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    Legen - WAIT FOR IT
    • Feb 2003
    • 39337

    #151
    Re: Patch 1 Impressions (360 Patch only, PS3 to follow)

    Originally posted by jrose57
    I think a few of us asked quite a few times already, why is PS3 late again with everything, and when we get it.
    No one answered you because it's already been posted.

    Later this week. Please stop asking.
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    Comment

    • BBallGuru
      Rookie
      • Sep 2009
      • 135

      #152
      Re: Patch 1 Impressions (360 Patch only, PS3 to follow)

      Quick video I made to highlight a couple of changes in gameplay due to the patch:

      - Fixed ball physics for blocked layups/dunks. There was a mirroring issue that was causing the ball to shoot off in the complete opposite direction of its intended path.
      - Enabled rim stuffs. Now when you try to dunk in traffic, there's a chance you'll brick the dunk.
      <img style="visibility:hidden;width:0px;height:0px;" border=0 width=0 height=0 src="http://counters.gigya.com/wildfire/IMP/CXNID=2000002.0NXC/bT*xJmx*PTEyNTY1OTA2MDA*MTQmcHQ9MTI1NjU5MDYwMjk5My ZwPTk1MDcxJmQ9Jmc9MSZvPTZkZWM*YmJjM2RlOTQ4NzA5ODg5 YmU3ZTM2ZjY4Njg*Jm9mPTA=.gif" /><object width="640" height="360"><param name="wmode" value="transparent" valuetype="data" /><param name="movie" value="http://cdn.www.easports.com/static/110.6.0/flash/mdMediaPlugin/mediaplayer.swf?file=http://cdn.content.easports.com/media2/nba10/18059263/752A0001_3_FLV_VIDEO_gsj.flv&link=http://www.easports.com/media/play/video/12458179&linkfromdisplay=true&linktarget=_top&imag e=" valuetype="data" /><embed src="http://cdn.www.easports.com/static/110.6.0/flash/mdMediaPlugin/mediaplayer.swf" type="application/x-shockwave-flash" wmode="transparent" width="640" height="360" allowscriptaccess="always" allowfullscreen="true" flashvars="height=360&width=640&file=http://cdn.content.easports.com/media2/nba10/18059263/752A0001_3_FLV_VIDEO_gsj.flv&link=http://www.easports.com/media/play/video/12458179&linkfromdisplay=true&linktarget=_top&imag e="></embed></object><div style="font-family: Arial, sans-serif; font-size: 12px;"><a href="http://www.easports.com/" target="_top" shape="rect">EA Sports</a>: <a href="http://www.easports.com/media/play/video/12458179" target="_top" shape="rect">Patch</a></div>

      Comment

      • pezone
        Rookie
        • May 2008
        • 402

        #153
        Re: Patch 1 Impressions (360 Patch only, PS3 to follow)

        Originally posted by stephensonmc
        pezone,

        We know my man. We're looking into it. You're not letting us off the hook dude, no worries.
        Thank you stephen!!..

        thats all I wanted man, just a confirmation that it is at least being looked at.....and I'm sure a lot of people were wondering this too....

        again, Thanks!!! And keep up the good work!!!

        Comment

        • Teddy_Long
          MVP
          • Jul 2003
          • 2458

          #154
          Re: Patch 1 Impressions (360 Patch only, PS3 to follow)

          pared, anyone posted about whether a posting up option is in this patch and if so, which button is it?

          Comment

          • Tha_Kid
            All Star
            • Oct 2002
            • 6550

            #155
            Re: Patch 1 Impressions (360 Patch only, PS3 to follow)

            Its the first thing posted. Click the RS to toggle the back down.

            Comment

            • mikenoob
              All Star
              • Oct 2007
              • 5545

              #156
              Re: Patch 1 Impressions (360 Patch only, PS3 to follow)

              Originally posted by Teddy_Long
              pared, anyone posted about whether a posting up option is in this patch and if so, which button is it?
              - Backdown button is back. Enabled right thumbstick click to toggle between face up and backdown postures.

              Comment

              • videobastard
                MVP
                • Aug 2004
                • 3388

                #157
                Re: Patch 1 Impressions (360 Patch only, PS3 to follow)

                Originally posted by pezone
                so nothing on online fatigue??.....

                MAJOR FAIL!!!!!!
                There is online fatigue for unranked games. Just make sure its set to on. Ranked games are set to off. They must have forgot to switch it back to on.

                Comment

                • fjccommish
                  Banned
                  • Oct 2008
                  • 635

                  #158
                  Re: Patch 1 Impressions (360 Patch only, PS3 to follow)

                  "We didn't update DNA till the season started. The data you're getting has flaws in it b/c we're working out the issues that happen at the start of the season. When the season starts, you'll be getting the most accurate data possible."

                  It's not the data. If I load a replay game in which Kobe scored 40+ (Lakers as my CPU opponent,) Fisher still scores 30+. Double team Fisher, triple team him, play tight D, try zones, he still drives and pulls up and scores a lot. Leave Kobe wide open, play locked on SG and move away from him every time, he still doesn't take over games.

                  The descriptions of DNA gave the impression that in a replay game in which Kobe scored 40+ it's him that should be torching me, he should be the guy I can't stop no matter what D is tried. But that's not happening.

                  What is limiting guys like Kobe, the superstars, even in replay games where they put up 40 or 50 points, from taking the ball and scoring? Why is Fisher such a beast?

                  Comment

                  • mikenoob
                    All Star
                    • Oct 2007
                    • 5545

                    #159
                    Re: Patch 1 Impressions (360 Patch only, PS3 to follow)

                    Originally posted by videobastard
                    There is online fatigue for unranked games. Just make sure its set to on. Ranked games are set to off. They must have forgot to switch it back to on.
                    I'm pretty sure it's the other way around. Ranked games are set to on and you have to set it to off for fatigue to actually work. I think Beluba posted about this.

