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NBA Live 10 Patch Impressions (360, PS3)

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  • pdawg17
    Pro
    • Mar 2004
    • 937

    #346
    Re: NBA Live 10 Patch Impressions (360 Patch Only, PS3 to Follow)

    Pared-

    Interesting theory with the goaltending and the score showing wrong...that would explain why when you were losing by 1 they were fouling you...maybe in reality you were UP by 1...and the games ending in a tie yet getting credited with a win...was there a goaltending call in those games where the user did not get credited for 2 points?

    From here on out, everyone who ends in a tie should keep track of whether there was a goaltending call or not...that would explain why some people who are testing this are going to overtime and others aren't...

    Comment

    • The 24th Letter
      ERA
      • Oct 2007
      • 39373

      #347
      Re: NBA Live 10 Patch Impressions (360 Patch Only, PS3 to Follow)

      good to hear skywalk....probably just a isolated incident

      Comment

      • Blak_Baki_Hanma
        Rookie
        • Sep 2009
        • 69

        #348
        Re: NBA Live 10 Patch Impressions (360 Patch Only, PS3 to Follow)

        These are online ranked game impressions:

        I won't flame Live for the patch effectively "breaking" parts of the game but I'm not really thrilled about the auto-switch to the point guard after a made basket (impedes the effectiveness of the press), the virtual elimination of the transition finish due to botched "numbers-on-the-break", players with no sense of urgency and Forrest Gump'd passing logic... and, of course, the NO-OT fiasco.

        I do like the cleaned up post logic. That's the biggest positive that I've experienced... and as much as I like the fact that the dunk blocking/rim stuffing is now a reality, the missed dunks occur too frequently (4 to 5 missed dunks a game?) Yes, missed dunks do happen... but VC and D12 (Slam Dunk Champions I might add) blowing multiple jams in the same game?.. Nah!

        Oh, and how do you goaltend a dunk attempt?

        The fouls-on-drives frequency has improved but there are still plenty of MMA battles going on when attacking the basket where the refs simply swallow their whistles... but I definitely see more free throw attempts so that's not exactly a major concern as this has technically improved... so no real gripe there.

        The missing fatigue... well... I see no need to club Barbaro over the head here...

        The on-the-fly coaching options still disappear every time the screen changes ... but the auto-sub issue appears to be fixed.

        The game appears to have taken a clearly visible turn toward half-court play. Not an inherently bad thing but I'm not keen on "style-forcing". I would appreciate the option to run my style of play and make my opponent adjust accordingly. Maybe the DNA (when properly activated) will address this... Maybe.

        The force field that keeps cutters away from the basket is overdone. Make the defense (keyword: DEFENSE) contest my shot but please do not FORCE ME TO STOP MY MOMENTUM AND MISS AN ALLEYOOP FINISH (LAYUP OR DUNK). I'm certain there's a happy medium for this as it is currently nullifying "user input" which is vital to enjoying the experience. I have no expectation for a TRULY contested oop to finish but if the backdoor is open... I should be allowed to show you why you need to close it!

        Steals vs Turnovers... I force 15 to 20 (sometimes more) turnovers per game.. but I'm only credited with 3 to 5 steals... Something is amiss.

        In summation... Some good tweaks.. Some bad breaks...
        but the game, overall, is still... okay.

        Even though the game is head and shoulders above the alternative, I'm not sure how long the breaks can be overlooked before the mob gets angry.

        xbl:
        Blak Baki Hanma
        Last edited by Blak_Baki_Hanma; 10-27-2009, 02:05 PM.
        Dan Gerous
        http://www.reverbnation.com/icthefuture
        http://twitter.com/#!/ICTheFuture

        Comment

        • 23
          yellow
          • Sep 2002
          • 66469

          #349
          Re: NBA Live 10 Patch Impressions (360 Patch Only, PS3 to Follow)

          I think enough things are popping up though that another patch should be issued : )

          Comment

          • videobastard
            MVP
            • Aug 2004
            • 3388

            #350
            Re: NBA Live 10 Patch Impressions (360 Patch Only, PS3 to Follow)

            Im actually winning allstar default games now. The games are still nail biters but to actually come up on the winning end makes me feel like im in the twilight zone.

            Comment

            • 23
              yellow
              • Sep 2002
              • 66469

              #351
              Re: NBA Live 10 Patch Impressions (360 Patch Only, PS3 to Follow)

              Yeah the AI is tough and challenging and makes you have to work hard for that win.

              I love that about the game.

              Comment

              • KG#5beantown
                Pro
                • Oct 2008
                • 976

                #352
                Re: NBA Live 10 Patch Impressions (360 Patch Only, PS3 to Follow)

                all in all whats the matter with this patch...is the game better right now?

                Comment

                • Pared
                  Legen - WAIT FOR IT
                  • Feb 2003
                  • 39337

                  #353
                  Re: NBA Live 10 Patch Impressions (360 Patch Only, PS3 to Follow)

                  Originally posted by pdawg17
                  Pared-

                  Interesting theory with the goaltending and the score showing wrong...that would explain why when you were losing by 1 they were fouling you...maybe in reality you were UP by 1...and the games ending in a tie yet getting credited with a win...was there a goaltending call in those games where the user did not get credited for 2 points?

                  From here on out, everyone who ends in a tie should keep track of whether there was a goaltending call or not...that would explain why some people who are testing this are going to overtime and others aren't...
                  That has to be it. Reading the through the thread after posting my impressions... something is getting screwed up with the score.

                  No one is lying about the no OT thing... too many people have experienced gaffes for this not to be a problem.

                  After the 2nd OT, I lost. Just too frustrated to stay mentally in the game and got run out of the building.

