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Madden NFL 10: Franchise Mode Preview

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Old 08-02-2009, 01:25 PM   #73
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Re: Madden NFL 10: Franchise Mode Preview

Quote:
Originally Posted by Majoniak
Those season stats seemed very realistic, that's a good sign.
Sacks given up are high, rush TDs are low, Colston's catch number is high...which leads me to suspect that the same problem exists within the sim stat engine...

The CPU controlled teams pass a bit too much, run too little and the backup RBs don't get enough carries...

Questions:

Do the team totals for rush and pass attempts look realistic?

Do the backup RBs get carries as a result of substitution (fatigue) and not injury?

Can you affect the above with the Coach Philosophy Run / Pass sliders or the RB1 / RB2 sliders?

Overall, looks like a slightly less broken sim engine...
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Old 08-02-2009, 02:42 PM   #74
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Re: Madden NFL 10: Franchise Mode Preview

I guess the sacks given up were a little high but you guys have been begging for less time in the pocket anyways

and I thought that for an online franchise you could use any amount of ppl and there would be 32 teams no matter what and the others would be cpu controlled? how come there is options for max users 2, 4, 6, 8, etc.

I remember it being said that you could be in an online franchise all by yourself
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Old 08-02-2009, 03:08 PM   #75
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So basically if I understand this correctly, other than logic ABSOLUTELY NO CHANGES HAVE BEEN MADE TO FRANCHISE MODE?!?!? That's really dissapointing. After all the Head Coach hype franchise mode basics are identical to last year. Sad
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Old 08-02-2009, 03:09 PM   #76
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Re: Madden NFL 10: Franchise Mode Preview

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Originally Posted by JAYMO76
So basically if I understand this correctly, other than logic ABSOLUTELY NO CHANGES HAVE BEEN MADE TO FRANCHISE MODE?!?!? That's really dissapointing. After all the Head Coach hype franchise mode basics are identical to last year. Sad
Oh please, just stop. Tons of things have been added to Franchise mode, quit crying.
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Old 08-02-2009, 03:10 PM   #77
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Like what Scott? If you played 09 everything post season is identical.
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Old 08-02-2009, 03:11 PM   #78
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Re: Madden NFL 10: Franchise Mode Preview

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Like what Scott? If you played 09 everything post season is identical.
For one progression has been tweaked, draft classes have been tweaked, ratings, added The Extra Point, Super Bowl presentation.
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Old 08-02-2009, 03:14 PM   #79
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Scott, you have just proven my point. I stated that other than LOGIC nothing has been changed in the POST SEASON. Draft classes and ratings are logic. I admit the EXTRA POINT is a nice touch but that is not post season. I go back to my point, nothing post season franchise has changed.
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Old 08-02-2009, 06:27 PM   #80
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Re: Madden NFL 10: Franchise Mode Preview

I've been pretty excited by what I've seen from Madden this year, both on and off the field, but those sim stats really concern me. I'll definitley be watching to see how that shakes out come release time.
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