MizzouRah
11-22-2003, 12:51 PM
Did I miss something?
The following items were fixed for version 5.0a of Front Office Football 2004:
1. When importing a TCY or generated draft file into XP, game will no longer crash.
2. Unnecessary Roughness and Intentional Face Mask penalities should go for automatic first downs.
3. Do not allow penalty to interfere with fumble on punt or kickoff returned for touchdown, causing extra point for wrong team.
4. Correct display problem with negative rushing averages on scouting report screen.
5. Penalties are correctly accepted and declined with field goal attempts.
6. Illegal Shift penalties are now accepted when play gains enough yardage to make that the correct choice.
7. Teams are no longer allowed one free out-of-bounds kick on an onside kick attempt.
8. Correctly name help contents file in installation.
9. Allow playing time to reset when option for automatic depth charts turned off, but locks in place when using scout recommend button on depth chart screens.
10. For full or preference drafts, assign players with one-year contracts a last signing date of the previous year, allowing renegotiations
11. When a player is suspended, the player's last name in email should always be correctly referenced.
12. Allow saving and exit of initial complete draft, which will give multi-player leagues full access to player information during the draft.
13. Default to current role when offering a staff member a contract during staff hiring stage.
14. Increase owner contract restriction threshold for staff offers.
15. After changing a player's number, make sure other player numbers aren't changed as well when backing out of a change while the player screen is still open.
16. Use correct names in depth chart during offensive play-calling and in defensive statistics.
17. All safeties to have generated punt and kick return ratings from initial player file.
18. Improve clock management for cases where team is driving for winning field goal in the last minute of the game.
19. Move foul point on holding calls on kickoff returns closer to the end of the return.
20. Eliminate penalties that result in ball being placed on the goal line.
21. Add a piece to try and prevent half from ending on defensive penalty when play-calling is active.
22. Don't allow time outs during change of possession for loss of downs.
23. Display roster count correctly on roster screen when rookies sign new contracts.
24. Tweak the rookie holdout algorithm to allow teams to make slightly better offers as season begins.
25. Add to rejection message during free agency to reflect desire for much larger bonus when trying to extend contract over the length the player is requesting.
26. Add special teams ratings for running backs and receivers to sort options on recommend screen.
27. Email when tight end is holding out should indicate he's a tight end, not a wide receiver.
28. Suppress repeated email generation during season when exiting simulation window and still in current week.
29. When controlling draft, controlled team can no longer make first pick in eighth round.
30. Give human-controlled teams status email during the bye week (note: this is not available in multi-player games).
31. Scoreboard indication of running into the kicker correctly displayed.
32. Change free agent salary filters on recommend screen to reflect only the first-year cap burden.
33. Agent counts of players represented now updated after each draft creation.
34. Add corrupt game plan notice when the game plan file is too short.
35. The same player should not be allowed to be both the holder and the kicker on a play.
36. When in overtime, offense should become very conservative deep in opposing territory.
37. Allow proper display of the coach of the year in the award screen when coach is first in coach list.
38. Decrease likelihood that players not well suited to play LT are moved from RT to LT when there's a need.
39. Players should remain suspended after being released.
40. The email text for a veteran holdout returning to active duty without a new contract should not have bogus characters before the player's name.
41. Correct the franchise player confirmation box, as this is no longer an automatic release.
42. Adjust the hall of fame inclusion threshold.
43. Add team leader status to individual player screens.
44. Change instructions for building player files to reflect new default size of initial player file.
45. Reverse the yes and no buttons on the option for continuing after being fired to correctly reflect the answer to the question being posed.
46. Add a digit of significance to overall team and league totals for rushing average and passing attempt average on team statistics screen.
47. Lower variety of interpretation of quarterback and receiver ratings to eliminate statistics that don't reflect the state of professional football in 2003 (there should be few 4,000-yard passers and very, very few 1,800-yard receivers).
48. Increase yards per carry slightly, as this has increased in professional football the last couple of years.
49. Move the championship game to warm weather regions rather than the region of the team with the better record.
Sorry, but I don't see a post about the patch.
