NBA Live 10 Demo Available, Post Impressions Here (360) - Operation Sports Forums

NBA Live 10 Demo Available, Post Impressions Here (360)

Collapse

Recommended Videos

Collapse
X
 
  • Time
  • Show
Clear All
new posts
  • BiggD
    MVP
    • Sep 2003
    • 2487

    #886
    Re: NBA Live 10 Demo Available, Post Impressions Here (360)

    Well i'm loving the demo

    after playing around with sliders(speed,steal ability and fouls) its very enjoyable.
    The control we have is amazing.There is a learning curve to this game of about 1-2 hours to really master the movement etc. Loving the little things i've seen too

    - Gasol hurts his wrist(Marv comments about it) runs doing the court trying to shake it off

    - Kobe with the baseline drive plenty of contact going to the rim you hear the grunts and "ohs" from the players

    - I got called for a illegal screen(i was so excited about it though.lol)

    -Stadium and matchup loading screens are pretty cool(music has a NBA on NBC sound to it)

    Help defense is very much it the game. The mismatches are great too.



    CONS

    -sometimes the blocks look good sometimes they are just wack

    - the player models and faces are the best i've ever seen in a game.(yeah i said it)
    i think the problem is there is too much lighting throwing off complexions of some guys(Kobe with a shiney head??)


    all up,the more i play the more pumped i am for the game. I think some people might be thrown off a little because you have to play true to life basketball.. no more running down the court with turbo on doing spin moves all the way to the rim for a monster dunk..try run some plays,its by far the best nba "feel" i've ever experienced in a game.
    My All-time Favourite players is order:
    1.Larry Johnson
    2.Kevin Garnett
    3.Blake Griffin
    4.Ben Wallace
    5.Shawn Kemp

    Comment

    • authentic24
      Banned
      • Jul 2009
      • 150

      #887
      The ai doesn't make the decision to post you do when u press lightly on the left stick while approaching the basket ..... and to the people complaining about blocks stop jumping as soon as the offender jumps that does not work u control your defender take steps toward the shot before jumping you can jump a lil late and still block the shot. My guy always jumps in the direction of the shot.. at first he didn't cause I would just press y to jump. Even if its a half of a stwep towards the guy before jumping it will help you in blocking and contesting shots. Just try once u start doing it you won't try to block shots any other way. The blocking is fine.... the game is getting in position to block or contest not just jumping. I wish there was instant replay so I could show you guys what I mean. Trust me this works on layups as well especially when behind the ball handler i.e. when the ballhandler goes for the layup just keep running till you get as close as possible the ball will hang a lil bit so if u jump just before he releases the ball you will get the josh smith/lebron james block from behind. Like I said in a earlier post I have already pinned a shot of the backboard and actually came down with the ball and I have spike the ball of the backboard from behind.

      Comment

      • blues rocker
        MVP
        • Sep 2007
        • 1921

        #888
        Re: NBA Live 10 Demo Available, Post Impressions Here (360)

        Originally posted by clivo1050
        My initial experience was very positive after I learned the playbooks and the dribble moves. However, the quirks are really starting to annoy me.

        1. The blocking is akward at best, easily the worst part of the game. I don't like how your player jumps straight up into the air to contest a shot. In the NBA, a player must often contort or angle their body/ arm to make a play on the ball.

        2. Rebounding has been greatly improved, but it's still weird and tough to reliably grab a board after gaining proper position.

        3. The CPU throwing up fadeaway 3's at least once a game and usually making them.

        4. Post defense - I think this goes back to the straight up blocking animation where you feel helpless defending the bigs down low.

        5. Transition Defense - When the CPU is running the break I typically feel helpless. I try and play the angles to cut the off, but they usually blow by me for an easy layup or dunk. I'm hoping a 2k camera-like view would help this.
        I agree with everything you said. I really don't like the blocking - like you said - the players only jump straight up...after all the great work the devs did to incorporate player momentum into the offense, they have totally ignored realistic movement and momentum on defense.

