Is Madden's Gameflow a Revolution or a Gimmick? - Operation Sports Forums

Is Madden's Gameflow a Revolution or a Gimmick?

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  • NFLfan80
    Rookie
    • Jul 2003
    • 263

    #16
    Re: Is Madden's Gameflow a Revolution or a Gimmick?

    I love it.

    Comment

    • Dewie12
      Banned
      • Jul 2010
      • 787

      #17
      It is basically a gimmick.

      1) Ask Madden/Coach existed for years.
      2) On the Madden PC editor we saw that this was already kind of how playbooks worked.
      3) They basically made it open to the USER.

      So by definition this is more gimmick more than revolution. No real functionality added.

      But that doesn't make it bad. It is a great gimmick.

      Comment

      • Palo20
        MVP
        • Dec 2006
        • 3908

        #18
        Re: Is Madden's Gameflow a Revolution or a Gimmick?

        I say the gameplanning is way more revolutionary than Gameflow.
        Twitter: @Palo50
        @PFF_Steve

        Comment

        • BoomerSooner420
          Rookie
          • Aug 2005
          • 67

          #19
          Re: Is Madden's Gameflow a Revolution or a Gimmick?

          Originally posted by WizardJay
          Gimmick its actually Ask Madden but differently
          My thoughts exactly. Just a new way of using the random play function that has been in every ea football game.

          Comment

          • wheelman990
            Banned
            • Oct 2008
            • 2233

            #20
            Re: Is Madden's Gameflow a Revolution or a Gimmick?

            You tell me Chris. I mean, you guys gave it a 9 review score. Surely there "main new feature" isnt just a gimmick if your gonna give it a 9.

            Comment

            • TreyIM2
              MVP
              • Apr 2009
              • 1424

              #21
              Re: Is Madden's Gameflow a Revolution or a Gimmick?

              Originally posted by MMChrisS
              I share your feelings about it being welcomed....having more realistic play calling is a good start. I think more can be done with the Coach/player relationships and strategery (don't you miss those words America?) that goes on between plays. The challenge for Ian and co will be to make that deep area accessible enough for casual users and deep enough to satisfy hardcore football fans.
              That is what I was about to jump on and talk about. I want gameplanning ala NCAA Football. It's been in there for about the last 3 iterations of that game and I believe it adds great strategy to the game, as well. I even had it on my Madden list of suggestions last year. I want the ability to have my players get aggressive and conservative in certain situations just like real coaches do.

              I just got finished my first full game of the retail version of Madden 11 and I had the Chargers by the balls with my Jets but suddenly, Rivers started getting perfect with his throws. I felt helpless. I couldn't tell my CBs to get more aggressive like in NCAA nor could I have my d-line jump the snap more often to try to get to Rivers quicker. I was a bit frustrated because the end result of the drive was a touchdown. I still won the game by holding on by a 3 point lead after recovering an onside kick they tried but still, I want more control of my players and their AI levels...just like in NCAA Football with THEIR GamePlan feature.
              Just cuz you pour syrup on ish....

              Comment

              • MYCCO
                Rookie
                • Apr 2010
                • 24

                #22
                Re: Is Madden's Gameflow a Revolution or a Gimmick?

                Interesting for about 1 series, then subtitles and chatter becomes annoying. Great concept, but as has been stated before, glorified Ask Madden.

                Comment

                • willIam9387
                  Pro
                  • Jun 2010
                  • 640

                  #23
                  Re: Is Madden's Gameflow a Revolution or a Gimmick?

                  I definitely don't mind the new gameplan feature and normally the computer calls the correct play except for the occasional four verticals within your opponent's five yard line, however, this feature is not a revolution rather it's a long awaited evolution of ask madden. In my mind, if this feature was in Madden 07 I wouldn't have been surprised or thought of it as a revolution in the way madden would be played. Locomotion and dual stick control are more of a revolutionary feature because it takes madden to a new level of realism and lays a foundation for future madden installments. Yet I don't think gameplanning is a gimmick because the feature is has value to both casual gamers and serious gamers. Serious gamers can really tweak with their gameplans to come up with a gameplan which mirrors that of their favorite teams IRL. So I'd say gameplanning is an evolution, which could of have been implemented far sooner given it's efficient and effective nature.

