this is all well and good, but if the gameplay isn't drastically improved it won't matter to me. i'd play with stick figures if the game played simulation baseball...2k9 had a lot of holes that need fixed. these graphics won't mean a thing to me without the other...
Major League Baseball 2K10: MLB Developer Insights - Art Direction
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Re: Major League Baseball 2k10 First Insight
this is all well and good, but if the gameplay isn't drastically improved it won't matter to me. i'd play with stick figures if the game played simulation baseball...2k9 had a lot of holes that need fixed. these graphics won't mean a thing to me without the other...STEELERS INDIANS CELTICS
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Re: Major League Baseball 2k10 First Insight
Originally posted by backbreakercould someone post these pics in 720p so we can get a real look at them instead of these small pics that doesn't give a real representation. So far it looks good but the pics are too small to really tell.Comment
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Re: Major League Baseball 2k10 First Insight
Very nice first Insight - lots of interesting detail. Love that VC's on the job (kinda got me with that "from our football days" snippet. What might have been...HBO's "The Wire" should rank as one of the top 10 shows EVER on tv - period
XBL gamertag: d0meBreaker22 (that's a zero)
congrats Steelers, city of Pittsburgh, and Steeler Nation - SIX TIME WORLD CHAMPSComment
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Re: Major League Baseball 2k10 First Insight
I have 3 hopes for this game..
1) that the fielding camera is closer to the field of play, and perhaps a different angle, so that I can see if my guy is gonna catch the ball or not.
2) Move the hitting cam a little closer. In 2k7 and 2k8, I could zoom way in, and get a real feel for the size of a pitcher. A big powerful, hard-throwing pitcher should feel like one. That was one of the strengths of 2k7....facing a guy like CC was tough. It also made breaking balls better and more effective when you had to gear up for the fastball...
I used to regularly strike out 5-8 times a game. Now I strike out once every 5 games or so.
3) Franchise. There needs to be more free agents at the end of a season, and more development of minor leaguers. I want to reap the benefits of a guy I have drafted in a couple of seasons, not wait 9 years.Comment
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Re: Major League Baseball 2k10 First Insight
After reading the blog, I've gotta say I'm impressed not only with the subtle improvements to the players and stadiums, but it's hard not to be impressed with the tech they use as well.
But it will all be for naught if they don't fix the glaring issues with the gameplay. Here's hoping that's a focus in a future insight blog.
Also, I switched completely to a ps3 this year (no you-know-what reference here), and I'm hoping this runs fine on my console. Although I didn't own MLB2K for the PS3 the last couple years, I remember hearing that it didn't run near as well as the Xbox version. Let's hope that isn't the case this time.
Steam: BahnzoComment
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Re: Major League Baseball 2k10 First Insight
At least this title is getting the VC treatment.
Also, looks like they are adding multiple fielding animations and slides into second trying to take out the double play.Being kind, one to another, never disappoints.Comment
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Re: Major League Baseball 2K10: MLB Developer Insights - Art Direction
Now that theyve unveiled some info, 2K10 is looking promising.
Its been The Show 2 years in a row now, I think im going to have to
check out this demo when it comes out.We play today, we win today, das it!-
Mariano Duncan 2B 1996 New York YankeesComment
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Re: Major League Baseball 2k10 First Insight
I can honestly say I thought all 3 of the stadium pictures provided were real. I didn't realize they were actual video game stadiums until I really looked close. Whomever said the graphics took a hit was lying, they look great.
If gameplay was tweaked extensively and we see some simulation aspects, this could be a complete 180 for 2K in a great way.Comment
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