Is Madden's Gameflow a Revolution or a Gimmick? - Operation Sports Forums

Is Madden's Gameflow a Revolution or a Gimmick?

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  • SA1NT401
    Banned
    • Sep 2007
    • 3498

    #91
    Re: Is Madden's Gameflow a Revolution or a Gimmick?

    I find ASK MADDEN functions better...Is quick and gives you 3 plays to SEE and choose from...I find no need to use gameflow or even gameplanning for that matter. Worthless to me, priceless for others...I think that was what they were going for honestly.

    Gamplanning is nice, but is it necessary really? To me NO. I can still find plays when i need them and ask madden has worked fine for years for me and still does essentially the same thing that an OC would do cept you have 3 (sometimes 2) options. Plus,l the playbooks actually got smaller, so getting used to your or any teams playbooks is even easier.

    I still say Gimmick....I dont see it coming back in M12, but gameplanning will return, that part has potential.

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    • Rules
      Go Irish
      • Jul 2002
      • 3813

      #92
      Re: Is Madden's Gameflow a Revolution or a Gimmick?

      What is the difference between Gameflow and Ask Madden? I am really not into having the CPU call my game for me. Instead of them working on this gimmick, they should have worked on bringing back working weather that actually changes during the game and impacts how you play. There is more strategy involved when you have the weather to deal with. I just don't get why EA has not addressed this after all of these years. Is it because they are unable to program it? If so, just ask Sega who put it in Joe Montana's Sport Talk Football on the Sega Genesis!

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      • JaymeeAwesome
        Dynasty Guru
        • Jan 2005
        • 4152

        #93
        Re: Is Madden's Gameflow a Revolution or a Gimmick?

        I believe this is a start to something revolutionary. The next step should be a gameplanning scouting feature that will assist in changing up the gameplan and plays associated with it for your next opponent. Using a madden point system like in MLB 2k series. You have so much budget per year to scout your opponents and players and you can earn some extras by performance against previous teams. If your oppponent favors runs to the right your defensive playbill should coincide with that. This couldn't huge in next few years.
        -

        Madden 15 Sliders: Realistic Game Stat Sliders for Madden 15

        Madden 15 Dynasty: The NFL Reborn...

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        • sportyguyfl31
          MVP
          • Nov 2005
          • 4745

          #94
          Re: Is Madden's Gameflow a Revolution or a Gimmick?

          neither.....

          Comment

          • tinpanalley
            MVP
            • Apr 2006
            • 3401

            #95
            They are desperately reaching for a model that justifies a new version of the game every year. It gives people a reason to talk and try it even if the conclusion is 'it sucks'. And by then, they've already got their revenue. I've used it a lot. It's buggy, it's strategically inaccurate and incapable of properly suggesting valuable suggestions for playcalling. It rarely takes into account WHO you're playing, what the situation is, how important of a play it is.
            Gimmick all the way.

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            • Da Amba Lamps
              Rookie
              • Jul 2010
              • 295

              #96
              Re: Is Madden's Gameflow a Revolution or a Gimmick?

              It can be revolution with 2 tweaks 1. Make the rating for oc/dc have some effect on calls and 2. If they followed and charted the actual nfl team and made game flow follow that it would be revolutionary.

              Comment

              • nivek64
                Rookie
                • Dec 2006
                • 50

                #97
                Re: Is Madden's Gameflow a Revolution or a Gimmick?

                Has gameflow really sped up the time it takes to play a game? I say no and for that reason it is a gimmick.
                He's a complicated man, that no one understands him except his woman!

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                • SA1NT401
                  Banned
                  • Sep 2007
                  • 3498

                  #98
                  Re: Is Madden's Gameflow a Revolution or a Gimmick?

                  Originally posted by nivek64
                  Has gameflow really sped up the time it takes to play a game? I say no and for that reason it is a gimmick.
                  I am finding that the 1 game i used gameflow actually took just about the same amount of time as when NOT using it. The differance came down to MAYBE 5-7 minutes LESS using GAMEFLOW, IF THAT. Guess they were refering to default 5 min QTRS on All-Pro.

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                  • ras95
                    Rookie
                    • Aug 2010
                    • 5

                    #99
                    is it just me or does the cpu break alot of tackles? i play on all madden n if it is me anyone got tips to making tackles?

                    Comment

                    • Clutch masta
                      Banned
                      • May 2010
                      • 128

                      #100
                      GIMMICK!!!

                      Comment

                      • Clutch masta
                        Banned
                        • May 2010
                        • 128

                        #101
                        Originally posted by ras95
                        is it just me or does the cpu break alot of tackles? i play on all madden n if it is me anyone got tips to making tackles?
                        ^^^^ dude,you play on all madden.hence why they break tackles alot.

                        Comment

                        • blklightning
                          MVP
                          • Oct 2007
                          • 1294

                          #102
                          Re: Is Madden's Gameflow a Revolution or a Gimmick?

                          it is a revolution to noobs. but i'm sticking with the old way of doing things; i never found it too stressful to find the play i want. although, it would be cool if we could have a favorites tab in addition to ask madden, by formation, etc.
                          My score for Madden 13: 4.5/10

                          3 points for graphics, 1 point for the passable commentary, and a half point for the boxart. I can give no further points since the all over the place gameplay would ruin it anyway.

                          Comment

                          • DaSmerg
                            Rookie
                            • Jul 2010
                            • 155

                            #103
                            Re: Is Madden's Gameflow a Revolution or a Gimmick?

                            Gimmick. There already is an existing game feature that did the same thing. The only thing different is you can create Ask Madden parameters.

                            "What I look forward to is continued immaturity followed by death"
                            -Dave Barry

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                            • allnight
                              Banned
                              • Aug 2010
                              • 25

                              #104
                              Re: Is Madden's Gameflow a Revolution or a Gimmick?

                              I really,really think half of the posters have no clue how it work,,,,i see some say I hate it then ask can I do this or that,,,,How can u call it a gimmick if u dont know how it work....I think its just to much hate going on in here.......love it gameflow plus gameplan......instant win....great job ea love it

                              Comment

                              • PRAY IV M3RCY
                                Pro
                                • May 2010
                                • 618

                                #105
                                Re: Is Madden's Gameflow a Revolution or a Gimmick?

                                I think what most people should be asking themselves is would you rather have gameflow and gameplanning, or improved franchise and career modes?

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