                  Comment

                  • thundergatti
                    Rookie
                    • Feb 2008
                    • 111

                    #24
                    Re: Is Madden's Gameflow a Revolution or a Gimmick?

                    I think its great, because of its impact on the CPU playcalling.

                    First, on default, try playing a running team like the Panthers. They really do run the ball down your throat, the entire game. This is attributable to their gameflow.

                    Second, we can alter opposing teams plans to take out crazy stupid plays, such as CB blitzes.

                    That being said, I have not used it for my own playcalling, although I plan to try it out.

                    Comment

                    • jmurphy31
                      MVP
                      • Jun 2008
                      • 2788

                      #25
                      Re: Is Madden's Gameflow a Revolution or a Gimmick?

                      I think gameflow on its own is a gimmick to get the casual or new gamer into Madden. Especially with the audio and play art. (I guess if any veteran plays and uses gamwflow they take these options off). I do think with gameplanning, gameflow is more geared toward the experienced gamer and becomes less gimmicky. But revolutionary, I wouldn't go that far.

                      Comment

                      • Hova57
                        MVP
                        • Mar 2008
                        • 3754

                        #26
                        Re: Is Madden's Gameflow a Revolution or a Gimmick?

                        i think there are certain things needed to make this a feature rather than a gimmick. for madden 11 this will be looked at as a gimmick feature, but in 12 if they can get sometype of strategy as far as moving players around, or defensively scheme control i think it will work. we will need it to be more indepth. i still hold to my though process that we could have the option of hardcore playcalling and everything can be called by set, formations and personell.

                        Comment

                        • celg35
                          Banned
                          • Jun 2008
                          • 1329

                          #27
                          Re: Is Madden's Gameflow a Revolution or a Gimmick?

                          In years past i would have to write down certain plays because i would forget what formation they were in or thier were just too many to remember. gameflow allows me to add , remove plays that i want to use. I like that i can change a gameplan instead of scratching it all together. I like it the most because it lets the game move along without wasting time finding that certain play.......................................that 24 play clock winds down fast and if you want to audible you will need the time to do that..........gameflow allows this.

                          Comment

                          • DR.Psych
                            Rookie
                            • Apr 2009
                            • 28

                            #28
                            Re: Is Madden's Gameflow a Revolution or a Gimmick?

                            Originally posted by MMChrisS
                            The question I keep asking myself is whether Gameflow and the Game Planning features are a revolution in Madden NFL 11 or just another gimmick which is sure to go by the wayside in future years not unlike Weapons, the Vision Cone, and any number of other features.

                            It's not like we haven't been given a bevy of reasons to believe Gameflow isn't indeed another gimmick.


                            Read more - Is Madden's Gameflow a Revolution or a Gimmick?
                            Don't forgot EA backtrack, ring levels, and the Adaptive Difficulty Engine (or is the ADE still in Madden 11 - waiting on it to arrive).

                            Comment

                            • DGuinta1
                              MVP
                              • Aug 2004
                              • 2706

                              #29
                              Re: Is Madden's Gameflow a Revolution or a Gimmick?

                              Originally posted by DR.Psych
                              Don't forgot EA backtrack, ring levels, and the Adaptive Difficulty Engine (or is the ADE still in Madden 11 - waiting on it to arrive).
                              Thank God Rewind is still in the game!
                              NFL - Dallas Cowboys, MLB - NY Yankees
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                              Comment

                              • jmurphy31
                                MVP
                                • Jun 2008
                                • 2788

                                #30
                                Re: Is Madden's Gameflow a Revolution or a Gimmick?

                                Originally posted by DR.Psych
                                Don't forgot EA backtrack, ring levels, and the Adaptive Difficulty Engine (or is the ADE still in Madden 11 - waiting on it to arrive).
                                Is backtrack gone. I did notice today they still have rewinds in the pregame menu.
                                Never understood how that made it in a game and still remains 3 versions later

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