Re: Win a Million Dollars, Playing Major League Baseball 2K10
I don't disagree with either of the above points.
Knight, I agree making a better game the past two years would have helped. But it's a moot point; 2K didn't release good games and therefore needs to step-up on all levels to win customers back (or find new ones). The situation is what it is.
Blzer, I'd love a 39.99 price tag. I am certain it would generate increased sales numbers but would not make more money. Take2 stands to make 36m selling 600,000 copies at $60. At $40, T2 needs to sell 900,000 copies to make the same amount.
That's no easy feat; MLB 2K9 sold 730,000 copies (PS3/360), 2K8 sold 890,000 and 2K7 sold 990,000. Dropping the price could cost T2 millions. That's not only bad for the company, but for the future of the franchise.
I don't disagree with either of the above points.
Knight, I agree making a better game the past two years would have helped. But it's a moot point; 2K didn't release good games and therefore needs to step-up on all levels to win customers back (or find new ones). The situation is what it is.
Blzer, I'd love a 39.99 price tag. I am certain it would generate increased sales numbers but would not make more money. Take2 stands to make 36m selling 600,000 copies at $60. At $40, T2 needs to sell 900,000 copies to make the same amount.
That's no easy feat; MLB 2K9 sold 730,000 copies (PS3/360), 2K8 sold 890,000 and 2K7 sold 990,000. Dropping the price could cost T2 millions. That's not only bad for the company, but for the future of the franchise.
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