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Major League Baseball 2K9 Demo Available, Post Your Impressions Here

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Old 02-24-2009, 12:15 PM   #257
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Re: Major League Baseball 2K9 Demo Available, Post Your Impressions Here

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Originally Posted by MattNYY
Wow,the game started overcast and ended sunny!!
LOL - had the opposite happen to me..
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Old 02-24-2009, 12:16 PM   #258
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Re: Major League Baseball 2K9 Demo Available, Post Your Impressions Here

It really has a nba 2k9 feel to it. The hit variety is very well done. I tried going the other way for a full inning and saw a nice mix. I also pitched inside for an inning and I saw the comp hit variety good also. Still getting a feel for throw meters, Like putting alittle extra on throws etc.. havent really noticed that much of a diff. Im working on holding left trigger for outfielders to stop that crow hop animation, overall Im going to keep testing but looks damn good from my end...
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Old 02-24-2009, 12:18 PM   #259
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Re: Major League Baseball 2K9 Demo Available, Post Your Impressions Here

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Thanks KGin. One more thing, How are the replays?? Do they show replays of Homeruns or great defensive plays the second after there done, or is it just showed at the end of an inning.
I haven't seen any replays now that I think about it...
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Old 02-24-2009, 12:19 PM   #260
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Re: Major League Baseball 2K9 Demo Available, Post Your Impressions Here

Unimpressed with the demo. Fielding is horrific and I just had the overwhelming sensation that Im about to get ripped off again. Rental for me.
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Old 02-24-2009, 12:20 PM   #261
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Re: Major League Baseball 2K9 Demo Available, Post Your Impressions Here

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I haven't seen any replays now that I think about it...
Really....... Can anybody else confirm if there replays in the game, and if so, are they shown right after the play or at the end of an inning??
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Old 02-24-2009, 12:24 PM   #262
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Re: Major League Baseball 2K9 Demo Available, Post Your Impressions Here

my only complaints so far is fielding is a bit amped up at times. rocket arms still exist etc. but it all depends on how far/long you push stick. if you want a rocket hold the stick. you want a lollypop throw just touch it. It does look a little weird if you rocket it when you are 10 feet from the 1st baseman though. but if you dont want to rocket it then don't. you want to run like a maniac push the stick the whole way, if you want to jog then just barely touch it. these are very minor things imo.... could be tuned down a bit but 2k has a nice balanec here. No more ridiculous wall catches. the gaps and te speed of the fielders seems to be well defined. Double plays are fun imo because of the throwing, you can just tap it to 2nd then rocket it to first. It's niiiccccce...

Still want a game where there are realistic pitch counts and walks. There are called strikes the better you pitch, but still a bit arcadish from that standpoint. I'm hoping with sliders all of this can be rectified. The core game is definately here and it seems pretty well balanced. The demo is probably on pro level which doesnt help either. That could be why it seems so arcadish at times.

Last edited by kGinGreen; 02-24-2009 at 12:45 PM.
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Old 02-24-2009, 12:25 PM   #263
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demo seems good being as though its the first build of the demo. its still a buy for me.
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Old 02-24-2009, 12:30 PM   #264
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Just played demo during lunch. Quick thoughts:

Why are there no instructions on the changed pitch mechanic? Why does the pitchers view seem so far away? Why no AB review? Gameplay seemed solid though
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