tried it and turning off accelerated clock does not force the Al into a longer snap count.
                        2. the fast throwing QB has been as issue for sometime, and they are just looking into it?? c'mon man, they tried to fix it last year with a patch, so they knew it was an issue then.
                        3.can we get some info on why the tackling is the way it is??

                        i don't know..he always seems to dance around questions during his interviews.

                        Comment

                        • oneamongthefence
                          Nothing to see here folks
                          • Apr 2009
                          • 5683

                          #13
                          No questions about pro-tak? Lol
                          Because I live in van down by the river...

                          Comment

                          • jyoung
                            Hall Of Fame
                            • Dec 2006
                            • 11132

                            #14
                            Re: Madden NFL 11: Ian Cummings Interview

                            There is definitely a lot of potential for this game if EA can patch the problems brought up in the interview.

                            Madden is almost unplayable right now without sliders (leaving online players SOL), but you can tell that there's a good game buried somewhere in there if only a couple of the defensive issues (tackling, pass coverage) could be fixed.

                            Comment

                            • dannyr326
                              Rookie
                              • Jul 2010
                              • 48

                              #15
                              Does anybody know when they will re-implement the old pre-play adjustments back instead of being forced to use the strategy pad?

                              I really hope they bring back the old PS2 pre-play controls with the ability to shade an individual WR, bump an individual WR/ Double Cover. What happened to "spotlighting" a WR from last years game?? Why do they keep trashing the great pre-play controls?

                              Comment

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