NBA Live 10 Demo Available, Post Impressions Here (360)
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Re: NBA Live 10 Demo Available, Post Impressions Here (360)
Game looks like a cop this year for me.
Pros
arena environment and sound
dribbling mechanic
smoothness
player faces
hangar
free flowing play
playcalling
footplanting
cons
blocking
defense looks a lil stiff
the dunks are still live 06-07 looking
player textures(guys were too shiny imo)
models still look a bit stick figured and slouched over
same old live commentary
All in all am enjoying the demo. The improvements are noticeable off the bat and i just like to give people who boost games a shot. Ill be buying both this year hopefully the full game tweaks some of the things i hated like the rocket dunks also the way they tried to block. It'd be tight if we got more collision animations also because i keep seeing almost the same one. I loved the fact that you pay if you over dribble with almost anyone. Hopefully that'd keep most cheesers a bit honest. Also hopefully they get the shot game on tact because i wasn't missing after i got the release timing just like the live of old. Something i got to get used to and hopefully its just me is that when i try to stop after a move near the ft line i wind up trying to attack and draw contact instead of going straight up hopefully its just me for now.Last edited by Killa KMS; 09-11-2009, 10:44 AM.Comment
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Re: NBA Live 10 Demo Available, Post Impressions Here (360)
I hope you will be Stewaat....Don't know if you remember me, but I played in a 2K league with you and your Bobcats (hope that's right) With the gameplay and control I've seen in the demo, I HOPE there is some sort of workable online league that is somewhat like 2k's.... I hope soComment
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Re: NBA Live 10 Demo Available, Post Impressions Here (360)
Overall, I just feel like the game is improved enough where a sim head can deal with any short comings this year. There seems to be enough player differentiation where I can play the game year round.
It's still early... but that's the feeling I'm getting.
I absolutely love Gasol. He doesn't jump on his shot much, and has an overall different feel from Bynum and Howard.
Bravo.<!--[if gte mso 9]><xml> <o:OfficeDocumentSettings> <o:RelyOnVML/> <o:AllowPNG/> </o:OfficeDocumentSettings> </xml><![endif]--><!--[if gte mso 9]><xml> <w:WordDocument> <w:View>Normal</w:View> <w:Zoom>0</w:Zoom> <w:TrackMoves/> <w:TrackFormatting/> <w:PunctuationKerning/> <w:ValidateAgainstSchemas/> <w:SaveIfXMLInvalid>false</w:SaveIfXMLInvalid> <w:IgnoreMixedContent>false</w:IgnoreMixedContent> <w:AlwaysShowPlaceholderText>false</w:AlwaysShowPlaceholderText> <w:DoNotPromoteQF/> <w:LidThemeOther>EN-US</w:LidThemeOther> <w:LidThemeAsian>X-NONE</w:LidThemeAsian> <w:LidThemeComplexScript>X-NONE</w:LidThemeComplexScript> <w:Compatibility> <w:BreakWrappedTables/> <w:SnapToGridInCell/> <w:WrapTextWithPunct/> <w:UseAsianBreakRules/> <w:DontGrowAutofit/> <w:SplitPgBreakAndParaMark/> <w:EnableOpenTypeKerning/> <w:DontFlipMirrorIndents/> <w:OverrideTableStyleHps/> </w:Compatibility> <m:mathPr> <m:mathFont m:val="Cambria Math"/> <m:brkBin m:val="before"/> <m:brkBinSub m:val="--"/> 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line-height:115%; mso-pagination:widow-orphan; font-size:11.0pt; font-family:"Calibri","sans-serif"; mso-ascii-font-family:Calibri; mso-ascii-theme-font:minor-latin; mso-hansi-font-family:Calibri; mso-hansi-theme-font:minor-latin; mso-bidi-font-family:"Times New Roman"; mso-bidi-theme-font:minor-bidi;} </style> <![endif]-->[OS Vets NBA 2k7 Champion]
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Operation Sports is NOT a website for you to bitch and moan about sports gaming.
