Major League Baseball 2K10: A Live Journal (Gameinformer) - Operation Sports Forums

Major League Baseball 2K10: A Live Journal (Gameinformer)

Collapse

Recommended Videos

Collapse
X
 
  • Time
  • Show
Clear All
new posts
  • jeffy777
    MVP
    • Jan 2009
    • 3317

    #91
    Re: Major League Baseball 2K10: A Live Journal (Gameinformer)

    Originally posted by DaveDQ
    If he is playing on a lower difficulty, I completely understand why the AI is acting this way. AI has always been a matter of giving you the opportunity to win on the lower level and toughening it up on you in the higher levels.

    It's what makes the A in AI artificial.
    But what about when the AI baserunners and fielders on your own team aren't reacting properly to line drives and double play situations?

    Comment

    • Craigsca
      Rookie
      • Dec 2003
      • 276

      #92
      Re: Major League Baseball 2K10: A Live Journal (Gameinformer)

      Absolutely. Changing the difficulty on a baseball game should do two things:

      1) Increase or decrease the window of a perfectly hit ball when batting.

      2) Increase of decrease the window of a perfectly thrown ball when pitching.

      That's it.

      It should not effect the fielders and make them into a bunch of rejects from the Bad News Bears. This Is MLB2k10, not Challenger Division Baseball 2K10.

      Comment

      • Jistic
        Hall Of Fame
        • Mar 2003
        • 16405

        #93
        Re: Major League Baseball 2K10: A Live Journal (Gameinformer)

        I'm not buying it. Lower difficulty usually means the gameplay experience is authentic on any level, but the abilities of the CPU players are muted on the lower levels.

        They should still make the proper switch, it should just mean the player they did pick wouldn't be as effective as on a higher level.

        If you play easy on Madden they don't start third string QB's to take it easy on you.

        This is a legitimate concern for any sports gamer.
        PSN: JISTIC_OS
        XBOX LIVE: JISTIC

        Comment

        • DaveDQ
          13
          • Sep 2003
          • 7664

          #94
          Re: Major League Baseball 2K10: A Live Journal (Gameinformer)

          Originally posted by jeffy777
          But what about when the AI baserunners and fielders on your own team aren't reacting properly to line drives and double play situations?
          I don't see that as an issue as you can control your runners by "advancing all."

          Originally posted by Craigsca
          Absolutely. Changing the difficulty on a baseball game should do two things:

          1) Increase or decrease the window of a perfectly hit ball when batting.

          2) Increase of decrease the window of a perfectly thrown ball when pitching.

          That's it.

          It should not effect the fielders and make them into a bunch of rejects from the Bad News Bears. This Is MLB2k10, not Challenger Division Baseball 2K10.
          AI doesn't work like that. We all know that. It's not like they look at the code and say, "Ok code, you make yourself into a baseball game and do it with a smile."

          It's what makes video games what they are. If you are playing on pro or rookie, expect silly things. I think what separates some of these devs from each other is the ability to raise the difficulty without making weird things happen.
          Being kind, one to another, never disappoints.

          Comment

          • Jistic
            Hall Of Fame
            • Mar 2003
            • 16405

            #95
            Re: Major League Baseball 2K10: A Live Journal (Gameinformer)

            This I didn't like either

            My line for the game:
            IP H ER HR BB K PC B S
            10.0 10 5 0 3 2 107 41 66




            Although he did walk 3 which is a good sign.


            I really wish he'd play franshise mode.
            PSN: JISTIC_OS
            XBOX LIVE: JISTIC

            Comment

            • jeffy777
              MVP
              • Jan 2009
              • 3317

              #96
              Re: Major League Baseball 2K10: A Live Journal (Gameinformer)

              Originally posted by DaveDQ
              I don't see that as an issue as you can control your runners by "advancing all."
              In "My Player", you only control your player though, right?

              And that doesn't help with the double play fielding issue....

              But yes, neither of these would be a problem in franchise or other single player modes.

              Comment

              • DaveDQ
                13
                • Sep 2003
                • 7664

                #97
                Re: Major League Baseball 2K10: A Live Journal (Gameinformer)

                Originally posted by jeffy777
                In "My Player", you only control your player though, right?

                And that doesn't help with the double play fielding issue....

                But yes, neither of these would be a problem in franchise or other single player modes.
                True..I didn't think of that.

                I still think it's difficulty setting though. Most games, like Madden for instance, show a great reduction in reality when you go lower in difficulty. The last time I played Madden in a lower difficulty was when I could outrun everyone on kickoffs and actually backtrack and still not get caught.
                Being kind, one to another, never disappoints.

                Comment

                • jeffy777
                  MVP
                  • Jan 2009
                  • 3317

                  #98
                  Re: Major League Baseball 2K10: A Live Journal (Gameinformer)

                  He added a little more. I like this paragraph:
                  "My next game is against the Montgomery Biscuits, who have one of the best names in all of sports. On the first pitch of the game, I forgot which direction my curveball broke. This lead to my first hit batter of the year. Plunked him in the right knee (he's a lefty). After a single and a force out, he moved up to third. On the next pitch, my catcher tossed the ball to third. He dove back safe, but it was still cool to see. I can't remember the last time I saw that in a game, if ever."
                  It's nice to see that messed up gestures aren't automatic meatball homeruns for the AI.

                  Also, good to hear that the catcher attempts to keep the runners honest as well.

