One thing I do not agree with at all. You can't simply rate rookies by round and I don't think round should be an indicator of potential either. I was trying to get this across in the chat. There is always the tape. A player may not have a great senior year, however, he may have a great deal of film that shows he is a great player. His senior year, maybe his production drops off for whatever reason - injury, new coordinator ect. Then what often happens is his draft stock plummets as well. He may end up getting taken in the 4th round, but that does not mean he should be rated in the 50's or even low 60's.
Madden NFL 11 Rookie Ratings
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Re: Madden NFL 11 Rookie Ratings
One thing I do not agree with at all. You can't simply rate rookies by round and I don't think round should be an indicator of potential either. I was trying to get this across in the chat. There is always the tape. A player may not have a great senior year, however, he may have a great deal of film that shows he is a great player. His senior year, maybe his production drops off for whatever reason - injury, new coordinator ect. Then what often happens is his draft stock plummets as well. He may end up getting taken in the 4th round, but that does not mean he should be rated in the 50's or even low 60's. -
Re: Madden NFL 11 Rookie Ratings
One thing I do not agree with at all. You can't simply rate rookies by round and I don't think round should be an indicator of potential either. I was trying to get this across in the chat. There is always the tape. A player may not have a great senior year, however, he may have a great deal of film that shows he is a great player. His senior year, maybe his production drops off for whatever reason - injury, new coordinator ect. Then what often happens is his draft stock plummets as well. He may end up getting taken in the 4th round, but that does not mean he should be rated in the 50's or even low 60's.
much like greg hardy and george selvie who were taken in the 6th and 7th round, respectively. Both were first round projections at the beginning of the college football seasonComment
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Re: Madden NFL 11 Rookie Ratings
I'm looking forward to Tim Tebow having an A potential, and Clausen having a B potential.Note to self: BUY MADDEN 12*
*there are considerable franchise upgrades
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Re: Madden NFL 11 Rookie Ratings
What I find interesting about this whole thing is EA asking fans to rate players without knowing exactly how the ratings work or what they do.
That being said, if someone who learned Spanish from a Chihuahua on TV could peer review my Spanish paper it would be great.Comment
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Re: Madden NFL 11 Rookie Ratings
potential shouldnt even be in the game! in the right system, with the right coaches, with enough luck to stay healthy, etc... anyone can become good. Why not revert back to old way of progression where anyone can become gold and anyone can become dust. with what we have now tebow WILL throw more INT's than TD's and still progress, even losing every game, and throwing 25 INT's to 10 TD's...he will still progress for the better part of his career. And say John Skelton throws 30 TD's and 12 INT's for 5 straight years... because he was drafted in the 5th (?) he wont be able to get passed a 76 or whatever potential they give himComment
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Re: Madden NFL 11 Rookie Ratings
potential shouldnt even be in the game! in the right system, with the right coaches, with enough luck to stay healthy, etc... anyone can become good. Why not revert back to old way of progression where anyone can become gold and anyone can become dust. with what we have now tebow WILL throw more INT's than TD's and still progress, even losing every game, and throwing 25 INT's to 10 TD's...he will still progress for the better part of his career. And say John Skelton throws 30 TD's and 12 INT's for 5 straight years... because he was drafted in the 5th (?) he wont be able to get passed a 76 or whatever potential they give him
This would make it easier for all of us to properly rate (and hate) these rookies. Sam Bradford's out of box potential may be like 98, which is insane. He's alright and doesn't have nearly the upside of Matt Stafford.
So, if potential was editable, I could lower it to around 91-90.
This is OUR game. We should be able to edit everything to the way WE want it.Comment
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Re: Madden NFL 11 Rookie Ratings
potential shouldnt even be in the game! in the right system, with the right coaches, with enough luck to stay healthy, etc... anyone can become good. Why not revert back to old way of progression where anyone can become gold and anyone can become dust. with what we have now tebow WILL throw more INT's than TD's and still progress, even losing every game, and throwing 25 INT's to 10 TD's...he will still progress for the better part of his career. And say John Skelton throws 30 TD's and 12 INT's for 5 straight years... because he was drafted in the 5th (?) he wont be able to get passed a 76 or whatever potential they give him
How about the ability for players to gain/lose potential? For example, if a rookie player with A potential underperforms for say 3 or 4 years, they go down "grade(s)" depending on how bad they do. If a player plays at an elite level for say 3 or 4 years, they go up "grade(s)". Thoughts?Comment
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Re: Madden NFL 11 Rookie Ratings
Does anyone know when the full ratings came out last year?Originally posted by WatsonTigerOne out of 7 billion, and we still tagged your ***.Comment
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Re: Madden NFL 11 Rookie Ratings
79 should be the highest rookie rating for now, and as the season progresses he will earn the 80, 81, 82, so on. I think if you win Rookie of the Year, then you deserve the 85 overall depending on how the statistics look but giving Eric Berry an 85? What did Madden give Ryan Leaf as a rookie - and how did he do?Comment
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Re: Madden NFL 11 Rookie Ratings
Those actually aren't as bad as I was expecting when I heard they were gonna use fan voting. Are they really *that* out of line with the draft classes that EA used last year? You could usually get a guy who's 75, 76, 77 OVR at the end of the first round.
