Bee
10-01-2003, 09:23 AM
From: Brian Fargo
Yes we have acquired the rights to Wasteland but it has not been officially announced. Due to the
trademark offices it became public knowledge which is why I'm willing to discuss it at all. Although I would like to have some candid (not public) conversations with you guys on this forum so I can make it a better game.
I've received numerous questions from different people on this forum so I'll use this email to answer some of these. I won't always get the chance to answer all questions since I am managing a business and there are too many questions to answer on an ongoing basis. But I will continue to monitor this board to help heighten my sensibilities.
Someone asked why I didn't consider Wasteland sooner: I wanted to do Wasteland sooner but unfortunately EA would not let the trademark go even though they had no intention of using it themselves. But fortunately for trademark law you cannot sit on trademarks indefinitely without using them. So the mark expired and then Konami grabbed it for their Yu-Gi-Oh series. And fortunately again, the people at Konami were
friendly and decided they were not going to use the mark so they let me get it back.
I'm still forming my thoughts on the new Wasteland but you will be happy to know that it will be very much an old school RPG that uses the skill systems, open ended nature of design, and puts the player into a world that is not black and white but shades of grey. This Wasteland will be darker in nature in the first one... the Rangers are pessimistic about humanity at this
point.
And don't worry, there will be no compromise in the single player experience to accomodate multi-player. The single player experience is what makes for a really rich world.
I have no ETA for the game yet... the design is just kicking off.
Right now I'm enjoying playing the game over from
scratch making note of all the characters and
situations I want to see again. I've read some really useful things out here from people who have articulated as to why they loved WL so much. I'm in alignment with 95% of what I've read. Post apocalyptic material is my favorite, I love the
dark and bleak world to work with. Thanks for all the input.....
Brian Fargo
Wasteland is probably in my top 10 games of all time. A new game in that setting would definitely peak my interest (especially from Brian Fargo).
Yes we have acquired the rights to Wasteland but it has not been officially announced. Due to the
trademark offices it became public knowledge which is why I'm willing to discuss it at all. Although I would like to have some candid (not public) conversations with you guys on this forum so I can make it a better game.
I've received numerous questions from different people on this forum so I'll use this email to answer some of these. I won't always get the chance to answer all questions since I am managing a business and there are too many questions to answer on an ongoing basis. But I will continue to monitor this board to help heighten my sensibilities.
Someone asked why I didn't consider Wasteland sooner: I wanted to do Wasteland sooner but unfortunately EA would not let the trademark go even though they had no intention of using it themselves. But fortunately for trademark law you cannot sit on trademarks indefinitely without using them. So the mark expired and then Konami grabbed it for their Yu-Gi-Oh series. And fortunately again, the people at Konami were
friendly and decided they were not going to use the mark so they let me get it back.
I'm still forming my thoughts on the new Wasteland but you will be happy to know that it will be very much an old school RPG that uses the skill systems, open ended nature of design, and puts the player into a world that is not black and white but shades of grey. This Wasteland will be darker in nature in the first one... the Rangers are pessimistic about humanity at this
point.
And don't worry, there will be no compromise in the single player experience to accomodate multi-player. The single player experience is what makes for a really rich world.
I have no ETA for the game yet... the design is just kicking off.
Right now I'm enjoying playing the game over from
scratch making note of all the characters and
situations I want to see again. I've read some really useful things out here from people who have articulated as to why they loved WL so much. I'm in alignment with 95% of what I've read. Post apocalyptic material is my favorite, I love the
dark and bleak world to work with. Thanks for all the input.....
Brian Fargo
Wasteland is probably in my top 10 games of all time. A new game in that setting would definitely peak my interest (especially from Brian Fargo).