                  EDIT: When asked how much better the game was than 2K9, he responded with:

                  Way better than 2K9. As I said earlier, it feels like a new game.
                  That's encouraging.
                  Last edited by jeffy777; 02-05-2010, 07:08 PM.

                  Comment

                  • thegreatgamer
                    Banned
                    • Feb 2010
                    • 27

                    #99
                    Re: Major League Baseball 2K10: A Live Journal (Gameinformer)

                    I really wish he would post something from a game using MLB teams instead of this fairytale my player stuff. I don't get how guys can come on sites like this swearing they are Sim but be in love with this my player crap. Hopefully he posts something from a legitimate game, pics included.

                    Comment

                    • Blzer
                      Resident film pundit
                      • Mar 2004
                      • 42494

                      #100
                      Re: Major League Baseball 2K10: A Live Journal (Gameinformer)

                      Originally posted by Craigsca
                      Absolutely. Changing the difficulty on a baseball game should do two things:

                      1) Increase or decrease the window of a perfectly hit ball when batting.

                      2) Increase of decrease the window of a perfectly thrown ball when pitching.

                      That's it.

                      It should not effect the fielders and make them into a bunch of rejects from the Bad News Bears. This Is MLB2k10, not Challenger Division Baseball 2K10.
                      I think all it should be is a preset for some sliders. So if say Legend was a set of sliders that are jacked up for the AI and drained for the user, if you go onto Rookie and then jack up AI sliders and drain user sliders, you should essentially be playing on Legend. No idiotic baseball playing along with it. That's exactly what I was talking about with 2K having their default so dumbed down for us. This is old news.

                      I hope that makes sense.
                      Samsung PN60F8500 PDP / Anthem MRX 720 / Klipsch RC-62 II / Klipsch RF-82 II (x2) / Insignia NS-B2111 (x2) / SVS PC13-Ultra / SVS SB-2000 / Sony MDR-7506 Professional / Audio-Technica ATH-R70x / Sony PS3 & PS4 / DirecTV HR44-500 / DarbeeVision DVP-5000 / Panamax M5400-PM / Elgato HD60

                      Comment

                      • HK-47
                        Pro
                        • Aug 2006
                        • 693

                        #101
                        Re: Major League Baseball 2K10: A Live Journal (Gameinformer)

                        Originally posted by Jistic
                        I'm not buying it. Lower difficulty usually means the gameplay experience is authentic on any level, but the abilities of the CPU players are muted on the lower levels.

                        They should still make the proper switch, it should just mean the player they did pick wouldn't be as effective as on a higher level.

                        If you play easy on Madden they don't start third string QB's to take it easy on you.

                        This is a legitimate concern for any sports gamer.

                        Then play on a higher difficulty. No one is going to force you to play on pro.

                        Comment

                        • Woodweaver
                          Developer
                          • Apr 2006
                          • 1145

                          #102
                          Re: Major League Baseball 2K10: A Live Journal (Gameinformer)

                          [quote=bigfnjoe96;2040713584]Come on people. Obviously the writer of the blog really has no clue on what's he's doing, hence making it the developer's fault as usual.

                          Boy the hate for this series is stronger than Darth Vader's hate towards the empire..[/quote]

                          LOL,

                          I should slap you with the force for this statement (DV was the emperor's "right hand"), but my nerdy little force hand would probably just make you laugh.:wink:
                          "Yeah, well, you know, that's just, like, your opinion, man"

                          Comment

                          • jeffy777
                            MVP
                            • Jan 2009
                            • 3317

                            #103
                            Re: Major League Baseball 2K10: A Live Journal (Gameinformer)

                            Originally posted by thegreatgamer
                            I really wish he would post something from a game using MLB teams instead of this fairytale my player stuff. I don't get how guys can come on sites like this swearing they are Sim but be in love with this my player crap. Hopefully he posts something from a legitimate game, pics included.
                            Then you should request that in his blog comments. He responds to just about everything in his comments and he seems pretty open to questions.

                            EDIT:

                            Just noticed he added this to the last page:

                            For those of you asking, this journal is primarily to explore My Player. If I get the blessing from 2K, I'll dive into the other modes, and hopefully record an HD video of gameplay.
                            Last edited by jeffy777; 02-05-2010, 08:37 PM.

                            Comment

                            • bigfnjoe96
                              Hall Of Fame
                              • Feb 2004
                              • 11410

                              #104
                              Re: Major League Baseball 2K10: A Live Journal (Gameinformer)

                              Originally posted by Woodweaver
                              LOL,

                              I should slap you with the force for this statement (DV was the emperor's "right hand"), but my nerdy little force hand would probably just make you laugh.:wink:

                              Comment

                              • Woodweaver
                                Developer
                                • Apr 2006
                                • 1145

                                #105
                                Re: GameInformer blog - MyPlayer Hands-On

                                Originally posted by bigfnjoe96
                                Sounds good. I like that the CPU was aggressive & tried to steal 3rd. Sounds like the AI has been tweaked in a lot of areas. All-Star seems like it will be challenging this year.

                                The interface & on-screen displays look much more pleasing to the eye then they did last year. The graphics are what they are. VC needs to invest in a new Graphics Engine IMO.

                                It really looks like the Lighting Engine is gonna be something to watch this year. Though you can't see much, the shadowing here looks nice



                                Can't wait to see game play action
                                "Yeah, well, you know, that's just, like, your opinion, man"

                                Comment

                                Working...