That's not the meaning of constructive criticism.
*Official Miami Heat Haters Club Member #1*Comment
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Re: NBA Live 10 Demo Available, Post Impressions Here (360)
DC, Superstar isn't "cheating" but provides quite the challenge. We now play on Superstar at the office. I'll let Mike explain the difference though.Follow me on twitter: www.twitter.com/stephensonmc
My life in and outside the virtual ring: www.headlocks4breakfast.blogspot.comComment
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Re: NBA Live 10 Demo Available, Post Impressions Here (360)
More gripes:
-It says you can use the left stick to choose who you want to set your screen, but I'm not seeing how
-Still can't get the icon passing. It's WAY more of a chore than it should be to actually pass the ball rather than switch to that player
-CPU offense is stagnant a lot, just one player standing around for way too long (I understand guards dribble at the top of the key and look for cutters, but the AI wasted way too much time doing that)
-I can still win every tip with ease... come on...
Layup solutions are badass, though
For instance, your number one point:
you see the white circle go around the player when you move your left stick? If so, that's how you choose who you want to come set the screen.Follow me on twitter: www.twitter.com/stephensonmc
My life in and outside the virtual ring: www.headlocks4breakfast.blogspot.comComment
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Re: NBA Live 10 Demo Available, Post Impressions Here (360)
Thanks a lot for your impressions I was wondering can someone upload a vid on youtube or somewhere? please have mercy for a poor ps3 userComment
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Re: NBA Live 10 Demo Available, Post Impressions Here (360)
I was just going to say it feels like it lacks polish.Comment
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Re: NBA Live 10 Demo Available, Post Impressions Here (360)
With the Quick Plays what am i doing wrong here...
-Press right bumper
-Identify player (Vince Carter) with dim A icon
-Dim A icon lights up to indicate it's time to pass
-Press A
-Pass goes to Dwight Howard.
Comment
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Re: NBA Live 10 Demo Available, Post Impressions Here (360)
Jmood, the light skin shiny look is probably due to the settings on your tv. Visuals can look vastly different from one tv to the next. Some of you guys may want to fiddle around with your picture settings if the game looks blown out or too cartooney (colorful).Comment
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Re: NBA Live 10 Demo Available, Post Impressions Here (360)
You'll notice that players appear lighter and darker in different arenas and the hangar.Follow me on twitter: www.twitter.com/stephensonmc
My life in and outside the virtual ring: www.headlocks4breakfast.blogspot.comComment
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Re: NBA Live 10 Demo Available, Post Impressions Here (360)
Anyway...Played my first few games and a few things:
+ The Off Ball movement is very well done. I didn't call any plays for the first quarter and was able to get good looks just based off of the movement.
+ Court Spacing is still the hallmark of 5 on 5 play in LIVE IMO plenty of room to operate.
- The responsiveness with the controls wasn't there at times. Specifically when I wanted to contest a jumpshot. He would either jump too late or not jump at all.
- Kobe did a fastbreak two-foot take off dunk from inside the paint. No gather he just flew to the rim while in the post area.
- There were instances of warping during fights for rebounds. Rebounding on a whole is improved from last year but it still not quite there. There was a time where the ball in the air and I had prime position to get it. I jumped to grab it but the ball simply fell pass my hands to the floor.
- Although the net/rim/ball interaction is improved, I'm still not feeling the sounds of the animations/interactions. Clunks, Swishes and rattles sound quite odd.
I'm enjoying the hangar much more right now perhaps because I still need to familiarize myself with the new controls better...Last edited by Gmoney2002; 09-11-2009, 10:49 AM."Your character is who you really are, your reputation is what you're perceived to be by others" - John Wooden(former UCLA head coach)Comment
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Re: NBA Live 10 Demo Available, Post Impressions Here (360)
that's not a direct pass icon, more of a help indicator. You still have to manually pass to the guy you want. I usually hit RB to get the guy in motion and then use direct passing to hit him or take control of him for a few steps before calling for the ball.Comment
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