                    Comment

                    • mikenoob
                      All Star
                      • Oct 2007
                      • 5545

                      #160
                      Re: Patch 1 Impressions (360 Patch only, PS3 to follow)

                      Originally posted by fjccommish
                      "We didn't update DNA till the season started. The data you're getting has flaws in it b/c we're working out the issues that happen at the start of the season. When the season starts, you'll be getting the most accurate data possible."

                      It's not the data. If I load a replay game in which Kobe scored 40+ (Lakers as my CPU opponent,) Fisher still scores 30+. Double team Fisher, triple team him, play tight D, try zones, he still drives and pulls up and scores a lot. Leave Kobe wide open, play locked on SG and move away from him every time, he still doesn't take over games.

                      The descriptions of DNA gave the impression that in a replay game in which Kobe scored 40+ it's him that should be torching me, he should be the guy I can't stop no matter what D is tried. But that's not happening.

                      What is limiting guys like Kobe, the superstars, even in replay games where they put up 40 or 50 points, from taking the ball and scoring? Why is Fisher such a beast?
                      You're allowing him to drive in and take the shots.. If you loosen up, he won't be so aggressive.

                      Comment

                      • fjccommish
                        Banned
                        • Oct 2008
                        • 635

                        #161
                        Re: Patch 1 Impressions (360 Patch only, PS3 to follow)

                        "You're allowing him to drive in and take the shots.. If you loosen up, he won't be so aggressive."

                        If I leave the CPU on Fisher, he scores. He'll take threes if he's left a little room. If I guard him close, he scores. If he's double teamed, he scores.

                        I'll try a game focused on playing off Fisher a little, but I doubt that will make Kobe more aggressive. I can play Kobe the same way, but he won't do what Fisher does.

                        Comment

                        • videobastard
                          MVP
                          • Aug 2004
                          • 3388

                          #162
                          Re: Patch 1 Impressions (360 Patch only, PS3 to follow)

                          Originally posted by mikenoob
                          I'm pretty sure it's the other way around. Ranked games are set to on and you have to set it to off for fatigue to actually work. I think Beluba posted about this.
                          Ok i thought with the patch that on would really mean on this time lol. I can see ranked games are set to off before you create a session. Did not notice any starters being subbed or players getting tired for ranked games. But i did notice players getting tired in unranked games set to on.

                          Comment

                          • mikenoob
                            All Star
                            • Oct 2007
                            • 5545

                            #163
                            Re: Patch 1 Impressions (360 Patch only, PS3 to follow)

                            Originally posted by fjccommish
                            "You're allowing him to drive in and take the shots.. If you loosen up, he won't be so aggressive."

                            If I leave the CPU on Fisher, he scores. He'll take threes if he's left a little room. If I guard him close, he scores. If he's double teamed, he scores.

                            I'll try a game focused on playing off Fisher a little, but I doubt that will make Kobe more aggressive.
                            You can't let the CPU defend other players. You have to manually contest it. I had that problem and still do. I was just used to playing with 1 position on defense without using player lock and let the CPU contest other shots. I found out just quickly switch players and tap Y/Triangle. You will at least put a hand up if they decide to shoot right away, but if they don't you can still recover as you didn't jump for the block.

                            @VideoBastard: Ahh, I did not know the patch addressed the fatigue problem, my mistake. It was like that pre patch.

                            Comment

                            • bls
                              MVP
                              • Oct 2003
                              • 1786

                              #164
                              Re: Patch 1 Impressions (360 Patch only, PS3 to follow)

                              Subs work now, gotta take it off of auto and put it on manual. So guys aren't subbed right back in after you take them out.

                              Played a guy just now, he's using the Rockets. Has A.Brooks I'm up on him, have my elbow up against his back as he has his back turned turns around and shots a 3 all in one motion hand all in his face.........CASH!!!!!

                              Put some albino dude in the game I don't know who he is but he was pulling up with him, Cash!!!!!

                              I've never in my life seen so many people so comfortable behind the 3pt line with no regard to having ANY type of skill at all since "Double Dribble"

                              One more chance for me. I'm done until the DNA update, if that doesn't fix things it's a trade in for me. Such a great game but this flaw right here is really a game killer.

                              Comment

                              • jsquigg
                                MVP
                                • Nov 2003
                                • 1167

                                #165
                                Re: Patch 1 Impressions (360 Patch only, PS3 to follow)

                                Originally posted by bls
                                Decided to give it another shot, of course my opponent was the Nuggets.

                                Thought the 3's were fixed, gotta take it back. Billups, Smith, Anthony still cash from beyond the 3.

                                Don't understand how you guys can add rim stuffs, which I won't even complain about, I'm missing more of my alley's now but it's all good. Adds to the realism of the game so I can't complain.

                                But why make it so easy to hit a shot 23ft or beyond from the rim??? Can we get 3pt misses as well. No way in real life do these 3 or anybody else for that matter hit at the rate they do in this game, especially with good defense. It's just not possible.

                                Where did the logic you guys had in Live 09 go and why did you change it?
                                Guess what, all those players you mentioned are deadly from three point land in real life. It's hard to gauge these gripes without video or statistical evidence. Some people have posted shooting numbers complaining about it when the percentage isn't that far off from real life numbers. Without video evidence to see how someone plays, how can people still gripe about this? Whenever someone starts jacking threes on me I trap that player as soon as he touches the rock as well as playing off ball denial defense.
                                Not trying to say this wasn't an issue before, but I have found more than manageable counters to this style of play.

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