What Needs to Stay in NBA Live 11 - Operation Sports Forums

What Needs to Stay in NBA Live 11

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  • rockchisler
    All Star
    • Oct 2002
    • 8290

    #16
    Re: What needs to stay in NBA Live 11

    Yeah you right 23, I keep hearing new direction from departed members of Live Staff, but current staff seem to be saying something different, we will find out soon enough.
    chuckcross.bandcamp.com

    Follow me on www.Twitter.com/Rockchisler

    Just type [ SPOILER ] and [ / SPOILER ], without any spaces.

    ROOKIE KILLER

    Comment

    • 23
      yellow
      • Sep 2002
      • 66469

      #17
      Re: What needs to stay in NBA Live 11

      It has nothing to do with old staff members, thats been the history of this series all of this gen

      Comment

      • sroz39
        The Man!
        • Apr 2006
        • 2802

        #18
        Originally posted by rockchisler
        No dude, you made that up, Mike Wang was Huge for Nba Live 10 being back on track No Doubt, but with the foundation laid they can move forward, Perfect example Dave Jaffe moved on after God of War 1, people were concerned then, Cory Balrog replaces him for God of war 2, That game was better then 1, He leaves and They move Stig Asmussen to lead developer, people were worried again, Well God of War 3 is just easily Top 3 Game of All time...
        I get what you're saying but the God of War games weren't going to fundamentally change with new lead developers. If the higher-ups at EA hadn't decided on a new direction for the series, Mike Wang would never have left. His absence and quick resignation lead me to believe this new direction has very little to do with sim-style ball. Of course it's all speculation on my part but it's no more speculative than anyone saying that the game will still be sim.

        Fact is, Mike Wang leading that development team led to the best NBA Live game since Live 2005. Him leaving because of a new vision for the game that he wants nothing to do with leads me to believe all the work they did for 10 will be for nothing. Think about how much pride Mike had to swallow to go back to the 2K series? It couldn't have been an easy decision and short of a total 180 on EA's part, I don't think he would have left. But he did, which makes me think the game is going away from a sim baller in a big way.

        Comment

        • TreyIM2
          MVP
          • Apr 2009
          • 1424

          #19
          sroz39 - I honestly have a hard time believing that EA is going away from sim and going in a completely new direction especially if they plan to keep trying to compete with NBA 2K. MW said some disparaging things against 2K and it's limited tech but guess what? He went back. Couldn't have been as bad as he made it seem over at 2K after going to EA.
          What I seem to gather from what he said as a parting shot at EA is that, basically, he can't do what he wants like he thought. I've said a while ago that I believe devs at 2K have had more range to do things than devs at EA. EA seems like they have stricter structure, not giving devs as much freedom to do what they do because of EA's huge corporate mentality. Devs, designers and game engineers want to show their stuff but they have to bow down to whatever the brass wants.

          I could be wrong but that's the sense I get about EA vs 2K. I even look at game like GTA IV and the Liberty City Eps, which is under the Take Two umbrella with 2KSports, and I think," The amount of minute detail and graphic fidelity is RIDICULOUSLY INSANE!!!" Take Two has these guys putting in WORK as if to say, "Damn yo corporate strictness, EA!!" Those devs over there get to show there behinds off! Unfortunately, that same level of praise I can't give to EA games, as a whole.
          Just cuz you pour syrup on ish....

          Comment

          • 23
            yellow
            • Sep 2002
            • 66469

            #20
            Re: What needs to stay in NBA Live 11

            Then explain the lack of fixing fundamentals in the game for years?

            Rebounding, shot blocking, movement?

            Dismiss that as corporate restriction and I wont ever take another post of yours serious.

            Comment

            • rockchisler
              All Star
              • Oct 2002
              • 8290

              #21
              Re: What needs to stay in NBA Live 11

              Originally posted by 23
              Then explain the lack of fixing fundamentals in the game for years?

              Rebounding, shot blocking, movement?