        I would say priority one for Live 11 is to make sure the defensive control and offball control feel as good as the dribbling. They've nearly perfected the dribbling control and movement...now it's time to put the same effort into other areas.

        When I move my player on defense, I want to feel that same sort of momentum and responsiveness that I feel when dribbling...on defense and offball control I want that same ability to do a quick burst of speed or a juke based on my left stick movement.

        Shot blocking just needs to have more AI built into it so that when you press the block button, your player makes the correct movement. also, you should be able to use the left stick movement to control the direction of your jump on block attempts...so you can perform "moving momentum shot contests" similar to the "momentum shooting".

        As of now, there is no "intelligence" built into the blocking animations - you just have to hope your player performs a block animation that is good enough to contest the shot...unfortunately you often get a weird animation where your player jumps in the wrong direction, or just doensn't jump TOWARD the shooter at all. When I attempt a block, it does not feel like my player has eyes or a brain, he just randomly jumps in unpredictable ways and doesn't look like he even knows where the shooter is.
        Last edited by blues rocker; 09-13-2009, 11:15 PM.

        Comment

        • Dantecamp21
          Rookie
          • Jun 2009
          • 226

          #889
          Originally posted by authentic24
          The ai doesn't make the decision to post you do when u press lightly on the left stick while approaching the basket ..... and to the people complaining about blocks stop jumping as soon as the offender jumps that does not work u control your defender take steps toward the shot before jumping you can jump a lil late and still block the shot. My guy always jumps in the direction of the shot.. at first he didn't cause I would just press y to jump. Even if its a half of a stwep towards the guy before jumping it will help you in blocking and contesting shots. Just try once u start doing it you won't try to block shots any other way. The blocking is fine.... the game is getting in position to block or contest not just jumping. I wish there was instant replay so I could show you guys what I mean. Trust me this works on layups as well especially when behind the ball handler i.e. when the ballhandler goes for the layup just keep running till you get as close as possible the ball will hang a lil bit so if u jump just before he releases the ball you will get the josh smith/lebron james block from behind. Like I said in a earlier post I have already pinned a shot of the backboard and actually came down with the ball and I have spike the ball of the backboard from behind.
          I agree with you. Despite some awkward sequences, blocking shots has been well represented in Live 10. But people are having a hard time with it (along with rebounding the basketball). Me? I'm loving both.

          Regarding the post up mechanic, eventhough I understand what you are saying when you wrote that it's the user that makes the decision while moving towards the defender, I think people want to have control over it at all times. And I guess keeping it both ways is a great way to solve this.

          Comment

          • jira2004
            Banned
            • May 2006
            • 326

            #890
            Re: NBA Live 10 Demo Available, Post Impressions Here (360)

            I've played this demo alot and I agree with all the pro's and cons of the game.... with that being said I would probably give the retail version of this game a score around....7.9 it will be good but not great....

            maybe a serious patch real early would help the score....

            Comment

            • blues rocker
              MVP
              • Sep 2007
              • 1921

              #891
              Re: NBA Live 10 Demo Available, Post Impressions Here (360)

              Originally posted by taxinem
              i still don't like the blocking animations also, u think ur in the perfect position but ur man jumps in the complete opposite direction!!!
              Yep - it's pretty annoying. The block animations are just so random and unpredictable....they need to add way more AI to the block animations...and just add more contextual block animations for different situations...like when you are trying to block from behind the shooter, the jump and the animation should look different than a block that is attempted from a different position. Right now, it's always the same generic straight up swatting motion...

              so, add more contextual blocking animations and add directional jumping to the blocking control.
              Last edited by blues rocker; 09-13-2009, 11:14 PM.