                  But yes, goaltending on a dunk... can you guys verify, like you bballguru, if this happened in the games where you had no OT?

                  That could be screwing things up.

                  It could also be a certain range of numbers. My scores when I had to play OT:

                  53-52 Me
                  61-60 Me
                  Last edited by Pared; 10-27-2009, 11:37 AM. Reason: spelling
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                  Comment

                  • DJ
                    Hall Of Fame
                    • Apr 2003
                    • 17756

                    #354
                    Re: NBA Live 10 Patch Impressions (360 Patch Only, PS3 to Follow)

                    Couple of quick impressions:

                    -CPU definitely is more efficient in their half-court offense. What I liked, at least thru 2 games, is that you notice a difference between teams like the Bulls and the T-Wolves. Chicago looked to get its scorers the ball early in the shot clock, while Minny would move the ball around and wait until the shot clock got under 10 seconds to initiate any kind of scoring chance.

                    -I actually missed a dunk and layup, which I don't think ever happened to me pre-patch.

                    -I feel more in control of my players, especially on defense. All that sliding and momentum would sometimes push me way out of position, pre-patch.

                    -Is it me or does it seem that running plays on offense is more difficult now than before? I was using the Celtics and I'd call a play and the red circle would only pop up about 50% of the time.
                    Currently Playing:
                    MLB The Show 25 (PS5)

                    Comment

                    • Pared
                      Legen - WAIT FOR IT
                      • Feb 2003
                      • 39337

                      #355
                      Re: NBA Live 10 Patch Impressions (360 Patch Only, PS3 to Follow)

                      Originally posted by 23
                      I think enough things are popping up though that another patch should be issued : )
                      Honestly... this shouldn't even be a consideration. Enough is screwed up with the score tallying that it's a must.

                      I wouldn't expect anything otherwise. Hell, seems like they tightened up late game AI as well in the game I played last night.. but the score keeping and not being able to know for sure if you have the right score is downright frustrating.

                      I wanted to break the disc. It's always something late in a close game with this damn series for me.
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                      [OS Vets NBA 2k7 Champion]
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                      That's not the meaning of constructive criticism.

                      *Official Miami Heat Haters Club Member #1*

                      Comment

                      • 23
                        yellow
                        • Sep 2002
                        • 66469

                        #356
                        Re: NBA Live 10 Patch Impressions (360 Patch Only, PS3 to Follow)

                        Originally posted by Pared
                        Honestly... this shouldn't even be a consideration. Enough is screwed up with the score tallying that it's a must.

                        I wouldn't expect anything otherwise. Hell, seems like they tightened up late game AI as well in the game I played last night.. but the score keeping and not being able to know for sure if you have the right score is downright frustrating.

                        I wanted to break the disc. It's always something late in a close game with this damn series for me.


                        Im just waiting for confirmation of a fix..

                        Not even touching those DNA rosters either... its a hot mess

                        Comment

                        • Pared
                          Legen - WAIT FOR IT
                          • Feb 2003
                          • 39337

                          #357
                          Re: NBA Live 10 Patch Impressions (360 Patch Only, PS3 to Follow)

                          1 in the morning, muscles sore from working out and a game forcing me to play OT when I "won" twice was not a good combination for me last night. I made sure not to jump on OS... I would've let it rip here in the thread.

                          Decided a night's sleep was the smarter thing to do.
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                          Comment

                          • pdawg17
                            Pro
                            • Mar 2004
                            • 937

                            #358
                            Re: NBA Live 10 Patch Impressions (360 Patch Only, PS3 to Follow)

                            Originally posted by Pared
                            1 in the morning, muscles sore from working out and a game forcing me to play OT when I "won" twice was not a good combination for me last night. I made sure not to jump on OS... I would've let it rip here in the thread.

                            Decided a night's sleep was the smarter thing to do.
                            So you are saying you WENT to OT when the score showed a 1 point lead for you? Hmmm...that wouldn't match up exactly with the goaltended dunks in which you should be awarded 2 points of course...

                            Comment

                            • Pared
                              Legen - WAIT FOR IT
                              • Feb 2003
                              • 39337

                              #359
                              Re: NBA Live 10 Patch Impressions (360 Patch Only, PS3 to Follow)

                              For the devs:



                              Here is the video. You can see the time left in seconds, as well as the score and the period.

                              You can see... OT, the start of it anyway (300 seconds left?) with me up 53-52. The AI reacted accordingly by letting me dribble out the clock instead of fouling me.

                              I was livid when this happened as I chalked it up to another bad late game AI scenario until I realized that I was forced to play OT. I was the Heat playing at Portland.

                              Again, there was a goaltending on a dunk and I think that may have screwed up the score tally somehow in the background. But you can see that I still have the correct score, even here, with me up by one point.
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                              Comment

                              • Pared
                                Legen - WAIT FOR IT
                                • Feb 2003
                                • 39337

                                #360
                                Re: NBA Live 10 Patch Impressions (360 Patch Only, PS3 to Follow)

                                Originally posted by pdawg17
                                So you are saying you WENT to OT when the score showed a 1 point lead for you? Hmmm...that wouldn't match up exactly with the goaltended dunks in which you should be awarded 2 points of course...
                                Right. I just added a video.

                                I couldn't pinpoint exactly what happened with the goaltended dunk. I just remember thinking that the game didn't credit my score correctly. There was no way I could go back and look at the score, since Portland's in-game scoreboards were not visible in replay mode.

                                I would've taken a pic of the final score too. Thank god it's in the replay information.

                                There was just no way I could figure out exactly how I got screwed. I did try for about 5 mins.
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