              Dismiss that as corporate restriction and I wont ever take another post of yours serious.
              You can say the same thing About 2k, the movement is terrible, and when they shoot jumpers they shrug their shoulders, very unnatural and it has been like that for years.
              chuckcross.bandcamp.com

              Follow me on www.Twitter.com/Rockchisler

              Just type [ SPOILER ] and [ / SPOILER ], without any spaces.

              ROOKIE KILLER

              Comment

              • 23
                yellow
                • Sep 2002
                • 66469

                #22
                Re: What needs to stay in NBA Live 11

                Man stop making excuses

                Aint nobody even talking about 2k, I asked the man a specific question about NBA Live.

                Comment

                • ScoobySnax
                  #faceuary2014
                  • Mar 2009
                  • 7624

                  #23
                  Re: What needs to stay in NBA Live 11

                  If anything, keep the movement/player control the same. That was the best control of any basketball game created to date. The arena lighting was pretty good as well.
                  Originally posted by J. Cole
                  Fool me one time that's shame on you. Fool me twice can't put the blame on you. Fool me three times, **** the peace sign, load the chopper let it rain on you.
                  PSN: xxplosive1984
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                  Comment

                  • TreyIM2
                    MVP
                    • Apr 2009
                    • 1424

                    #24
                    23 - If u didn't get what I was saying, I think it's a matter of EA brass being too controlling and not just giving the devs and such more free reign. I think "Corporate EA" THINKS that sticking to whatever business model THEY feel is best instead of thinking more about what the people who actually buy their game want has been their biggest prob until recent years.
                    I think having Peter Moore has been ESPECIALLY helpful for them when it comes to their football and basketball titles although Fifa and NHL were already to the point to where they reclaimed the crown from Konami and 2K, in those two sports.

                    Based on that, this is why I believe that Live 11 won't just go in some completely different direction, which was never exactly spelled out by MW, to begin with. Maybe he meant that they were going in a different direction than what HE originally had planned and laid out to EA, not necessarily kill what is already there and do the unthinkable...like NBA Live Jam 11 or sumthin. Lol.
                    Just cuz you pour syrup on ish....

                    Comment

                    • TreyIM2
                      MVP
                      • Apr 2009
                      • 1424

                      #25
                      23 - Oh, another thing I think is big for EA is that their sports engines are old and instead of completely building a new engine and implementing it (which they could be doing behind the scenes and could take years to build, to begin with. who knows), they work with what's there. The coding is so deep into the engine that fixing some things would take considerable time as well as break the engine. That's actually been said by someone from EA, last year, but it's something I thought, anyway, since, hell, some things have been there since I can remember in Live as well as Madden.

                      As for rebounding, I think they did a MUCH better job than recent years because people can actually GET REBOUNDS NOW and sometimes I EVEN GET REBOUNDS I DON'T THINK I HAVE A CHANCE AT GETTING!! Lol. I have little issue with the rebounding.
                      Shot blocking, OH YEAH-YER, that's a HUGE issue. I can't stand how when I control a player trying to block a shot, he just TOTALLY inept, facing the wrong direction, swiping at nothing and/or using the wrong hand to try to block a shot.
                      Some of the movement can be quirky but I MUCH prefer more control with the right stick than with that non-sense Iso-motion. 2K has some odd movement issues, as well, but I have not played a retail version of 2K10 with all the patches but I've heard it's not that great in some posts, even rockchisler reiterated that. I HAVE owned every 2K prior to that except 2K7 so I know about their issues but this is not what this blog is about. Lol.
                      Just cuz you pour syrup on ish....

                      Comment

                      • 23
                        yellow
                        • Sep 2002
                        • 66469

                        #26
                        Re: What needs to stay in NBA Live 11

                        Originally posted by TreyIM2
                        23 - If u didn't get what I was saying, I think it's a matter of EA brass being too controlling and not just giving the devs and such more free reign. I think "Corporate EA" THINKS that sticking to whatever business model THEY feel is best instead of thinking more about what the people who actually buy their game want has been their biggest prob until recent years.
                        I think having Peter Moore has been ESPECIALLY helpful for them when it comes to their football and basketball titles although Fifa and NHL were already to the point to where they reclaimed the crown from Konami and 2K, in those two sports.