Todd
The following items were fixed for version 5.0a of Front Office Football 2004:
1. When importing a TCY or generated draft file into XP, game will no longer crash.
2. Unnecessary Roughness and Intentional Face Mask penalities should go for automatic first downs.
3. Do not allow penalty to interfere with fumble on punt or kickoff returned for touchdown, causing extra point for wrong team.
4. Correct display problem with negative rushing averages on scouting report screen.
5. Penalties are correctly accepted and declined with field goal attempts.
6. Illegal Shift penalties are now accepted when play gains enough yardage to make that the correct choice.
7. Teams are no longer allowed one free out-of-bounds kick on an onside kick attempt.
8. Correctly name help contents file in installation.
9. Allow playing time to reset when option for automatic depth charts turned off, but locks in place when using scout recommend button on depth chart screens.
10. For full or preference drafts, assign players with one-year contracts a last signing date of the previous year, allowing renegotiations
11. When a player is suspended, the player's last name in email should always be correctly referenced.
12. Allow saving and exit of initial complete draft, which will give multi-player leagues full access to player information during the draft.
13. Default to current role when offering a staff member a contract during staff hiring stage.
14. Increase owner contract restriction threshold for staff offers.
15. After changing a player's number, make sure other player numbers aren't changed as well when backing out of a change while the player screen is still open.
16. Use correct names in depth chart during offensive play-calling and in defensive statistics.
17. All safeties to have generated punt and kick return ratings from initial player file.
18. Improve clock management for cases where team is driving for winning field goal in the last minute of the game.
19. Move foul point on holding calls on kickoff returns closer to the end of the return.
20. Eliminate penalties that result in ball being placed on the goal line.
21. Add a piece to try and prevent half from ending on defensive penalty when play-calling is active.
22. Don't allow time outs during change of possession for loss of downs.
23. Display roster count correctly on roster screen when rookies sign new contracts.
24. Tweak the rookie holdout algorithm to allow teams to make slightly better offers as season begins.
25. Add to rejection message during free agency to reflect desire for much larger bonus when trying to extend contract over the length the player is requesting.
26. Add special teams ratings for running backs and receivers to sort options on recommend screen.
27. Email when tight end is holding out should indicate he's a tight end, not a wide receiver.
28. Suppress repeated email generation during season when exiting simulation window and still in current week.
29. When controlling draft, controlled team can no longer make first pick in eighth round.
30. Give human-controlled teams status email during the bye week (note: this is not available in multi-player games).
31. Scoreboard indication of running into the kicker correctly displayed.
32. Change free agent salary filters on recommend screen to reflect only the first-year cap burden.
33. Agent counts of players represented now updated after each draft creation.
34. Add corrupt game plan notice when the game plan file is too short.
35. The same player should not be allowed to be both the holder and the kicker on a play.
36. When in overtime, offense should become very conservative deep in opposing territory.
37. Allow proper display of the coach of the year in the award screen when coach is first in coach list.
38. Decrease likelihood that players not well suited to play LT are moved from RT to LT when there's a need.
39. Players should remain suspended after being released.
40. The email text for a veteran holdout returning to active duty without a new contract should not have bogus characters before the player's name.
41. Correct the franchise player confirmation box, as this is no longer an automatic release.
42. Adjust the hall of fame inclusion threshold.
43. Add team leader status to individual player screens.
44. Change instructions for building player files to reflect new default size of initial player file.
45. Reverse the yes and no buttons on the option for continuing after being fired to correctly reflect the answer to the question being posed.
46. Add a digit of significance to overall team and league totals for rushing average and passing attempt average on team statistics screen.
47. Lower variety of interpretation of quarterback and receiver ratings to eliminate statistics that don't reflect the state of professional football in 2003 (there should be few 4,000-yard passers and very, very few 1,800-yard receivers).
48. Increase yards per carry slightly, as this has increased in professional football the last couple of years.
49. Move the championship game to warm weather regions rather than the region of the team with the better record.
Sorry, but I don't see a post about the patch.
Todd