And many of these guys are expected to start week one. I realize the draft is a crap shoot, but I don't think this is any worse than guys have been overrated in years past. Differences in potential will help separate the top 5, 10 picks from the rest of the class.Now Playing
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Re: Madden NFL 11 Rookie Ratings
^^ I don't think it is as bad as some people are making it either. I just don't think Bradford should be an 80 given QB is one of the toughest transitions to make. However, Bradford does stand a chance to have some success because the Rams have a very strong rushing attack. His problem is going to be WR. Brandon Gibson can ball and Avery has the speed to get separation and make plays although not a big body.
With that being said, I do think there are many discrepancies in how he rates players. He will make one guy in Madden faster than another guy, when in real life it is the exact opposite. Those are the type of things I think he needs to clean up. He will make guys more agile and beastly Madden athletes, but in real life they might be just average, cough cough, Taylor Mays.Last edited by LBzrule; 04-25-2010, 06:21 PM.Comment
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Re: Madden NFL 11 Rookie Ratings
potential shouldnt even be in the game! in the right system, with the right coaches, with enough luck to stay healthy, etc... anyone can become good. Why not revert back to old way of progression where anyone can become gold and anyone can become dust. with what we have now tebow WILL throw more INT's than TD's and still progress, even losing every game, and throwing 25 INT's to 10 TD's...he will still progress for the better part of his career. And say John Skelton throws 30 TD's and 12 INT's for 5 straight years... because he was drafted in the 5th (?) he wont be able to get passed a 76 or whatever potential they give himComment
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Re: Madden NFL 11 Rookie Ratings
I have to say that I hated what they did to the ratings this past year. I thought that the addition of position specific ratings was clearly gonna be the way to differentiate players and that "physical gifts" like THP, SPD, ACC, JMP, and AGI would be rated according to what we see on Sundays and for rookies a kind of consensus between their college careers and the combine/proday numbers!
Having 80 speed WRs, when the WRs run routes like my grandma anyway is absolutely horrible!
As it is a 90 spd wr with 95 route running looks like he is speed walking to his cut point and doesn't "sell" anything but just kinda half @$$ cuts. 3 step drop routes take even great WRs 5 step drops before they hit their cut point and that is if BnR is not being played.
BnR needs to be seriously reworked by the way. If the Cb has a 70 something press rating and the WR has a 90 something release rating the BnR should be almost completely ineffective every time! And even when the two ratings are close there should be times when the WR gets off clean, times when there is a minor impedance, and times when the DB gets a good bump. As it stands in M10 any DB can really disrupt any WR in BnR and if you watch NFL football even the best press CBs fail to get a good bump on occasion. Totally needs to be reworked, re-animated, and dependent upon the ratings!!!Comment
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Re: Madden NFL 11 Rookie Ratings
I have to say that I hated what they did to the ratings this past year. I thought that the addition of position specific ratings was clearly gonna be the way to differentiate players and that "physical gifts" like THP, SPD, ACC, JMP, and AGI would be rated according to what we see on Sundays and for rookies a kind of consensus between their college careers and the combine/proday numbers!
Having 80 speed WRs, when the WRs run routes like my grandma anyway is absolutely horrible!
As it is a 90 spd wr with 95 route running looks like he is speed walking to his cut point and doesn't "sell" anything but just kinda half @$$ cuts. 3 step drop routes take even great WRs 5 step drops before they hit their cut point and that is if BnR is not being played.
BnR needs to be seriously reworked by the way. If the Cb has a 70 something press rating and the WR has a 90 something release rating the BnR should be almost completely ineffective every time! And even when the two ratings are close there should be times when the WR gets off clean, times when there is a minor impedance, and times when the DB gets a good bump. As it stands in M10 any DB can really disrupt any WR in BnR and if you watch NFL football even the best press CBs fail to get a good bump on occasion. Totally needs to be reworked, re-animated, and dependent upon the ratings!!!Comment
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