                        Based on that, this is why I believe that Live 11 won't just go in some completely different direction, which was never exactly spelled out by MW, to begin with. Maybe he meant that they were going in a different direction than what HE originally had planned and laid out to EA, not necessarily kill what is already there and do the unthinkable...like NBA Live Jam 11 or sumthin. Lol.

                        Well what are they keeping.. that is the question?

                        ...when you figure that out, therein lies the problem and its not strictly a corporate mandate

                        Looking at Live 09, what good do you get out or removing charging, adding chest bumps and vanquishing all of the other animations between player to player among many other things?

                        This is the reason why the game seems directionless.

                        Comment

                        • 23
                          yellow
                          • Sep 2002
                          • 66469

                          #27
                          Re: What needs to stay in NBA Live 11

                          Originally posted by TreyIM2
                          23 - Oh, another thing I think is big for EA is that their sports engines are old and instead of completely building a new engine and implementing it (which they could be doing behind the scenes and could take years to build, to begin with. who knows), they work with what's there. The coding is so deep into the engine that fixing some things would take considerable time as well as break the engine. That's actually been said by someone from EA, last year, but it's something I thought, anyway, since, hell, some things have been there since I can remember in Live as well as Madden.

                          As for rebounding, I think they did a MUCH better job than recent years because people can actually GET REBOUNDS NOW and sometimes I EVEN GET REBOUNDS I DON'T THINK I HAVE A CHANCE AT GETTING!! Lol. I have little issue with the rebounding.
                          Shot blocking, OH YEAH-YER, that's a HUGE issue. I can't stand how when I control a player trying to block a shot, he just TOTALLY inept, facing the wrong direction, swiping at nothing and/or using the wrong hand to try to block a shot.
                          Some of the movement can be quirky but I MUCH prefer more control with the right stick than with that non-sense Iso-motion. 2K has some odd movement issues, as well, but I have not played a retail version of 2K10 with all the patches but I've heard it's not that great in some posts, even rockchisler reiterated that. I HAVE owned every 2K prior to that except 2K7 so I know about their issues but this is not what this blog is about. Lol.
                          Moving over to nex gen, they told us that they built a new framework for it. I guess they lied because there are some very basic things that are really wrong from what I see.

                          Rebounding is better than it was but needs to be much better... Shoot the ratings need to be fixed because there is no way guys who dont rebound should be snatching boards over you in the default game.

                          As far as what rock said, that was just a cop out. Im not even going into 2k, and if he wants to do that then their list of things to keep is far deeper than any Live made this gen.

                          Comment

                          • bigeastbumrush
                            My Momma's Son
                            • Feb 2003
                            • 19245

                            #28
                            Re: What needs to stay in NBA Live 11

                            Originally posted by 23
                            Then explain the lack of fixing fundamentals in the game for years?

                            Rebounding, shot blocking, movement?

                            Dismiss that as corporate restriction and I wont ever take another post of yours serious.
                            The devs either lacked fundamental basketball knowledge, time to implement it properly or desire to implement it properly.

                            Comment

                            • 23
                              yellow
                              • Sep 2002
                              • 66469

                              #29
                              Re: What needs to stay in NBA Live 11

                              Originally posted by bigeastbumrush
                              The devs either lacked fundamental basketball knowledge, time to implement it properly or desire to implement it properly.
                              Can't be time when its been a multiple year thing. You get what im saying

                              Comment

                              • Tomba
                                TOMBA IS ONLINE
                                • Sep 2006
                                • 8908

                                #30
                                Re: What Needs to Stay in NBA Live 11

                                Global editing needs to stay.
                                Brand New Tomba Slider sets ready for Next Gen Versions of NBA,Madden and Fifa Stay Tuned...

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