              Comment

              • Beluba
                Gameplay Director, NBA2k
                • Jul 2002
                • 1389

                #892
                Re: NBA Live 10 Demo Available, Post Impressions Here (360)

                Originally posted by Dantecamp21
                - make the user click the LS to initiate a manual back down but at the same time keep it context sensitive if you make contact with a defender in the post.

                That would keep both camps happy since some are already used to the AI making that decision and others want control of it every time. Is that possible Mike?
                yes. Either way, the contextual postup will stay in tact. LS click or RB for postup?

                Comment

                • Tha_Kid
                  All Star
                  • Oct 2002
                  • 6550

                  #893
                  Re: NBA Live 10 Demo Available, Post Impressions Here (360)

                  Originally posted by jira2004
                  I've played this demo alot and I agree with all the pro's and cons of the game.... with that being said I would probably give the retail version of this game a score around....7.9 it will be good but not great....

                  maybe a serious patch real early would help the score....
                  That is an interesting point. How many reviews are going to be noting issues that are scheduled to be patched at release? How will that affect the scores the game gets? I hope the devs hand in a disclaimer alongside the review copies.

                  Comment

                  • FlyRice
                    Lillard Time
                    • Nov 2008
                    • 1280

                    #894
                    Re: NBA Live 10 Demo Available, Post Impressions Here (360)

                    IMO, I think holding down RB is better than clicking in the left stick.
                    ./// RIP CITY
                    ((())) Twitter!
                    ...///

                    Comment

                    • Tha_Kid
                      All Star
                      • Oct 2002
                      • 6550

                      #895
                      Re: NBA Live 10 Demo Available, Post Impressions Here (360)

                      Originally posted by Beluba
                      yes. Either way, the contextual postup will stay in tact. LS click or RB for postup?
                      My vote goes to RB, though i'd have to be on the sticks to see if the LS click is more natural.

                      Comment

                      • Wiffyjustus
                        Rookie
                        • Oct 2008
                        • 378

                        #896
                        Re: NBA Live 10 Demo Available, Post Impressions Here (360)

                        RB would feel better to me.

                        Comment

                        • Dantecamp21
                          Rookie
                          • Jun 2009
                          • 226

                          #897
                          Originally posted by Beluba
                          yes. Either way, the contextual postup will stay in tact. LS click or RB for postup?
                          I'd have to go with the LS on that one since it's a click while the RB would be a press am I right?

                          After the click, your right index finger would be free to press turbo (RT) and push the defender after the post up sequence was initiated. Pressing RB and RT at the same time would be very uncomfortable.

                          But if the RB initiated back down turns out to be a click as well, then I guess we're fine either way since the right index finger becomes free after the click as well.

                          Comment

                          • 2klover
                            Banned
                            • Sep 2009
                            • 14

                            #898
                            Re: NBA Live 10 Demo Available, Post Impressions Here (360)

                            Originally posted by Beluba
                            yes. Either way, the contextual postup will stay in tact. LS click or RB for postup?
                            RB for post up.

                            Comment

                            • Dantecamp21
                              Rookie
                              • Jun 2009
                              • 226

                              #899
                              Originally posted by Dantecamp21
                              I'd have to go with the LS on that one since it's a click while the RB would be a press am I right?

                              After the click, your right index finger would be free to press turbo (RT) and push the defender after the post up sequence was initiated. Pressing RB and RT at the same time would be very uncomfortable.

                              But if the RB initiated back down turns out to be a click as well, then I guess we're fine either way since the right index finger becomes free after the click as well.
                              I meant hold when I said press about the RB initiated post up.

                              Comment

                              • BiggD
                                MVP
                                • Sep 2003
                                • 2487

                                #900
                                Re: NBA Live 10 Demo Available, Post Impressions Here (360)

                                i not real fazed by it but if it was in i choose RB
                                My All-time Favourite players is order:
                                1.Larry Johnson
                                2.Kevin Garnett
                                3.Blake Griffin
                                4.Ben Wallace
                                5.Shawn Kemp

                                Comment

                                Working...